[Ohrrpgce] SVN: teeemcee/11931 8-bit Surfaces now can have masks too; implement 8->32 bit blits with ma
subversion at HamsterRepublic.com
subversion at HamsterRepublic.com
Wed Jul 22 17:44:58 PDT 2020
teeemcee
2020-07-22 17:44:58 -0700 (Wed, 22 Jul 2020)
344
8-bit Surfaces now can have masks too; implement 8->32 bit blits with masks
This fixes many sprite dissolves not working in 32-bit mode
Normally it would be necessary to recompile gfx_directx.dll after changing
Surface, but I appended the new field to the end and gfx_directx doesn't use
Surfaces for anything except one function which is OK.
---
U wip/allmodex.bas
U wip/blit.c
U wip/surface.bi
U wip/surface.cpp
U wip/surface.h
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