[Ohrrpgce] SVN: teeemcee/8518 Frameskipping now works on Mac (fix bug 2022), and with gfx_setpal under

subversion at HamsterRepublic.com subversion at HamsterRepublic.com
Sat Mar 11 06:15:23 PST 2017


teeemcee
2017-03-11 06:15:23 -0800 (Sat, 11 Mar 2017)
379
Frameskipping now works on Mac (fix bug 2022), and with gfx_setpal under gfx_sdl

Well, it doesn't work perfectly on Mac (where vsync causes attempts to draw
the window to block): with speedcontrol displayed framerate fluctuates randomly
up and down, e.g. from 300-13000fps.

Also, now that we can frameskip through fades, no longer need to use
gfx_fb to run autotest.rpg quickly
---
U   wip/SConscript
U   wip/allmodex.bas
U   wip/allmodex.bi
U   wip/misc.bas
U   wip/whatsnew.txt


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