[Ohrrpgce] SVN: teeemcee/11894 Fix transparency resulting in random colors in games not using the defau
subversion at HamsterRepublic.com
subversion at HamsterRepublic.com
Wed Jul 15 22:13:55 PDT 2020
teeemcee
2020-07-15 22:13:54 -0700 (Wed, 15 Jul 2020)
366
Fix transparency resulting in random colors in games not using the default master palette
It was caused because fadetopal didn't update the internal curmasterpal, unlike setpal.
However there may be a problem if you call "load palette" (which changes
master()) then "fade screen in", and have transparent sprites on the
screen. Maybe there will be a bit of a jump.
---
U wip/allmodex.bas
U wip/whatsnew.txt
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