[Ohrrpgce] [ohrrpgce/ohrrpgce] Attack costs megabug (#1098)

Rue Lazzaro notifications at github.com
Tue Jul 7 16:12:32 PDT 2020


I was trying to make a setup where weapon attacks restore MP by setting up negative MP costs on weapons and using the "check costs when used as weapon" bisets, so I ran into this today. Feenick also expected my setup to work, so we were both kind of surprised. I'm giving this a vote. 

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