November 2019 Archives by thread
Starting: Fri Nov 1 06:35:01 PDT 2019
Ending: Sat Nov 30 22:01:00 PST 2019
Messages: 126
- [Ohrrpgce] SVN: teeemcee/11368 Build script for Android port of Custom: make-editor-apk.sh
subversion at HamsterRepublic.com
- [Ohrrpgce] SVN: teeemcee/11369 android: work around SDL_WarpMouse (movemouse) not working
subversion at HamsterRepublic.com
- [Ohrrpgce] SVN: teeemcee/11370 android: declare/document two other SDL_ANDROID text input functions
subversion at HamsterRepublic.com
- [Ohrrpgce] SVN: james/11371 Add sprite captions back to the sprite editor as a stopgap until frame g
subversion at HamsterRepublic.com
- [Ohrrpgce] [ohrrpgce/ohrrpgce] Frame group names like Up, Left, Attack, Cast need to be added back to the spriteset browser (#8)
James Paige
- [Ohrrpgce] [ohrrpgce/ohrrpgce] Some browsers are unusably slow in large games or slow computers (#1)
James Paige
- [Ohrrpgce] SVN: teeemcee/11372 ohrhelp files weren't found when installed system-wide on Linux
subversion at HamsterRepublic.com
- [Ohrrpgce] SVN: teeemcee/11373 Also check ../share/ohrrpgce for data/help/programs, not just ../share/g
subversion at HamsterRepublic.com
- [Ohrrpgce] SVN: teeemcee/11374 get_data_dir() should also search locations under /usr on Unix
subversion at HamsterRepublic.com
- [Ohrrpgce] SVN: teeemcee/11375 android: ensure Custom never thinks another copy of Custom is running.
subversion at HamsterRepublic.com
- [Ohrrpgce] SVN: teeemcee/11376 android: hide Test Game options
subversion at HamsterRepublic.com
- [Ohrrpgce] SVN: teeemcee/11377 Replace many occurrences of exepath with app_dir to fix not finding data
subversion at HamsterRepublic.com
- [Ohrrpgce] SVN: teeemcee/11378 android: hide all the distribute game options (except Read Me), but you
subversion at HamsterRepublic.com
- [Ohrrpgce] SVN: teeemcee/11379 Fix Distribute for Linux options including native, non-linux executables
subversion at HamsterRepublic.com
- [Ohrrpgce] SVN: teeemcee/11380 Don't include uninitialised 'Recent file' entries in crashrpt.xml
subversion at HamsterRepublic.com
- [Ohrrpgce] OHRRPGCE Windows nightly build (vampirecell)
James Paige
- [Ohrrpgce] SVN: teeemcee/11381 Move duplicated code into new set_app_dir sub
subversion at HamsterRepublic.com
- [Ohrrpgce] SVN: teeemcee/11382 Add XYWH and XY_WH macros and use them everywhere
subversion at HamsterRepublic.com
- [Ohrrpgce] SVN: teeemcee/11383 Add rect_collide_rect
subversion at HamsterRepublic.com
- [Ohrrpgce] SVN: teeemcee/11384 Add mapedit_rect_visible; rename mapedit_[partially_]on_screen
subversion at HamsterRepublic.com
- [Ohrrpgce] SVN: teeemcee/11385 mapedit: fix positioning of non-20*20 walkabouts
subversion at HamsterRepublic.com
- [Ohrrpgce] SVN: teeemcee/11386 Fix Windows builds: can't use app_dir in util.bas
subversion at HamsterRepublic.com
- [Ohrrpgce] SVN: james/11387 Switch scrolling in game menus (shop, equip, inventory, save) to use the
subversion at HamsterRepublic.com
- [Ohrrpgce] SVN: james/11388 Detect, and visible_debug an array-out-of-bounds access in interpolateca
subversion at HamsterRepublic.com
- [Ohrrpgce] [ohrrpgce/ohrrpgce] Make all menus scrollable by dragging the left mouse button (#31)
James Paige
- [Ohrrpgce] [ohrrpgce/ohrrpgce] Mouse/Touch dismount from vehicles (#29)
James Paige
- [Ohrrpgce] SVN: james/11389 Opps! use showbug instead of visible_debug when detecting interpolatecat
subversion at HamsterRepublic.com
- [Ohrrpgce] SVN: james/11390 When you click directly next to the hero, they change direction, even if
subversion at HamsterRepublic.com
- [Ohrrpgce] SVN: james/11391 Boat dismounting with mouse clicks now works reliably.
subversion at HamsterRepublic.com
- [Ohrrpgce] SVN: james/11392 Update ohrrpgce.new to the latest rpg file format (on the theory that we
subversion at HamsterRepublic.com
- [Ohrrpgce] Warning when running a 32-bit Mac .app
Ralph Versteegen
- [Ohrrpgce] [ohrrpgce/ohrrpgce] fix positioning of non 20x20 NPCs in the map editor (#19)
James Paige
- [Ohrrpgce] SVN: james/11393 Turn off select_by_mouse_release on menus in game (reverses the change I
subversion at HamsterRepublic.com
- [Ohrrpgce] SVN: james/11394 When checking if a mouse click is allowed to activate a menu item, make
subversion at HamsterRepublic.com
- [Ohrrpgce] SVN: teeemcee/11395 Map layers menu uses transparent menu background instead of ugly fuzzyre
subversion at HamsterRepublic.com
- [Ohrrpgce] SVN: teeemcee/11396 mapedit: NPCs are now correctly sorted by draw order, by drawing NPCs as
subversion at HamsterRepublic.com
- [Ohrrpgce] SVN: teeemcee/11397 mapedit: improved display of multiple NPCs on the same tile
subversion at HamsterRepublic.com
- [Ohrrpgce] SVN: teeemcee/11398 mapedit: NPCs-on-this-tile menu now lets you delete NPCs
subversion at HamsterRepublic.com
- [Ohrrpgce] SVN: teeemcee/11399 whatsnew: split New Features into subsections, reorder related items nex
subversion at HamsterRepublic.com
- [Ohrrpgce] SVN: teeemcee/11400 whatsnew: add Highlights, mention a few forgotten things like crash repo
subversion at HamsterRepublic.com
- [Ohrrpgce] SVN: teeemcee/11401 Restore portable Linux builds when compiling against glibc 2.29+: wrap l
subversion at HamsterRepublic.com
- [Ohrrpgce] SVN: teeemcee/11402 Rename lib/wrap_fcntl.c -> lib/glibc_compat.c
subversion at HamsterRepublic.com
- [Ohrrpgce] SVN: teeemcee/11403 Fix symbol stripping in 64-bit builds
subversion at HamsterRepublic.com
- [Ohrrpgce] [ohrrpgce/ohrrpgce] Crash when starting game, if initial hero definition has been deleted (#40)
Ralph Versteegen
- [Ohrrpgce] SVN: teeemcee/11404 Fix "BUG: Layer menu resetpt broken" if resized window while confirming
subversion at HamsterRepublic.com
- [Ohrrpgce] SVN: teeemcee/11405 Fix transrects behind menu items overlapping, looks ugly
subversion at HamsterRepublic.com
- [Ohrrpgce] SVN: teeemcee/11406 Inside thingbrowser quit_if_add_cancelled was always NO due to typo
subversion at HamsterRepublic.com
- [Ohrrpgce] SVN: teeemcee/11407 Reorder thingbrowser.browse() initialisation code (disentangle from bugf
subversion at HamsterRepublic.com
- [Ohrrpgce] SVN: teeemcee/11408 Fix crash when thingbrowser is entered with out-of-bounds start_id and N
subversion at HamsterRepublic.com
- [Ohrrpgce] SVN: teeemcee/11409 Whoops, deleted a line while splitting into separate commits
subversion at HamsterRepublic.com
- [Ohrrpgce] SVN: teeemcee/11410 Fix "ERROR: .../source.lumped appears to be corrupt: unallowable lump na
subversion at HamsterRepublic.com
- [Ohrrpgce] SVN: teeemcee/11411 Fix bug gh#40: evalherotags crashes if a hero no longer exists in heroes
subversion at HamsterRepublic.com
- [Ohrrpgce] SVN: teeemcee/11412 Further to bug gh#40, show an error when addhero called with an invalid
subversion at HamsterRepublic.com
- [Ohrrpgce] SVN: teeemcee/11413 Fix "npc reference from slice" not working on NPCs created by "create np
subversion at HamsterRepublic.com
- [Ohrrpgce] [ohrrpgce/ohrrpgce] Corrupt tileset graphics and crash in Test Game after changing tilesets or reordering layers (#41)
Ralph Versteegen
- [Ohrrpgce] SVN: teeemcee/11414 Some small fixes to "change/load tileset" docs, and improved code commen
subversion at HamsterRepublic.com
- [Ohrrpgce] SVN: teeemcee/11415 Update gmap_index_affects_tiles for map layers 8-15, and move it to comm
subversion at HamsterRepublic.com
- [Ohrrpgce] SVN: teeemcee/11416 Fix gh#41: Corrupt tileset graphics/crash in Test Game after changing ti
subversion at HamsterRepublic.com
- [Ohrrpgce] SVN: teeemcee/11417 Tilesets weren't reloaded after being changed while live-previewing unti
subversion at HamsterRepublic.com
- [Ohrrpgce] SVN: teeemcee/11418 scons: trivial fix (CXXFLAGS -> CXXLINKFLAGS)
subversion at HamsterRepublic.com
- [Ohrrpgce] SVN: teeemcee/11419 Increase 'Test Game with GDB' timeout from 3 to 5 seconds
subversion at HamsterRepublic.com
- [Ohrrpgce] SVN: teeemcee/11420 gfx_sdl/Windows: Test Game window was placed slightly off the top of the
subversion at HamsterRepublic.com
- [Ohrrpgce] SVN: teeemcee/11421 "change tileset" should mark the tilemap as modified, not gmap, for cons
subversion at HamsterRepublic.com
- [Ohrrpgce] SDL_mixer and loop points
Ralph Versteegen
- [Ohrrpgce] SVN: teeemcee/11422 plotdict: icon images are now local files instead of included from the w
subversion at HamsterRepublic.com
- [Ohrrpgce] SVN: teeemcee/11423 Include the plotdict in Windows nightly builds. Already included for lin
subversion at HamsterRepublic.com
- [Ohrrpgce] SVN: teeemcee/11424 Replace README-{linux-bin, mac}-minimal.txt with single README-player-onl
subversion at HamsterRepublic.com
- [Ohrrpgce] SVN: teeemcee/11425 Add player-only Windows nightly and stable builds, for the distribmenu.
subversion at HamsterRepublic.com
- [Ohrrpgce] SVN: teeemcee/11426 Add per-map "Main menu available" setting
subversion at HamsterRepublic.com
- [Ohrrpgce] SVN: teeemcee/11427 mapedit: Convert Settings menu to ModularMenu.add_item
subversion at HamsterRepublic.com
- [Ohrrpgce] SVN: teeemcee/11428 Fix ModularMenu title flickering whenever a floating menu is updated
subversion at HamsterRepublic.com
- [Ohrrpgce] SVN: teeemcee/11429 Split out mapedit_draw_npcs
subversion at HamsterRepublic.com
- [Ohrrpgce] SVN: teeemcee/11430 mapedit settings to always show NPCs, draw NPCs below overhead layers, h
subversion at HamsterRepublic.com
- [Ohrrpgce] SVN: teeemcee/11431 mapedit: Ctrl-N to toggle NPC visibility, Ctrl-G to toggle grid
subversion at HamsterRepublic.com
- [Ohrrpgce] SVN: teeemcee/11432 Fix display of floating ModularMenus when close to or larger than the sc
subversion at HamsterRepublic.com
- [Ohrrpgce] SVN: teeemcee/11433 mapedit: Fix positioning & layering of non-20x20 NPCs when exporting a m
subversion at HamsterRepublic.com
- [Ohrrpgce] SVN: teeemcee/11434 mapedit: expand "Show NPCs" setting with "Not tag-conditional" option
subversion at HamsterRepublic.com
- [Ohrrpgce] [ohrrpgce/ohrrpgce] Fix Windows 10 fullscreen bug with gfx_directx (#7)
Ralph Versteegen
- [Ohrrpgce] SVN: teeemcee/11435 Fix any ptr vectors comparing ptrs as 32-bit ints even on a 64-bit arch
subversion at HamsterRepublic.com
- [Ohrrpgce] SVN: teeemcee/11436 Fix trailing , on integer-valued percentages in some locales
subversion at HamsterRepublic.com
- [Ohrrpgce] SVN: teeemcee/11437 Turn createminimap into a stateful MinimapGenerator class
subversion at HamsterRepublic.com
- [Ohrrpgce] SVN: teeemcee/11438 XYPair overloads for small, large and bound
subversion at HamsterRepublic.com
- [Ohrrpgce] SVN: teeemcee/11439 Add RelPosXY type. Like RelPos but an alias for XYPair instead of intege
subversion at HamsterRepublic.com
- [Ohrrpgce] SVN: teeemcee/11440 Add setwait_time_remaining, and some cleanup of setwait code
subversion at HamsterRepublic.com
- [Ohrrpgce] SVN: teeemcee/11441 Fix lag while scrolling through map picker because of reloading map name
subversion at HamsterRepublic.com
- [Ohrrpgce] SVN: teeemcee/11442 Progressively generated minimaps. Rewrote MapPreviewer to use them
subversion at HamsterRepublic.com
- [Ohrrpgce] SVN: teeemcee/11443 Map picker/MapPreviewer: don't regenerate minimap when the window is res
subversion at HamsterRepublic.com
- [Ohrrpgce] SVN: teeemcee/11444 Add "mapedit.preview_with_minimaps" config option to disable minimaps
subversion at HamsterRepublic.com
- [Ohrrpgce] SVN: teeemcee/11445 Add QuantizeOptions.to_intpal, a hint to allow using nearcolor_fast
subversion at HamsterRepublic.com
- [Ohrrpgce] SVN: teeemcee/11446 Add 4th minimap style, "Smoothly scaled down (256 color)", quantised to
subversion at HamsterRepublic.com
- [Ohrrpgce] Mac builds and SDL frameworks
Ralph Versteegen
- [Ohrrpgce] SVN: teeemcee/11447 Start adapting bundle-apps.sh to create 64-bit apps
subversion at HamsterRepublic.com
Last message date:
Sat Nov 30 22:01:00 PST 2019
Archived on: Sat Nov 30 22:01:03 PST 2019
This archive was generated by
Pipermail 0.09 (Mailman edition).