March 2017 Archives by author
Starting: Wed Mar 1 02:20:59 PST 2017
Ending: Tue Mar 28 09:48:44 PDT 2017
Messages: 143
- [Ohrrpgce] SVN: teeemcee/8475 Use __FB_UNIX__ instead of __UNIX__ and (new) __GNU_LINUX__ instead of _
subversion at HamsterRepublic.com
- [Ohrrpgce] SVN: james/8484 Change the paths in my android script (still hard coded to my machine, d
subversion at HamsterRepublic.com
- [Ohrrpgce] SVN: james/8485 add a script for wrapped nightly builds on a Mac vm
subversion at HamsterRepublic.com
- [Ohrrpgce] SVN: james/8486 Manage import/Music and Sound Effects in subversion, not on the wiki
subversion at HamsterRepublic.com
- [Ohrrpgce] SVN: james/8487 Stop downloading import.zip as part of the distrib scripts
subversion at HamsterRepublic.com
- [Ohrrpgce] SVN: james/8498 Fix compiling on Android. Disables checked_system() on Android, falling
subversion at HamsterRepublic.com
- [Ohrrpgce] SVN: teeemcee/8499 Fix checked_system on Android
subversion at HamsterRepublic.com
- [Ohrrpgce] SVN: teeemcee/8500 Show errors if lines_{to, from}_file() fail instead of just possibly logg
subversion at HamsterRepublic.com
- [Ohrrpgce] SVN: teeemcee/8501 OPENFILE: log an error for any failure aside from file-not-found.
subversion at HamsterRepublic.com
- [Ohrrpgce] SVN: teeemcee/8502 reloadbasic: Some improvements to parse error messages
subversion at HamsterRepublic.com
- [Ohrrpgce] SVN: teeemcee/8503 reloadbasic: add #line directives so the line numbers in FB error messag
subversion at HamsterRepublic.com
- [Ohrrpgce] SVN: teeemcee/8504 reloadbasic: ~2.7x faster translation!
subversion at HamsterRepublic.com
- [Ohrrpgce] SVN: teeemcee/8505 scons: get the svn revision from git log messages if 'git svn info' isn'
subversion at HamsterRepublic.com
- [Ohrrpgce] SVN: teeemcee/8506 scons: improve detection of clang to work if gcc is symlinked to clang
subversion at HamsterRepublic.com
- [Ohrrpgce] SVN: teeemcee/8507 Try to fix a mac compile error: 'errno' undeclared
subversion at HamsterRepublic.com
- [Ohrrpgce] SVN: james/8508 Fix compiling on Windows (os.readlink does not exist on WIndows)
subversion at HamsterRepublic.com
- [Ohrrpgce] SVN: james/8509 Fix Linux nightly build script to only check out wip, not rel or games o
subversion at HamsterRepublic.com
- [Ohrrpgce] SVN: james/8510 Linux nightly builds can now skip architectures
subversion at HamsterRepublic.com
- [Ohrrpgce] SVN: james/8511 Remove the .deb scripts for wander and vikings (these should be done wit
subversion at HamsterRepublic.com
- [Ohrrpgce] SVN: james/8512 fix compile problem on Mac. errno.h needed to be included in filelayer.c
subversion at HamsterRepublic.com
- [Ohrrpgce] SVN: james/8513 Add a tool to be run from a cron job on the web server that mackes an ar
subversion at HamsterRepublic.com
- [Ohrrpgce] SVN: james/8514 ohr_friday_archive: fix a typo in the cleanup code
subversion at HamsterRepublic.com
- [Ohrrpgce] SVN: teeemcee/8515 Fix paletted graphics (including text) drawn with wrong colours on Mac.
subversion at HamsterRepublic.com
- [Ohrrpgce] SVN: teeemcee/8516 Fix utiltest on Mac
subversion at HamsterRepublic.com
- [Ohrrpgce] SVN: teeemcee/8517 scons: Allow portable=1 on OSX, although it makes no difference as far a
subversion at HamsterRepublic.com
- [Ohrrpgce] SVN: teeemcee/8518 Frameskipping now works on Mac (fix bug 2022), and with gfx_setpal under
subversion at HamsterRepublic.com
- [Ohrrpgce] SVN: teeemcee/8519 Get rid of GOSUB setupsample in testanimpattern
subversion at HamsterRepublic.com
- [Ohrrpgce] SVN: teeemcee/8520 Improvements to script logging: show message when loading map, fighting
subversion at HamsterRepublic.com
- [Ohrrpgce] SVN: teeemcee/8521 Fix stuff done by autorun scripts before the screen fade in not being hi
subversion at HamsterRepublic.com
- [Ohrrpgce] SVN: teeemcee/8522 Add separate "Display FPS" and "Draw FPS" displays, because when framesk
subversion at HamsterRepublic.com
- [Ohrrpgce] SVN: teeemcee/8523 Return true from gfx_vsync_supported on OSX
subversion at HamsterRepublic.com
- [Ohrrpgce] SVN: teeemcee/8524 Try to work around OSX blocking screen drawing until next monitor refres
subversion at HamsterRepublic.com
- [Ohrrpgce] SVN: teeemcee/8525 A few typo fixes and a clarification in whatsnew.txt
subversion at HamsterRepublic.com
- [Ohrrpgce] SVN: teeemcee/8526 Removed the few remaining $ suffices on function names, and an unused re
subversion at HamsterRepublic.com
- [Ohrrpgce] SVN: teeemcee/8527 Fix wrap-nightly-linux-x86_64.sh deleting .debs uploaded by the 32 bit s
subversion at HamsterRepublic.com
- [Ohrrpgce] SVN: teeemcee/8528 node_hsint.js commandline Javascript HamsterSpeak interpreter!
subversion at HamsterRepublic.com
- [Ohrrpgce] SVN: teeemcee/8529 node_hsint.js: implement more functions (inc a couple that weren't in ha
subversion at HamsterRepublic.com
- [Ohrrpgce] SVN: teeemcee/8530 xml2reload didn't compile with debug=0; reloadutil now also times time t
subversion at HamsterRepublic.com
- [Ohrrpgce] SVN: teeemcee/8531 Pressing F1 to see the Test Game help page hasn't worked for over a year
subversion at HamsterRepublic.com
- [Ohrrpgce] SVN: teeemcee/8532 Reload general.reld when live previewing.
subversion at HamsterRepublic.com
- [Ohrrpgce] SVN: teeemcee/8533 Finally move SUB control out of bmodsubs.bas, the most misplaced functio
subversion at HamsterRepublic.com
- [Ohrrpgce] SVN: teeemcee/8534 Call try_reload_lumps_anywhere from global_setkeys_hook instead of from
subversion at HamsterRepublic.com
- [Ohrrpgce] SVN: james/8535 You can now press H in the slice collection editor to toggle whether the
subversion at HamsterRepublic.com
- [Ohrrpgce] SVN: james/8536 Simplify the display of hidden slice children in the slice editor
subversion at HamsterRepublic.com
- [Ohrrpgce] SVN: teeemcee/8537 node_hsint.js: read commands.bin; and ignore any unsupported commands af
subversion at HamsterRepublic.com
- [Ohrrpgce] SVN: teeemcee/8538 node_hsint.js: switch to latest version of hspeakrt (2.2.0) which has co
subversion at HamsterRepublic.com
- [Ohrrpgce] SVN: teeemcee/8539 Hold Shift in sprite and maptile editor to move faster, type a pal index
subversion at HamsterRepublic.com
- [Ohrrpgce] SVN: teeemcee/8540 I forgot to update the help files for the sprite/maptile editors
subversion at HamsterRepublic.com
- [Ohrrpgce] SVN: teeemcee/8541 Shift+S and Shift+F to adjust the Shift-move speed in the sprite and map
subversion at HamsterRepublic.com
- [Ohrrpgce] SVN: james/8542 clean up pick_npc_action() and break it up into functions for each exist
subversion at HamsterRepublic.com
- [Ohrrpgce] SVN: teeemcee/8543 hspeak: add --incdir option; search ../share/games/ohrrpgce instead of /
subversion at HamsterRepublic.com
- [Ohrrpgce] SVN: teeemcee/8544 spriteedit: change to 0-based typing of palette index
subversion at HamsterRepublic.com
- [Ohrrpgce] SVN: teeemcee/8545 gfx_sdl: treat AltGr as RightAlt
subversion at HamsterRepublic.com
- [Ohrrpgce] SVN: james/8546 Add xypair_direction utility function which I plan to use later
subversion at HamsterRepublic.com
- [Ohrrpgce] SVN: james/8547 rename npcmove_random_chase() to ncpmove_meandering_chase()
subversion at HamsterRepublic.com
- [Ohrrpgce] SVN: james/8548 Fix error message when arrows2.bmp is missing (actually looks for arrows
subversion at HamsterRepublic.com
- [Ohrrpgce] SVN: james/8549 rename npcmove_meandering_flee() to npcmove_meandering_avoid() for consi
subversion at HamsterRepublic.com
- [Ohrrpgce] SVN: james/8550 declare the npcmove_* functions in game.bas's local subs and functions a
subversion at HamsterRepublic.com
- [Ohrrpgce] SVN: james/8551 Clean up perform_npc_move() refactoring the collision detection for wall
subversion at HamsterRepublic.com
- [Ohrrpgce] SVN: james/8552 Stop passing npcnum to npc_collision_check()
subversion at HamsterRepublic.com
- [Ohrrpgce] SVN: teeemcee/8553 script profiling "time/call" stat was wrong because #calls miscounted
subversion at HamsterRepublic.com
- [Ohrrpgce] SVN: teeemcee/8554 Add missing command, "get npc speed"
subversion at HamsterRepublic.com
- [Ohrrpgce] SVN: teeemcee/8555 Check return value of openfile in a few places instead of calling fileis
subversion at HamsterRepublic.com
- [Ohrrpgce] SVN: teeemcee/8556 Add get_file_type, a generalisation and better implementation of isdir a
subversion at HamsterRepublic.com
- [Ohrrpgce] SVN: teeemcee/8557 Add arg to setwriteable, to allow making a file readonly. Windows only.
subversion at HamsterRepublic.com
- [Ohrrpgce] SVN: teeemcee/8558 Add many new filetest testcases, several of which fail
subversion at HamsterRepublic.com
- [Ohrrpgce] SVN: teeemcee/8559 Added real_isfile(), fix edgecases in isdir, fileisreadable/isfile, file
subversion at HamsterRepublic.com
- [Ohrrpgce] SVN: james/8560 Updated script for starting nightly build VM's
subversion at HamsterRepublic.com
- [Ohrrpgce] SVN: james/8561 Remove unneeded npc_collision_check() overload
subversion at HamsterRepublic.com
- [Ohrrpgce] SVN: teeemcee/8562 Fix filetest on Mac
subversion at HamsterRepublic.com
- [Ohrrpgce] SVN: teeemcee/8563 Add ability for OPENFILE hook to change file to open, by modifying its a
subversion at HamsterRepublic.com
- [Ohrrpgce] SVN: james/8564 Add a small simple test rpg for interactive testing of future NPC moveme
subversion at HamsterRepublic.com
- [Ohrrpgce] SVN: james/8565 xypair_move() utility function for modifying an XYPair by direction numb
subversion at HamsterRepublic.com
- [Ohrrpgce] SVN: james/8566 Add two new NPC movement types, "Chase You (Direct)" and "Avoid You (Dir
subversion at HamsterRepublic.com
- [Ohrrpgce] SVN: james/8567 Add more NPCMoveType: constants for Chase/Avoid (Direct)
subversion at HamsterRepublic.com
- [Ohrrpgce] SVN: teeemcee/8568 Add OPERATOR / overloads for XYPair
subversion at HamsterRepublic.com
- [Ohrrpgce] SVN: james/8569 New NPC movement types: "Follow Walls (Right)" and "Follow Walls (Left)"
subversion at HamsterRepublic.com
- [Ohrrpgce] SVN: james/8570 NPCmovetype constants for Follow Walls (Right/Left)
subversion at HamsterRepublic.com
- [Ohrrpgce] SVN: james/8571 Add androidinputtest.rpg, a variant of inputtest.rpg designed for testin
subversion at HamsterRepublic.com
- [Ohrrpgce] SVN: james/8572 improve npc_collision_check() to optionally return some info about what
subversion at HamsterRepublic.com
- [Ohrrpgce] SVN: james/8573 add the optional collision_type argument to the other npc_collision_chec
subversion at HamsterRepublic.com
- [Ohrrpgce] SVN: james/8574 Add "Stops for Others" variants of "Follow Walls".
subversion at HamsterRepublic.com
- [Ohrrpgce] SVN: teeemcee/8575 gfx_directx: Add OHRToWstring(), WstringToOHR() for converting to Latin-
subversion at HamsterRepublic.com
- [Ohrrpgce] SVN: teeemcee/8576 Rename all C++ headers to .hpp extension to avoid confusion, and move or
subversion at HamsterRepublic.com
- [Ohrrpgce] SVN: teeemcee/8577 Update includes for C++ .h -> .hpp rename
subversion at HamsterRepublic.com
- [Ohrrpgce] SVN: teeemcee/8578 Rename gfx_newRenderPlan.* to surface.*
subversion at HamsterRepublic.com
- [Ohrrpgce] SVN: teeemcee/8579 Rename gfx_sdl/ to gfx_sdlpp/ and move Jay's C++ gui stuff into gui_unus
subversion at HamsterRepublic.com
- [Ohrrpgce] SVN: teeemcee/8580 Convert gfx.hpp header from C++ to C (renamed gfx.h and moved next to gf
subversion at HamsterRepublic.com
- [Ohrrpgce] SVN: teeemcee/8581 gfx_directx: rename gfx::Debug() to debugc() to match rest of engine
subversion at HamsterRepublic.com
- [Ohrrpgce] SVN: teeemcee/8582 Allow compiling some C files with MS Visual C++ (only blit.c tested)
subversion at HamsterRepublic.com
- [Ohrrpgce] SVN: teeemcee/8583 blit.c: fix calling function pointers with too few arguments!
subversion at HamsterRepublic.com
- [Ohrrpgce] SVN: teeemcee/8584 Split surface.hpp into surface.h and gfxRender.hpp, deleting duplicate i
subversion at HamsterRepublic.com
- [Ohrrpgce] SVN: teeemcee/8585 Fix up struct declarations in gfx.h and allmodex.h so that they can be u
subversion at HamsterRepublic.com
- [Ohrrpgce] SVN: teeemcee/8586 Remove gfx_Present_SW, instead make gfx_Present mandatory. A little bit
subversion at HamsterRepublic.com
- [Ohrrpgce] SVN: teeemcee/8587 Declare C's RGBcolor like FB: a RGBA struct instead of a uint32_t, and i
subversion at HamsterRepublic.com
- [Ohrrpgce] SVN: teeemcee/8588 Whoops, the FB RGBcolor was actually using BGRA ordering, so the C/C++ a
subversion at HamsterRepublic.com
- [Ohrrpgce] SVN: teeemcee/8589 Rename BackendPalette/Palette (FB/C) to RGBPalette, same on both sides
subversion at HamsterRepublic.com
- [Ohrrpgce] SVN: teeemcee/8590 Revert r8588 and r8133, switching back to BGRA colour ordering everywher
subversion at HamsterRepublic.com
- [Ohrrpgce] SVN: teeemcee/8591 gfx_sdl: print info about screensurface to debug log
subversion at HamsterRepublic.com
- [Ohrrpgce] SVN: james/8592 When building androud_source also link over the *.hpp files in addition
subversion at HamsterRepublic.com
- [Ohrrpgce] SVN: james/8593 Update Android Input Test rpg
subversion at HamsterRepublic.com
- [Ohrrpgce] move minimum android to 2.3 ?
Michael Kidder
- [Ohrrpgce] Broken fades on Mac builds
James Paige
- [Ohrrpgce] Broken fades on Mac builds
James Paige
- [Ohrrpgce] Broken fades on Mac builds
James Paige
- [Ohrrpgce] SVN: teeemcee/8279 Added frame_resized() and write_mask argument to frame_draw
James Paige
- [Ohrrpgce] SVN: james/8484 Change the paths in my android script (still hard coded to my machine, d
James Paige
- [Ohrrpgce] SVN: teeemcee/8461 Add Unix checked_system() to check return value of system(), use in safe
James Paige
- [Ohrrpgce] SVN: teeemcee/8500 Show errors if lines_{to, from}_file() fail instead of just possibly logg
James Paige
- [Ohrrpgce] SVN: teeemcee/8506 scons: improve detection of clang to work if gcc is symlinked to clang
James Paige
- [Ohrrpgce] move minimum android to 2.3 ?
James Paige
- [Ohrrpgce] move minimum android to 2.3 ?
James Paige
- [Ohrrpgce] SVN: teeemcee/8528 node_hsint.js commandline Javascript HamsterSpeak interpreter!
James Paige
- [Ohrrpgce] SVN: teeemcee/8539 Hold Shift in sprite and maptile editor to move faster, type a pal index
James Paige
- [Ohrrpgce] SVN: teeemcee/8539 Hold Shift in sprite and maptile editor to move faster, type a pal index
James Paige
- [Ohrrpgce] SVN: teeemcee/8539 Hold Shift in sprite and maptile editor to move faster, type a pal index
James Paige
- [Ohrrpgce] SVN: james/8551 Clean up perform_npc_move() refactoring the collision detection for wall
James Paige
- [Ohrrpgce] SVN: teeemcee/8527 Fix wrap-nightly-linux-x86_64.sh deleting .debs uploaded by the 32 bit s
James Paige
- [Ohrrpgce] SVN: james/8551 Clean up perform_npc_move() refactoring the collision detection for wall
James Paige
- [Ohrrpgce] SVN: james/8566 Add two new NPC movement types, "Chase You (Direct)" and "Avoid You (Dir
James Paige
- [Ohrrpgce] SVN: james/8566 Add two new NPC movement types, "Chase You (Direct)" and "Avoid You (Dir
James Paige
- [Ohrrpgce] [ohrrpgce:bugs] #2022 Can't run faster than 60fps in OSX/gfx_sdl
TeeEmCee
- [Ohrrpgce] [ohrrpgce:bugs] #2027 Arrow key repeat rates are unbalanced
TeeEmCee
- [Ohrrpgce] Broken fades on Mac builds
Ralph Versteegen
- [Ohrrpgce] SVN: teeemcee/8500 Show errors if lines_{to, from}_file() fail instead of just possibly logg
Ralph Versteegen
- [Ohrrpgce] SVN: teeemcee/8507 Try to fix a mac compile error: 'errno' undeclared
Ralph Versteegen
- [Ohrrpgce] move minimum android to 2.3 ?
Ralph Versteegen
- [Ohrrpgce] SVN: james/8512 fix compile problem on Mac. errno.h needed to be included in filelayer.c
Ralph Versteegen
- [Ohrrpgce] move minimum android to 2.3 ?
Ralph Versteegen
- [Ohrrpgce] SVN: teeemcee/8528 node_hsint.js commandline Javascript HamsterSpeak interpreter!
Ralph Versteegen
- [Ohrrpgce] SVN: teeemcee/8529 node_hsint.js: implement more functions (inc a couple that weren't in ha
Ralph Versteegen
- [Ohrrpgce] SVN: teeemcee/8528 node_hsint.js commandline Javascript HamsterSpeak interpreter!
Ralph Versteegen
- [Ohrrpgce] SVN: james/8535 You can now press H in the slice collection editor to toggle whether the
Ralph Versteegen
- [Ohrrpgce] SVN: teeemcee/8539 Hold Shift in sprite and maptile editor to move faster, type a pal index
Ralph Versteegen
- [Ohrrpgce] SVN: teeemcee/8539 Hold Shift in sprite and maptile editor to move faster, type a pal index
Ralph Versteegen
- [Ohrrpgce] SVN: teeemcee/8539 Hold Shift in sprite and maptile editor to move faster, type a pal index
Ralph Versteegen
- [Ohrrpgce] SVN: james/8551 Clean up perform_npc_move() refactoring the collision detection for wall
Ralph Versteegen
- [Ohrrpgce] SVN: teeemcee/8527 Fix wrap-nightly-linux-x86_64.sh deleting .debs uploaded by the 32 bit s
Ralph Versteegen
- [Ohrrpgce] SVN: james/8551 Clean up perform_npc_move() refactoring the collision detection for wall
Ralph Versteegen
- [Ohrrpgce] SVN: james/8566 Add two new NPC movement types, "Chase You (Direct)" and "Avoid You (Dir
Ralph Versteegen
- [Ohrrpgce] SVN: james/8566 Add two new NPC movement types, "Chase You (Direct)" and "Avoid You (Dir
Ralph Versteegen
- [Ohrrpgce] SVN: teeemcee/8576 Rename all C++ headers to .hpp extension to avoid confusion, and move or
Ralph Versteegen
- [Ohrrpgce] SVN: teeemcee/8590 Revert r8588 and r8133, switching back to BGRA colour ordering everywher
Ralph Versteegen
Last message date:
Tue Mar 28 09:48:44 PDT 2017
Archived on: Tue Mar 28 09:48:49 PDT 2017
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