[Ohrrpgce] SVN: james/8832 A* Pathfinding now caches NPC locations in an NPCCollisionCache object

subversion at HamsterRepublic.com subversion at HamsterRepublic.com
Thu Jun 8 12:33:52 PDT 2017


james
2017-06-08 12:33:51 -0700 (Thu, 08 Jun 2017)
195
A* Pathfinding now caches NPC locations in an NPCCollisionCache object
which is used for the whole pathfinding operation, rather that looping over every npc on every pathfinding collision check.
---
U   wip/game.bas
U   wip/game.bi
U   wip/game_udts.bi
U   wip/pathfinding.bas
U   wip/pathfinding.bi
U   wip/testgame/a-star.hss
U   wip/testgame/a-star.rpg


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