[Ohrrpgce] SVN: james/8923 Activating the menu (using the normal menu keys) now works properly when
Ralph Versteegen
teeemcee at gmail.com
Fri Jun 30 22:06:54 PDT 2017
On 1 July 2017 at 05:12, <subversion at hamsterrepublic.com> wrote:
> james
> 2017-06-30 10:12:33 -0700 (Fri, 30 Jun 2017)
> 85
> Activating the menu (using the normal menu keys) now works properly when
> pathfinding
> ---
> U wip/game.bas
> U wip/game.bi
> U wip/game_udts.bi
>
I didn't immediately realise that this causes the menu to be queued and
shown once the hero stops moving.
I think the "Cancel move on menus" option's name is unclear, because if
it's off then the menu key does nothing while pathing. Also, "menus" is
very misleading because it actually refers to the keyboard menu key rather
than a menu being shown.
Maybe "Cancel and show menu on menu key" or "Cancel move on menu key" or
with a hint: "Enable menu key while moving: YES (cancels move)"
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