[Ohrrpgce] SVN: james/8832 A* Pathfinding now caches NPC locations in an NPCCollisionCache object
subversion at HamsterRepublic.com
subversion at HamsterRepublic.com
Thu Jun 8 12:33:52 PDT 2017
james
2017-06-08 12:33:51 -0700 (Thu, 08 Jun 2017)
195
A* Pathfinding now caches NPC locations in an NPCCollisionCache object
which is used for the whole pathfinding operation, rather that looping over every npc on every pathfinding collision check.
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U wip/game.bas
U wip/game.bi
U wip/game_udts.bi
U wip/pathfinding.bas
U wip/pathfinding.bi
U wip/testgame/a-star.hss
U wip/testgame/a-star.rpg
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