July 2020 Archives by thread
Starting: Wed Jul 1 04:28:41 PDT 2020
Ending: Thu Jul 30 06:43:34 PDT 2020
Messages: 90
- [Ohrrpgce] H codename?
James Paige
- [Ohrrpgce] SVN: teeemcee/11884 Add utf8_to_mbs
subversion at HamsterRepublic.com
- [Ohrrpgce] SVN: teeemcee/11885 Support Latin-1-encoded version codenames
subversion at HamsterRepublic.com
- [Ohrrpgce] SVN: teeemcee/11886 codename.txt now contains svn branch separate from version name.
subversion at HamsterRepublic.com
- [Ohrrpgce] SVN: teeemcee/11887 Add partial Squirrel translation of benchmark.hss, and a fix to benchmar
subversion at HamsterRepublic.com
- [Ohrrpgce] SVN: teeemcee/11888 In the door link editor, destination map now defaults to the current map
subversion at HamsterRepublic.com
- [Ohrrpgce] SVN: teeemcee/11889 F8 debug menu option "Enable/Disable random battles"
subversion at HamsterRepublic.com
- [Ohrrpgce] SVN: teeemcee/11890 Fix nightly .deb build
subversion at HamsterRepublic.com
- [Ohrrpgce] [ohrrpgce/ohrrpgce] Browsing for a trade-in item resets default sell price (#1108)
Rue Lazzaro
- [Ohrrpgce] [ohrrpgce/ohrrpgce] Multiple delayed attacks on stored targets get confused? (#1126)
Rue Lazzaro
- [Ohrrpgce] [ohrrpgce/ohrrpgce] Virus scanners raise false alarm on game.exe when a game icon is embedded (#38)
Rue Lazzaro
- [Ohrrpgce] [ohrrpgce/ohrrpgce] Attack costs megabug (#1098)
Rue Lazzaro
- [Ohrrpgce] [ohrrpgce/ohrrpgce] Global NPC definitions (#1135)
Ralph Versteegen
- [Ohrrpgce] [ohrrpgce/ohrrpgce] Equipment equippable in more than one slot (#502)
Ralph Versteegen
- [Ohrrpgce] SVN: james/11891 Split attack_placement_over_target() into two functions in preparation f
subversion at HamsterRepublic.com
- [Ohrrpgce] [ohrrpgce/ohrrpgce] music_sdl: Crash when playing a truncated .wav (#1136)
Ralph Versteegen
- [Ohrrpgce] SVN: teeemcee/11892 Fix 60fps games on Macs running at more like 30fps by rewriting frameski
subversion at HamsterRepublic.com
- [Ohrrpgce] SVN: teeemcee/11893 Fix "data/defaultgfx missing" and "(BUG): OPENFILE: empty filename" logg
subversion at HamsterRepublic.com
- [Ohrrpgce] SVN: teeemcee/11894 Fix transparency resulting in random colors in games not using the defau
subversion at HamsterRepublic.com
- [Ohrrpgce] attacksounds branch?
James Paige
- [Ohrrpgce] SVN: teeemcee/11895 Rename fadestate to faded_in, make setpal update it; add faded_to_color
subversion at HamsterRepublic.com
- [Ohrrpgce] SVN: teeemcee/11896 Remove the huge overhead of drawing (8 bit) Frames onto Surfaces
subversion at HamsterRepublic.com
- [Ohrrpgce] SVN: teeemcee/11897 Rewrite screen fade in/out to be uniform and smooth and adjustable lengt
subversion at HamsterRepublic.com
- [Ohrrpgce] SVN: teeemcee/11898 Fix ensure_normal_palette/restore_previous_palette for new screen fading
subversion at HamsterRepublic.com
- [Ohrrpgce] [ohrrpgce/ohrrpgce] "UPDATE_WALKABOUT_POS: missing sprite component" (#1137)
Ralph Versteegen
- [Ohrrpgce] SVN: teeemcee/11899 Trivial fix to hspeak usage printing
subversion at HamsterRepublic.com
- [Ohrrpgce] SVN: teeemcee/11900 Add commontest: common.rbas can now contain testcases (there are two so
subversion at HamsterRepublic.com
- [Ohrrpgce] SVN: teeemcee/11901 Fix --runfast causing nearly all frames to be skipped
subversion at HamsterRepublic.com
- [Ohrrpgce] SVN: teeemcee/11902 Add attack hit/miss/fail/steal failed sound effect settings, commented o
subversion at HamsterRepublic.com
- [Ohrrpgce] [ohrrpgce/ohrrpgce] 64-bit SDL 1.2 Mac builds show black screen when fullscreened (#1138)
Ralph Versteegen
- [Ohrrpgce] SVN: teeemcee/11903 rgb_to_string and string_to_rgb now print/read the alpha component too;
subversion at HamsterRepublic.com
- [Ohrrpgce] SVN: teeemcee/11904 Ensure a=255 in master palette; fixes not detecting when image palette m
subversion at HamsterRepublic.com
- [Ohrrpgce] SVN: teeemcee/11905 Fix uninitialised Surface fields causing drawmap crash in 32-bit mode, a
subversion at HamsterRepublic.com
- [Ohrrpgce] SVN: teeemcee/11906 Implement fading in & out in 32-bit color mode, but not fading between t
subversion at HamsterRepublic.com
- [Ohrrpgce] SVN: teeemcee/11907 allmodex: Use curmasterpal for drawing, not intpal, so draws work while
subversion at HamsterRepublic.com
- [Ohrrpgce] SVN: teeemcee/11908 allmodex: rename intpal -> displaypal
subversion at HamsterRepublic.com
- [Ohrrpgce] SVN: teeemcee/11909 Add 24/32-bit color depth option in General Settings Menu
subversion at HamsterRepublic.com
- [Ohrrpgce] SVN: teeemcee/11910 Split out write_file util function from string_to_file
subversion at HamsterRepublic.com
- [Ohrrpgce] SVN: teeemcee/11911 imageconv: add -q (quality) setting. Pass compression level through to l
subversion at HamsterRepublic.com
- [Ohrrpgce] SVN: teeemcee/11912 imageconv: experimental .bmp.gz output format
subversion at HamsterRepublic.com
- [Ohrrpgce] SVN: teeemcee/11913 Fading between two different colors (fadescreenout twice in row) now als
subversion at HamsterRepublic.com
- [Ohrrpgce] SVN: james/11914 Move attack_placement_over_targetpos() to bcommon.bas
subversion at HamsterRepublic.com
- [Ohrrpgce] SVN: teeemcee/11915 music_sdl2 now runs at 44.1kHz, not 22kHz like music_sdl (for bug #1085)
subversion at HamsterRepublic.com
- [Ohrrpgce] SVN: teeemcee/11916 Fix sliceedit crash when editing a lookup code name without entering the
subversion at HamsterRepublic.com
- [Ohrrpgce] SVN: teeemcee/11917 Tricks to provide backcompat for fades ins in 32-bit mode
subversion at HamsterRepublic.com
- [Ohrrpgce] SVN: teeemcee/11918 Document Color Depth option and fadescreenin 32bit special behaviour
subversion at HamsterRepublic.com
- [Ohrrpgce] SVN: james/11919 Add data for attack alignment, and a minimal editor
subversion at HamsterRepublic.com
- [Ohrrpgce] SVN: james/11920 Add attack alignment editor with skeleton of previewer
subversion at HamsterRepublic.com
- [Ohrrpgce] SVN: james/11921 Attack tagreting preview animates
subversion at HamsterRepublic.com
- [Ohrrpgce] SVN: james/11922 Read attack target alignment data into the AttackData object
subversion at HamsterRepublic.com
- [Ohrrpgce] SVN: james/11923 Implement attack target alignment x, y offset
subversion at HamsterRepublic.com
- [Ohrrpgce] SVN: james/11924 Add support for horiz/vert alignment of attack relative to target
subversion at HamsterRepublic.com
- [Ohrrpgce] SVN: james/11925 Show a warning in the attack alignment editor when the "old attack posit
subversion at HamsterRepublic.com
- [Ohrrpgce] SVN: james/11926 Attack alignment now supports mirroring when an enemy uses the attack
subversion at HamsterRepublic.com
- [Ohrrpgce] SVN: james/11927 Some minimal attack alignment editor help
subversion at HamsterRepublic.com
- [Ohrrpgce] SVN: james/11928 Mention attack alignment in whatsnew.txt
subversion at HamsterRepublic.com
- [Ohrrpgce] SVN: james/11929 Fix Weapon picture override menu items (I messed them up when adding the
subversion at HamsterRepublic.com
- [Ohrrpgce] SVN: teeemcee/11930 Minor improvements to help pages and comments
subversion at HamsterRepublic.com
- [Ohrrpgce] SVN: teeemcee/11931 8-bit Surfaces now can have masks too; implement 8->32 bit blits with ma
subversion at HamsterRepublic.com
- [Ohrrpgce] SVN: teeemcee/11932 Update various code in allmodex for Surfaces with masks as well as fixin
subversion at HamsterRepublic.com
- [Ohrrpgce] SVN: teeemcee/11933 Workaround to fix dissolving rotozoomed sprite slices (BUG message)
subversion at HamsterRepublic.com
- [Ohrrpgce] SVN: teeemcee/11934 Implement 32bit -> 8bit blitting as a slow fallback to avoid BUG message
subversion at HamsterRepublic.com
- [Ohrrpgce] [ohrrpgce/ohrrpgce] Crash when hero battle menu is empty (#1139)
Ralph Versteegen
- [Ohrrpgce] [ohrrpgce/ohrrpgce] Scrolling glitches including incorrect start position in sprite editor browser (#1110)
Ralph Versteegen
- [Ohrrpgce] [ohrrpgce/ohrrpgce] Memory corruption crash on Mac (#1140)
Ralph Versteegen
- [Ohrrpgce] SVN: teeemcee/11935 Fix blitting dissolving partially off-screen sprites in 32-bit mode
subversion at HamsterRepublic.com
- [Ohrrpgce] SVN: teeemcee/11936 plotdict: clarify "read spell" documentation, which didn't explain attac
subversion at HamsterRepublic.com
- [Ohrrpgce] [ohrrpgce/ohrrpgce] You can activate and push an NPC at the same time, causing it come back to you (#1141)
Ralph Versteegen
Last message date:
Thu Jul 30 06:43:34 PDT 2020
Archived on: Thu Jul 30 06:43:37 PDT 2020
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