June 2017 Archives by author
Starting: Thu Jun 1 07:50:36 PDT 2017
Ending: Fri Jun 30 22:26:21 PDT 2017
Messages: 243
- [Ohrrpgce] [ohrrpgce:bugs] #2028 All Nightlies Unusable in OSX El Capitan for Several Weeks
Bob the Hamster
- [Ohrrpgce] [ohrrpgce:bugs] #2028 All Nightlies Unusable in OSX El Capitan for Several Weeks
Bob the Hamster
- [Ohrrpgce] SVN: james/8792 Fix the size of SliceTable.Root which was remaining stuck at 320x200 eve
subversion at HamsterRepublic.com
- [Ohrrpgce] SVN: james/8793 The "Keep caterpillar length the same when speed changes" preference bit
subversion at HamsterRepublic.com
- [Ohrrpgce] SVN: james/8794 Added another A-star test map
subversion at HamsterRepublic.com
- [Ohrrpgce] SVN: james/8795 Opps! Pathfinding was re-checking everything on the opened list over and
subversion at HamsterRepublic.com
- [Ohrrpgce] SVN: james/8796 When a pathfiding attempt fails, return a path to the closest node from
subversion at HamsterRepublic.com
- [Ohrrpgce] SVN: james/8797 Another A-star test level with a long narrow boustrophedon passage
subversion at HamsterRepublic.com
- [Ohrrpgce] SVN: james/8798 Pathfinding now breaks ties with distance squared
subversion at HamsterRepublic.com
- [Ohrrpgce] SVN: james/8799 Add a slow_debug() method for when I want to watch the node status anima
subversion at HamsterRepublic.com
- [Ohrrpgce] SVN: james/8800 Fix consolation destination picking. Should not have been re-using the s
subversion at HamsterRepublic.com
- [Ohrrpgce] SVN: james/8801 Implement AStarPathfinder.maxdist which limits how far the A* flood-fill
subversion at HamsterRepublic.com
- [Ohrrpgce] SVN: james/8802 Add an A-star test map for zone obstruction
subversion at HamsterRepublic.com
- [Ohrrpgce] SVN: james/8803 Pathfinding NPCs can now path around other NPCs and zone restrictions by
subversion at HamsterRepublic.com
- [Ohrrpgce] SVN: james/8804 Add a pathfinding cooldown for when an NPC can't get any closer to its t
subversion at HamsterRepublic.com
- [Ohrrpgce] SVN: james/8805 Silly me! I forgot to exclude hero collisions from npc_collision_check_a
subversion at HamsterRepublic.com
- [Ohrrpgce] SVN: james/8806 Pathfinding: replace maxdist with maxsearch, which is expressed in terms
subversion at HamsterRepublic.com
- [Ohrrpgce] SVN: james/8807 Fix pathfinding to cache costs in the nodes, and not insanely re-compute
subversion at HamsterRepublic.com
- [Ohrrpgce] SVN: james/8808 Pathfinding: cache the dist_squared in each node, and completely remove
subversion at HamsterRepublic.com
- [Ohrrpgce] SVN: teeemcee/8809 Cleanup ohrbuild.py
subversion at HamsterRepublic.com
- [Ohrrpgce] SVN: teeemcee/8810 Add F7 debug key to pan the camera.
subversion at HamsterRepublic.com
- [Ohrrpgce] SVN: teeemcee/8811 Pathfinding: Use heappop/push
subversion at HamsterRepublic.com
- [Ohrrpgce] SVN: teeemcee/8812 Pathfinding: add cursornode and nearbynode convenience variables
subversion at HamsterRepublic.com
- [Ohrrpgce] SVN: teeemcee/8813 vectors: allocate more than necessary, to avoid calling realloc constant
subversion at HamsterRepublic.com
- [Ohrrpgce] SVN: teeemcee/8814 Fix ohrbuild.py when not using git
subversion at HamsterRepublic.com
- [Ohrrpgce] SVN: james/8815 Calculate XYPair dist squared with A*A+B*B instead of A^2+B^2
subversion at HamsterRepublic.com
- [Ohrrpgce] SVN: teeemcee/8816 plotdict: document that saveslotused returns false for globals-only save
subversion at HamsterRepublic.com
- [Ohrrpgce] SVN: teeemcee/8817 Fix escape_nonprintable_ascii bug introduced by recent code cleanup, but
subversion at HamsterRepublic.com
- [Ohrrpgce] SVN: teeemcee/8818 Move import/export_textboxes and NPC editor out of customsubs.rbas
subversion at HamsterRepublic.com
- [Ohrrpgce] SVN: teeemcee/8819 sliceedit: cleanup by adding SliceEditState.curslice and moving the Menu
subversion at HamsterRepublic.com
- [Ohrrpgce] SVN: teeemcee/8820 sliceedit: fix error when pressing F7 on a non-sprite slice
subversion at HamsterRepublic.com
- [Ohrrpgce] SVN: teeemcee/8821 Fix double-definition of Frame in C headers
subversion at HamsterRepublic.com
- [Ohrrpgce] SVN: teeemcee/8822 mac: Sevel distrib script fixes
subversion at HamsterRepublic.com
- [Ohrrpgce] SVN: teeemcee/8823 scons: default to 32 bit on mac
subversion at HamsterRepublic.com
- [Ohrrpgce] SVN: teeemcee/8824 Add {int, str}_array_{pop, insert} functions
subversion at HamsterRepublic.com
- [Ohrrpgce] SVN: teeemcee/8825 Cleanup int/str array subs in util.bas by using macros instead of duplic
subversion at HamsterRepublic.com
- [Ohrrpgce] SVN: teeemcee/8826 sliceedit: avoid annoying prompt to save data/blank.slice
subversion at HamsterRepublic.com
- [Ohrrpgce] SVN: teeemcee/8827 By default show an error if finddatafile/dir fails. And slight showerror
subversion at HamsterRepublic.com
- [Ohrrpgce] SVN: teeemcee/8828 Finally add new Custom title screen. Also add a help file
subversion at HamsterRepublic.com
- [Ohrrpgce] SVN: teeemcee/8829 sliceedit: remember position of the draw_root (as adjusted with F6), and
subversion at HamsterRepublic.com
- [Ohrrpgce] SVN: teeemcee/8830 Add forgotten ohrhelp/choose_rpg.txt file
subversion at HamsterRepublic.com
- [Ohrrpgce] SVN: james/8831 Fix a 1 character typo from 2012 that prevented you from cancelling back
subversion at HamsterRepublic.com
- [Ohrrpgce] SVN: james/8832 A* Pathfinding now caches NPC locations in an NPCCollisionCache object
subversion at HamsterRepublic.com
- [Ohrrpgce] SVN: james/8833 Add NPCmovetype:chaseyoupathfinding constant for "alter npc"
subversion at HamsterRepublic.com
- [Ohrrpgce] SVN: james/8834 Add preliminary scripting interface for NPC pathfinding. None of these a
subversion at HamsterRepublic.com
- [Ohrrpgce] SVN: james/8835 Fix pathfinding scripting commands, was accidentally using get_valid_npc
subversion at HamsterRepublic.com
- [Ohrrpgce] SVN: teeemcee/8836 Change default captions for Music Volume/Sound Volume to Music/Sound, an
subversion at HamsterRepublic.com
- [Ohrrpgce] SVN: teeemcee/8837 Change how the volume car length is decided, so it's always the same len
subversion at HamsterRepublic.com
- [Ohrrpgce] SVN: teeemcee/8838 16-col palettes were all deleted when upgrading ancient genVersion < 5 g
subversion at HamsterRepublic.com
- [Ohrrpgce] SVN: james/8839 fix pathfinding script commands to use serrBadOp instead of serrBound fo
subversion at HamsterRepublic.com
- [Ohrrpgce] SVN: james/8840 Fix pathfinder_override to always work, even if the npc is stopped by "s
subversion at HamsterRepublic.com
- [Ohrrpgce] SVN: teeemcee/8841 autotest: Add zones tests
subversion at HamsterRepublic.com
- [Ohrrpgce] SVN: teeemcee/8842 ZoneMap optimisation: keep empty IDmap slots shuffled to the end, so tha
subversion at HamsterRepublic.com
- [Ohrrpgce] SVN: teeemcee/8843 A couple simple optimisations, which have an easily measurable effect on
subversion at HamsterRepublic.com
- [Ohrrpgce] SVN: teeemcee/8844 pathfinding: fix cost_before_node *still* doing a huge amount of unneces
subversion at HamsterRepublic.com
- [Ohrrpgce] SVN: teeemcee/8845 Use gcc/clang builtin overflow-checking functions in array.c. Saves doin
subversion at HamsterRepublic.com
- [Ohrrpgce] SVN: teeemcee/8846 vectors: add an argument to v_new to reserve extra space, and fix a majo
subversion at HamsterRepublic.com
- [Ohrrpgce] SVN: teeemcee/8847 Fix non-standard C preprocessor usage in array.c
subversion at HamsterRepublic.com
- [Ohrrpgce] SVN: teeemcee/8848 Fix check for has_overflow_builtins again: should check for gcc 5.0+ not
subversion at HamsterRepublic.com
- [Ohrrpgce] SVN: teeemcee/8849 Get rid of closelist in A* implementation; providing a good speedup.
subversion at HamsterRepublic.com
- [Ohrrpgce] SVN: teeemcee/8850 pathfinding: make use of v_reverse, and on second thoughts remove rest o
subversion at HamsterRepublic.com
- [Ohrrpgce] SVN: teeemcee/8851 Compile all release/nightly builds with gengcc=1 (except the debug build
subversion at HamsterRepublic.com
- [Ohrrpgce] SVN: james/8852 Add a "Swarm of 299" map to the a-star test rpg.
subversion at HamsterRepublic.com
- [Ohrrpgce] SVN: james/8853 a-star.rpg: add a map for testing NPCs that chase other NPCs
subversion at HamsterRepublic.com
- [Ohrrpgce] SVN: james/8854 a-star.rpg: add another test map for NPCs chasing other NPCs
subversion at HamsterRepublic.com
- [Ohrrpgce] SVN: teeemcee/8855 Fix ZoneMap crash introduced in r8842
subversion at HamsterRepublic.com
- [Ohrrpgce] SVN: james/8856 rename "cancel npc movement override" to "cancel npc walk"
subversion at HamsterRepublic.com
- [Ohrrpgce] SVN: james/8857 "cancel npc walk" now properly cancels "walk npc"
subversion at HamsterRepublic.com
- [Ohrrpgce] SVN: james/8858 a-star.rpg: Add another test map
subversion at HamsterRepublic.com
- [Ohrrpgce] SVN: james/8859 a-star.rpg: music and a few sound effects to test... um A* pathfinding's
subversion at HamsterRepublic.com
- [Ohrrpgce] SVN: james/8860 a-star.rpg: populate "The Big Big Map" with a lot more scenery and over
subversion at HamsterRepublic.com
- [Ohrrpgce] SVN: teeemcee/8861 subscript variables/args can now shadow locals in an outer script
subversion at HamsterRepublic.com
- [Ohrrpgce] SVN: teeemcee/8862 hspeaktest.py: Add various commandline arguments, replacing global varia
subversion at HamsterRepublic.com
- [Ohrrpgce] SVN: teeemcee/8863 hspeak: Support 0x, 0o and 0b prefixed number literals
subversion at HamsterRepublic.com
- [Ohrrpgce] SVN: james/8864 Use the new 0b binary literals for the bitwise constants in plotscr.hsd
subversion at HamsterRepublic.com
- [Ohrrpgce] SVN: james/8865 Fix hspeak compile: When make.exe is not found on Windows, try mingw32-m
subversion at HamsterRepublic.com
- [Ohrrpgce] SVN: james/8866 Fix npc pathing to other npcs ending when one step across the edge of a
subversion at HamsterRepublic.com
- [Ohrrpgce] SVN: james/8867 When an NPC is pathing to anything other than the hero, they should trea
subversion at HamsterRepublic.com
- [Ohrrpgce] SVN: teeemcee/8868 "Export to File" option in Script Usage and Find Broken Script Triggers
subversion at HamsterRepublic.com
- [Ohrrpgce] SVN: james/8869 Add commands for checking the current state of all the suspend/resume co
subversion at HamsterRepublic.com
- [Ohrrpgce] SVN: james/8870 Refactor how "suspend timers" and "resume timers" works to be more like
subversion at HamsterRepublic.com
- [Ohrrpgce] SVN: james/8871 a-star.rpg: another test map which tests .pathfinder_stop_when_npc_reach
subversion at HamsterRepublic.com
- [Ohrrpgce] SVN: james/8872 "wait for npc" now has the ability to wait for pathing overrides like "p
subversion at HamsterRepublic.com
- [Ohrrpgce] SVN: james/8873 Refactor NPCInst's pathfinder override state to be a separate type.
subversion at HamsterRepublic.com
- [Ohrrpgce] SVN: james/8874 Count the number of ticks that an NPC has been standing still.
subversion at HamsterRepublic.com
- [Ohrrpgce] SVN: james/8875 Starting work on making an option for pathfinding override to give up af
subversion at HamsterRepublic.com
- [Ohrrpgce] SVN: james/8876 Fixed the timeout that lets pathing give up after it gets stuck for a ce
subversion at HamsterRepublic.com
- [Ohrrpgce] SVN: james/8877 Add documentation for the commands "pathfind npc to" "npc chases npc" an
subversion at HamsterRepublic.com
- [Ohrrpgce] SVN: teeemcee/8878 Small array.c fix when running with valgrind: support 64k vectors, not j
subversion at HamsterRepublic.com
- [Ohrrpgce] SVN: teeemcee/8879 Use native line endings when writing .ini files or exporting from Script
subversion at HamsterRepublic.com
- [Ohrrpgce] SVN: teeemcee/8880 Fix double-free abort when exiting the program, due to module constructo
subversion at HamsterRepublic.com
- [Ohrrpgce] SVN: teeemcee/8881 Largely rewrite createminimap; now calls new draw_layers_at_tile sub. Mi
subversion at HamsterRepublic.com
- [Ohrrpgce] SVN: teeemcee/8882 Add surface_duplicate, and declare surface_* function pointers in surfac
subversion at HamsterRepublic.com
- [Ohrrpgce] SVN: teeemcee/8883 Fix graphical glitches when using waitforanykey and an overlay or F9 men
subversion at HamsterRepublic.com
- [Ohrrpgce] SVN: teeemcee/8884 Surface-backed 32-bit Frames, which have a Surface pointer instead of th
subversion at HamsterRepublic.com
- [Ohrrpgce] SVN: teeemcee/8885 Check for, and log an error, if any allmodex function is inappropriately
subversion at HamsterRepublic.com
- [Ohrrpgce] SVN: teeemcee/8886 Implement frame_to_node, frame_from_node and frame_duplicate for Surface
subversion at HamsterRepublic.com
- [Ohrrpgce] SVN: teeemcee/8887 Fix frame_unload handling of NOREFC Frames, and make frame_reference to
subversion at HamsterRepublic.com
- [Ohrrpgce] SVN: teeemcee/8888 gfx_surfaceCopy now supports Palette16-paletted source Surfaces too
subversion at HamsterRepublic.com
- [Ohrrpgce] SVN: teeemcee/8889 Add allocatepage32() for a 32 bit videopage. Switch quad_transforms_menu
subversion at HamsterRepublic.com
- [Ohrrpgce] SVN: teeemcee/8890 Allow taking screenshots of 32-bit video pages; add frame_export_bmp wra
subversion at HamsterRepublic.com
- [Ohrrpgce] SVN: teeemcee/8891 Fix window resizing while showing a 32-bit videopage; frame_new and fram
subversion at HamsterRepublic.com
- [Ohrrpgce] SVN: teeemcee/8892 Refactor frame_draw so all overloads call frame_draw_internal; replaced
subversion at HamsterRepublic.com
- [Ohrrpgce] SVN: teeemcee/8893 rectangle supports Surface-backed Frames; fix gfx_SurfaceFill_SW bug
subversion at HamsterRepublic.com
- [Ohrrpgce] SVN: teeemcee/8894 Eliminate setvissurface, allowing quite a bit of cleanup!
subversion at HamsterRepublic.com
- [Ohrrpgce] SVN: teeemcee/8895 Add switch_to_{8, 32}bit_vpages, and combine allocatepage and allocatepag
subversion at HamsterRepublic.com
- [Ohrrpgce] SVN: teeemcee/8896 waitforanykey now clears the keypress.
subversion at HamsterRepublic.com
- [Ohrrpgce] SVN: teeemcee/8897 Fix map resize menu becoming stuck if you pressed alt-F4
subversion at HamsterRepublic.com
- [Ohrrpgce] SVN: teeemcee/8898 Move sliceedit scrollbar to left; reduce and modify draw_scrollbar overl
subversion at HamsterRepublic.com
- [Ohrrpgce] SVN: teeemcee/8899 slicedit: Fix draw_root position not being remembered when you switched
subversion at HamsterRepublic.com
- [Ohrrpgce] SVN: teeemcee/8900 Fix mingw/Windows compile failures due to missing alloca declaration
subversion at HamsterRepublic.com
- [Ohrrpgce] SVN: teeemcee/8901 "Test Game under GDB" now runs gdbcmds1.txt so that FB -exx errors are c
subversion at HamsterRepublic.com
- [Ohrrpgce] SVN: teeemcee/8902 Allow debug keys while a gameplay-suspending menu is up. Also fix some m
subversion at HamsterRepublic.com
- [Ohrrpgce] SVN: teeemcee/8903 Fix crash when showing F6 NPC debug overlays with a disabled NPC on the
subversion at HamsterRepublic.com
- [Ohrrpgce] SVN: james/8904 add "Hero walking animation continues when not moving" general preferenc
subversion at HamsterRepublic.com
- [Ohrrpgce] SVN: james/8905 Disable the test for .rpgdir/.rpg interchageability in "run game" since
subversion at HamsterRepublic.com
- [Ohrrpgce] SVN: james/8906 Add a nightly wrapper for Android VM
subversion at HamsterRepublic.com
- [Ohrrpgce] SVN: james/8907 Add the Android nightly build VM to the ohr_nightly_vm.sh script
subversion at HamsterRepublic.com
- [Ohrrpgce] SVN: james/8908 Rename the new bitset to "Heroes use Walk in Place animation while idle"
subversion at HamsterRepublic.com
- [Ohrrpgce] SVN: james/8909 Add plotscriting commands "get screen width" and "get screen height"
subversion at HamsterRepublic.com
- [Ohrrpgce] SVN: james/8910 distrib-nightly-android.sh now relies on two env variables, $FBCARM and
subversion at HamsterRepublic.com
- [Ohrrpgce] SVN: james/8911 Add mouse.hero_move node to general.reld
subversion at HamsterRepublic.com
- [Ohrrpgce] SVN: james/8912 First minimal implementation of hero click-to-walk
subversion at HamsterRepublic.com
- [Ohrrpgce] SVN: james/8913 Always cancle hero pathfinding in prepare_map
subversion at HamsterRepublic.com
- [Ohrrpgce] SVN: teeemcee/8914 Add some more tests to parser_tests.hss (all pass)
subversion at HamsterRepublic.com
- [Ohrrpgce] SVN: teeemcee/8915 scons: cleanup check_lib_requirements() a bit
subversion at HamsterRepublic.com
- [Ohrrpgce] SVN: teeemcee/8916 Simplify is_mouse_hero_move_enabled and set_mouse_hero_move_enabled
subversion at HamsterRepublic.com
- [Ohrrpgce] SVN: teeemcee/8917 A couple debug -> debuginfo replacements and minor cleanup
subversion at HamsterRepublic.com
- [Ohrrpgce] SVN: teeemcee/8918 Add missing gfx_directx/util.hpp file
subversion at HamsterRepublic.com
- [Ohrrpgce] SVN: james/8919 NodeByPath now has an optional argument to create the node path if it do
subversion at HamsterRepublic.com
- [Ohrrpgce] SVN: james/8920 Add some generic wrapper functions for getting and setting bools in gene
subversion at HamsterRepublic.com
- [Ohrrpgce] SVN: james/8921 Add three new hero pathfinding options:
subversion at HamsterRepublic.com
- [Ohrrpgce] SVN: james/8922 Move the edit_menu_options() menu to common_menus.bas
subversion at HamsterRepublic.com
- [Ohrrpgce] SVN: james/8923 Activating the menu (using the normal menu keys) now works properly when
subversion at HamsterRepublic.com
- [Ohrrpgce] SVN: james/8924 Right-click to open the main menu now works (disabled by default)
subversion at HamsterRepublic.com
- [Ohrrpgce] SVN: james/8925 Add /mouse/click_textboxes which lets you click to advance textboxes
subversion at HamsterRepublic.com
- [Ohrrpgce] SVN: james/8926 add default_gen_bool() which is a sort of centralized registry of defaul
subversion at HamsterRepublic.com
- [Ohrrpgce] SVN: james/8927 add hero_collision_check functions similar to the npc_collision_check fu
subversion at HamsterRepublic.com
- [Ohrrpgce] SVN: james/8928 Clicking again while the hero is pathfinding now changes the destination
subversion at HamsterRepublic.com
- [Ohrrpgce] SVN: james/8929 Check in a small help file for the mouse options screen
subversion at HamsterRepublic.com
- [Ohrrpgce] SVN: teeemcee/8930 Fix very minor typo in reloadtest
subversion at HamsterRepublic.com
- [Ohrrpgce] SVN: teeemcee/8931 mac: Test Game now tries unbundled ohrrpgce-game before OHRRPGCE-Game.ap
subversion at HamsterRepublic.com
- [Ohrrpgce] SVN: teeemcee/8932 gfx_sdl/mac: Don't reinit SDL video subsystem when changing video mode;
subversion at HamsterRepublic.com
- [Ohrrpgce] SVN: teeemcee/8933 Fix a couple 'Test Game under GDB' problems, with old GDB on mac, and wi
subversion at HamsterRepublic.com
- [Ohrrpgce] SVN: teeemcee/8934 gfx_directx: remove unused gfx_showpage32 function
subversion at HamsterRepublic.com
- [Ohrrpgce] SVN: james/8935 Add sl:mapoverlay a simple containe that goes on top of all the map laye
subversion at HamsterRepublic.com
- [Ohrrpgce] SVN: teeemcee/8936 Fix out-of-bounds crash when pathfinding on wrapping maps
subversion at HamsterRepublic.com
- [Ohrrpgce] SVN: teeemcee/8937 Replace unnecessary floating point divisions in xypair_wrapping_manhatta
subversion at HamsterRepublic.com
- [Ohrrpgce] SVN: james/8832 A* Pathfinding now caches NPC locations in an NPCCollisionCache object
Michael Kidder
- [Ohrrpgce] SVN: james/8832 A* Pathfinding now caches NPC locations in an NPCCollisionCache object
Michael Kidder
- [Ohrrpgce] SVN: james/8786 the cats() array is now almost always accessed via helper functions
James Paige
- [Ohrrpgce] SVN: james/8801 Implement AStarPathfinder.maxdist which limits how far the A* flood-fill
James Paige
- [Ohrrpgce] SVN: james/8798 Pathfinding now breaks ties with distance squared
James Paige
- [Ohrrpgce] SVN: james/8798 Pathfinding now breaks ties with distance squared
James Paige
- [Ohrrpgce] SVN: teeemcee/8809 Cleanup ohrbuild.py
James Paige
- [Ohrrpgce] SVN: james/8798 Pathfinding now breaks ties with distance squared
James Paige
- [Ohrrpgce] SVN: james/8798 Pathfinding now breaks ties with distance squared
James Paige
- [Ohrrpgce] Textboxes and menus
James Paige
- [Ohrrpgce] SVN: james/8803 Pathfinding NPCs can now path around other NPCs and zone restrictions by
James Paige
- [Ohrrpgce] SVN: james/8798 Pathfinding now breaks ties with distance squared
James Paige
- [Ohrrpgce] Textboxes and menus
James Paige
- [Ohrrpgce] SVN: teeemcee/8818 Move import/export_textboxes and NPC editor out of customsubs.rbas
James Paige
- [Ohrrpgce] Textboxes and menus
James Paige
- [Ohrrpgce] SVN: teeemcee/8828 Finally add new Custom title screen. Also add a help file
James Paige
- [Ohrrpgce] SVN: teeemcee/8828 Finally add new Custom title screen. Also add a help file
James Paige
- [Ohrrpgce] SVN: teeemcee/8828 Finally add new Custom title screen. Also add a help file
James Paige
- [Ohrrpgce] SVN: teeemcee/8828 Finally add new Custom title screen. Also add a help file
James Paige
- [Ohrrpgce] Textboxes and menus
James Paige
- [Ohrrpgce] SVN: james/8832 A* Pathfinding now caches NPC locations in an NPCCollisionCache object
James Paige
- [Ohrrpgce] SVN: james/8834 Add preliminary scripting interface for NPC pathfinding. None of these a
James Paige
- [Ohrrpgce] SVN: james/8834 Add preliminary scripting interface for NPC pathfinding. None of these a
James Paige
- [Ohrrpgce] SVN: teeemcee/8845 Use gcc/clang builtin overflow-checking functions in array.c. Saves doin
James Paige
- [Ohrrpgce] SVN: teeemcee/8847 Fix non-standard C preprocessor usage in array.c
James Paige
- [Ohrrpgce] SVN: james/8834 Add preliminary scripting interface for NPC pathfinding. None of these a
James Paige
- [Ohrrpgce] SVN: teeemcee/8848 Fix check for has_overflow_builtins again: should check for gcc 5.0+ not
James Paige
- [Ohrrpgce] Linux nightly builds
James Paige
- [Ohrrpgce] SVN: teeemcee/8842 ZoneMap optimisation: keep empty IDmap slots shuffled to the end, so tha
James Paige
- [Ohrrpgce] SVN: james/8832 A* Pathfinding now caches NPC locations in an NPCCollisionCache object
James Paige
- [Ohrrpgce] SVN: james/8832 A* Pathfinding now caches NPC locations in an NPCCollisionCache object
James Paige
- [Ohrrpgce] Help page markup
James Paige
- [Ohrrpgce] Windows build failing in surface.cpp
James Paige
- [Ohrrpgce] scons autotest_rpg always fails... on purpose?
James Paige
- [Ohrrpgce] scons autotest_rpg always fails... on purpose?
James Paige
- [Ohrrpgce] SVN: james/8904 add "Hero walking animation continues when not moving" general preferenc
James Paige
- [Ohrrpgce] SVN: james/8910 distrib-nightly-android.sh now relies on two env variables, $FBCARM and
James Paige
- [Ohrrpgce] SVN: james/8911 Add mouse.hero_move node to general.reld
James Paige
- [Ohrrpgce] SVN: james/8909 Add plotscriting commands "get screen width" and "get screen height"
James Paige
- [Ohrrpgce] SVN: james/8911 Add mouse.hero_move node to general.reld
James Paige
- [Ohrrpgce] SVN: james/8924 Right-click to open the main menu now works (disabled by default)
James Paige
- [Ohrrpgce] SVN: james/8923 Activating the menu (using the normal menu keys) now works properly when
James Paige
- [Ohrrpgce] [ohrrpgce:bugs] #2028 All Nightlies Unusable in OSX El Capitan for Several Weeks
William James Pandelis
- [Ohrrpgce] [ohrrpgce:bugs] #2028 All Nightlies Unusable in OSX El Capitan for Several Weeks
William James Pandelis
- [Ohrrpgce] [ohrrpgce:bugs] #2028 All Nightlies Unusable in OSX El Capitan for Several Weeks
TeeEmCee
- [Ohrrpgce] [ohrrpgce:bugs] #2028 All Nightlies Unusable in OSX El Capitan for Several Weeks
TeeEmCee
- [Ohrrpgce] [ohrrpgce:bugs] #2028 All Nightlies Unusable in OSX El Capitan for Several Weeks
TeeEmCee
- [Ohrrpgce] SVN: james/8786 the cats() array is now almost always accessed via helper functions
Ralph Versteegen
- [Ohrrpgce] SVN: james/8797 Another A-star test level with a long narrow boustrophedon passage
Ralph Versteegen
- [Ohrrpgce] SVN: james/8801 Implement AStarPathfinder.maxdist which limits how far the A* flood-fill
Ralph Versteegen
- [Ohrrpgce] SVN: james/8798 Pathfinding now breaks ties with distance squared
Ralph Versteegen
- [Ohrrpgce] SVN: james/8798 Pathfinding now breaks ties with distance squared
Ralph Versteegen
- [Ohrrpgce] SVN: james/8798 Pathfinding now breaks ties with distance squared
Ralph Versteegen
- [Ohrrpgce] SVN: james/8798 Pathfinding now breaks ties with distance squared
Ralph Versteegen
- [Ohrrpgce] SVN: james/8803 Pathfinding NPCs can now path around other NPCs and zone restrictions by
Ralph Versteegen
- [Ohrrpgce] SVN: teeemcee/8809 Cleanup ohrbuild.py
Ralph Versteegen
- [Ohrrpgce] Textboxes and menus
Ralph Versteegen
- [Ohrrpgce] SVN: james/8803 Pathfinding NPCs can now path around other NPCs and zone restrictions by
Ralph Versteegen
- [Ohrrpgce] SVN: james/8798 Pathfinding now breaks ties with distance squared
Ralph Versteegen
- [Ohrrpgce] Textboxes and menus
Ralph Versteegen
- [Ohrrpgce] Textbox Discussion
Ralph Versteegen
- [Ohrrpgce] SVN: teeemcee/8822 mac: Sevel distrib script fixes
Ralph Versteegen
- [Ohrrpgce] Textboxes and menus
Ralph Versteegen
- [Ohrrpgce] SVN: teeemcee/8828 Finally add new Custom title screen. Also add a help file
Ralph Versteegen
- [Ohrrpgce] SVN: teeemcee/8828 Finally add new Custom title screen. Also add a help file
Ralph Versteegen
- [Ohrrpgce] SVN: teeemcee/8828 Finally add new Custom title screen. Also add a help file
Ralph Versteegen
- [Ohrrpgce] Textboxes and menus
Ralph Versteegen
- [Ohrrpgce] Textboxes and menus
Ralph Versteegen
- [Ohrrpgce] SVN: james/8834 Add preliminary scripting interface for NPC pathfinding. None of these a
Ralph Versteegen
- [Ohrrpgce] SVN: james/8832 A* Pathfinding now caches NPC locations in an NPCCollisionCache object
Ralph Versteegen
- [Ohrrpgce] SVN: james/8834 Add preliminary scripting interface for NPC pathfinding. None of these a
Ralph Versteegen
- [Ohrrpgce] SVN: james/8834 Add preliminary scripting interface for NPC pathfinding. None of these a
Ralph Versteegen
- [Ohrrpgce] SVN: teeemcee/8847 Fix non-standard C preprocessor usage in array.c
Ralph Versteegen
- [Ohrrpgce] SVN: teeemcee/8848 Fix check for has_overflow_builtins again: should check for gcc 5.0+ not
Ralph Versteegen
- [Ohrrpgce] Linux nightly builds
Ralph Versteegen
- [Ohrrpgce] Linux nightly builds
Ralph Versteegen
- [Ohrrpgce] SVN: james/8832 A* Pathfinding now caches NPC locations in an NPCCollisionCache object
Ralph Versteegen
- [Ohrrpgce] SVN: teeemcee/8842 ZoneMap optimisation: keep empty IDmap slots shuffled to the end, so tha
Ralph Versteegen
- [Ohrrpgce] SVN: james/8832 A* Pathfinding now caches NPC locations in an NPCCollisionCache object
Ralph Versteegen
- [Ohrrpgce] SVN: james/8832 A* Pathfinding now caches NPC locations in an NPCCollisionCache object
Ralph Versteegen
- [Ohrrpgce] SVN: james/8832 A* Pathfinding now caches NPC locations in an NPCCollisionCache object
Ralph Versteegen
- [Ohrrpgce] Help page markup
Ralph Versteegen
- [Ohrrpgce] Help page markup
Ralph Versteegen
- [Ohrrpgce] Help page markup
Ralph Versteegen
- [Ohrrpgce] Windows build failing in surface.cpp
Ralph Versteegen
- [Ohrrpgce] scons autotest_rpg always fails... on purpose?
Ralph Versteegen
- [Ohrrpgce] SVN: james/8904 add "Hero walking animation continues when not moving" general preferenc
Ralph Versteegen
- [Ohrrpgce] SVN: james/8912 First minimal implementation of hero click-to-walk
Ralph Versteegen
- [Ohrrpgce] SVN: james/8911 Add mouse.hero_move node to general.reld
Ralph Versteegen
- [Ohrrpgce] SVN: james/8911 Add mouse.hero_move node to general.reld
Ralph Versteegen
- [Ohrrpgce] SVN: james/8909 Add plotscriting commands "get screen width" and "get screen height"
Ralph Versteegen
- [Ohrrpgce] SVN: james/8909 Add plotscriting commands "get screen width" and "get screen height"
Ralph Versteegen
- [Ohrrpgce] SVN: james/8911 Add mouse.hero_move node to general.reld
Ralph Versteegen
- [Ohrrpgce] SVN: james/8923 Activating the menu (using the normal menu keys) now works properly when
Ralph Versteegen
- [Ohrrpgce] SVN: teeemcee/8936 Fix out-of-bounds crash when pathfinding on wrapping maps
Ralph Versteegen
Last message date:
Fri Jun 30 22:26:21 PDT 2017
Archived on: Fri Jun 30 22:26:24 PDT 2017
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