[Ohrrpgce] [ohrrpgce/ohrrpgce] "UPDATE_WALKABOUT_POS: missing sprite component" (#1137)

Ralph Versteegen notifications at github.com
Sat Jul 18 01:36:02 PDT 2020


Just received a surprising crash report while playing wandering-hamster.rpg; an NPC walkabout slice (which does exist) with no sprite component. Should be impossible. There are no errors in g_debug.txt. From the file timestamps, it happened immediately after entering map 16. 

It looks like the user opened wandering-hamster.rpg in Custom and saved it:
``0.7  Last edited by: [[OHRRPGCE gorgonzola 20200502.11799 gfx_directx+sdl+fb/music_sdl FreeBASIC 1.05.0 (01-31-2016) GCC 5.3.0 x86 pdb  Built on vampirecell  -g -gen gcc Win32 32-bit]] branch_rev 11797``
(Maybe we should have some better way of identifying a game, like hashing the .rpg every time it's saved, or every time it's distributed, saving the history of hashes in general.reld, and including that in crash reports.)

Unless we find something odd with map 16, I have no idea how to narrow down this bug, since the minidumps don't include any of the heap. Maybe we should include a dump of the slice tree in crash reports.

```
######### Report 1851c8e2-5c0c-41f3-9cc5-28dcfea6c351 #########
           Upload time 2020-07-16 03:08:48 UTC
            Crash time 2020-07-14 18:20:20 UTC
               AppName OHRRPGCE-Game
       ExceptionModule C:\OHRRPGCE\support\CrashRpt1403.dll
      ExceptionAddress 0x73e047fc
     MemoryUsageKbytes 34996
       OperatingSystem Windows 10 Home Build 18363
           GeoLocation en-us
            Crash Time 5627.4845610
         Recent File 0 opened=5627.4636635 size=1926  path=C:\Users\thald\AppData\Local\Temp\ohrrpgce20200714124633.145.tmp\playing.tmp\\wander.z16
         Recent File 1 opened=5627.4646809 size=9461  path=C:\Users\thald\AppData\Local\Temp\ohrrpgce20200714124633.145.tmp\playing.tmp\\wander.e16
         Recent File 2 opened=5627.4840571 size=14400  path=C:\Users\thald\AppData\Local\Temp\ohrrpgce20200714124633.145.tmp\playing.tmp\\wander.dox
         Recent File 3 opened=5627.4657373 size=3807  path=C:\Users\thald\AppData\Local\Temp\ohrrpgce20200714124633.145.tmp\playing.tmp\\wander.n16
         Recent File 4 opened=5627.4823934 size=324493 omitting=toobig path=C:\Users\thald\AppData\Local\Temp\ohrrpgce20200714124633.145.tmp\playing.tmp\\walkabouts.rgfx
         Recent File 5 opened=5627.4790972 size=3007  path=C:\Users\thald\AppData\Local\Temp\ohrrpgce20200714124633.145.tmp\playing.tmp\\wander.l16
                 Build OHRRPGCE gorgonzola 20200502.11799 gfx_directx+sdl+fb/music_sdl FreeBASIC 1.05.0 (01-31-2016) GCC 5.3.0 x86 pdb  Built on vampirecell -g -gen gcc Win32 32-bit
                 Error UPDATE_WALKABOUT_POS: missing sprite component
           Extra files g_debug.txt g_debug_archive.txt wander.dox wander.e16 wander.l16 wander.n16 wander.z16
     Backend init info gfx_directx
          Playing game C:\OHRRPGCE\wandering-hamster.rpg
              Username thald
             Game name Wandering Hamster
            Git commit 8f5f78e36
               Symbols ohrrpgce-symbols-win-music_sdl-r11799-2020-05-02-gorgonzola.7z
                   CPU x86 GenuineIntel family 6 model 142 stepping 12, 4 cores
             Exception 0x00000000 / 0x00000000
Minidump crash address 0x73e047fc
        Crashed thread 0
```

```
@ UPDATE_WALKABOUT_POS 	(walkabouts.bas:176 + 0x15)
    174  DIM sprsl as Slice Ptr
    175  sprsl = LookupSlice(SL_WALKABOUT_SPRITE_COMPONENT, walkabout_cont)
 -> 176  BUG_IF(sprsl = NULL, "missing sprite component")
    177  sprsl->Y = gmap(11) - z
@ UPDATE_WALKABOUT_NPC_SLICES 	(walkabouts.bas:298 + 0x1c)
    296     END IF
    297    END IF
 -> 298    update_walkabout_pos npc(i).sl, npc(i).x, npc(i).y, npc(i).z
    299    IF npc(i).sl <> 0 THEN
@ DISPLAYALL           	(game.bas:1076 + 0x5)
   1074  ' is to only update a single slice as required from setmapxy,
   1075  ' or to stop using walkabout slices there.
 ->1076  update_walkabout_slices()
   1077 
```

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