[Ohrrpgce] SVN: james/11389 Opps! use showbug instead of visible_debug when detecting interpolatecat

James Paige Bob at hamsterrepublic.com
Sat Nov 9 17:57:27 PST 2019


Cool! That sounds like a great idea :)

On Sat, Nov 9, 2019, 8:09 PM Ralph Versteegen <teeemcee at gmail.com> wrote:

> BTW, FB 1.07, recently released, now has command-line options for
> fine-grained control of error checking, so that we can enable array bounds
> checking in release builds without the hugely slow (and pointless) null
> pointer checking and RESUME support. I was going to bring it up after
> Fufluns. I'm not sure how slow bounds checking is; we could disable it in
> the script interpreter and pathfinding and enable everywhere else.
>
> On Sun, 10 Nov 2019 at 13:42, <subversion at hamsterrepublic.com> wrote:
>
>> james
>> 2019-11-09 16:23:24 -0800 (Sat, 09 Nov 2019)
>> 93
>> Opps! use showbug instead of visible_debug when detecting interpolatecat
>> out-of-bounds access
>> ---
>> U   wip/game.bas
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