[Ohrrpgce] OHRRPGCE Windows nightly build (vampirecell)

James Paige Bob at hamsterrepublic.com
Fri Nov 8 02:53:34 PST 2019


util.bas(4057) error 41: Variable not declared, app_dir in 'IF NOT
diriswriteable(tmp) THEN tmp = app_dir'
scons: *** [build\util.o] Error 1
scons: building terminated because of errors.





On Fri, Nov 8, 2019, 1:10 AM <cron at rpg.hamsterrepublic.com> wrote:

> Searching for support programs...
> Updating '.':
> U    lumpfile.bas
> U    distribmenu.bas
> U    common.rbas
> U    custom.bas
> U    customsubs.rbas
> U    game.bas
> U    util.bas
> U    android\EditorSettings.cfg
> U    os_unix2.bas
> Updated to revision 11380.
> scons: Reading SConscript files ...
> Using target: win32  arch: x86  gcc: C:\MinGW\bin\gcc.EXE  cc:
> C:\MinGW\bin\gcc.EXE  gcctarget: mingw32  gccversion: 530  fbcversion: 1050
> scons: done reading SConscript files.
> scons: Building targets ...
> scons: `hspeak' is up to date.
> Generating ver.txt
> fbc -c os_windows.bas -o build\os_windows.o -mt -g -O 2 -target win32
> -arch 686 -gen gcc -Wc
> -fno-omit-frame-pointer,-Wno-maybe-uninitialized,-Wno-array-bounds,-Wno-missing-braces
> fbc -c lib\win98_compat.bas -o build\lib\win98_compat.o -mt -g -O 2
> -target win32 -arch 686 -gen gcc -Wc
> -fno-omit-frame-pointer,-Wno-maybe-uninitialized,-Wno-array-bounds,-Wno-missing-braces
> fbc -c util.bas -o build\util.o -mt -g -O 2 -target win32 -arch 686 -gen
> gcc -Wc
> -fno-omit-frame-pointer,-Wno-maybe-uninitialized,-Wno-array-bounds,-Wno-missing-braces
> util.bas(4057) error 41: Variable not declared, app_dir in 'IF NOT
> diriswriteable(tmp) THEN tmp = app_dir'
> scons: *** [build\util.o] Error 1
> scons: building terminated because of errors.
> scons: Reading SConscript files ...
> Using target: win32  arch: x86  gcc: C:\MinGW\bin\gcc.EXE  cc:
> C:\MinGW\bin\gcc.EXE  gcctarget: mingw32  gccversion: 530  fbcversion: 1050
> scons: done reading SConscript files.
> scons: Building targets ...
> fbc -c build\bmod.rbas.bas -o build\bmod.rbas.o -mt -g -O 2 -target win32
> -arch 686 -gen gcc -Wc
> -fno-omit-frame-pointer,-Wno-maybe-uninitialized,-Wno-array-bounds,-Wno-missing-braces
> -s gui -d IS_GAME -m game
> fbc -c build\menustuf.rbas.bas -o build\menustuf.rbas.o -mt -g -O 2
> -target win32 -arch 686 -gen gcc -Wc
> -fno-omit-frame-pointer,-Wno-maybe-uninitialized,-Wno-array-bounds,-Wno-missing-braces
> -s gui -d IS_GAME -m game
> fbc -c build\moresubs.rbas.bas -o build\moresubs.rbas.o -mt -g -O 2
> -target win32 -arch 686 -gen gcc -Wc
> -fno-omit-frame-pointer,-Wno-maybe-uninitialized,-Wno-array-bounds,-Wno-missing-braces
> -s gui -d IS_GAME -m game
> Generating ver.txt
> fbc -c build\savegame.rbas.bas -o build\savegame.rbas.o -mt -g -O 2
> -target win32 -arch 686 -gen gcc -Wc
> -fno-omit-frame-pointer,-Wno-maybe-uninitialized,-Wno-array-bounds,-Wno-missing-braces
> -s gui -d IS_GAME -m game
> fbc -c build\purchase.rbas.bas -o build\purchase.rbas.o -mt -g -O 2
> -target win32 -arch 686 -gen gcc -Wc
> -fno-omit-frame-pointer,-Wno-maybe-uninitialized,-Wno-array-bounds,-Wno-missing-braces
> -s gui -d IS_GAME -m game
> reloadbasic\reloadbasic.py --careful common.rbas -o build\common.rbas.bas
> fbc -c build\common.rbas.bas -o build\game-common.rbas.o -mt -g -O 2
> -target win32 -arch 686 -gen gcc -Wc
> -fno-omit-frame-pointer,-Wno-maybe-uninitialized,-Wno-array-bounds,-Wno-missing-braces
> -s gui -d IS_GAME -m game
> fbc -c build\loading.rbas.bas -o build\game-loading.rbas.o -mt -g -O 2
> -target win32 -arch 686 -gen gcc -Wc
> -fno-omit-frame-pointer,-Wno-maybe-uninitialized,-Wno-array-bounds,-Wno-missing-braces
> -s gui -d IS_GAME -m game
> fbc -c util.bas -o build\util.o -mt -g -O 2 -target win32 -arch 686 -gen
> gcc -Wc
> -fno-omit-frame-pointer,-Wno-maybe-uninitialized,-Wno-array-bounds,-Wno-missing-braces
> util.bas(4057) error 41: Variable not declared, app_dir in 'IF NOT
> diriswriteable(tmp) THEN tmp = app_dir'
> scons: *** [build\util.o] Error 1
> scons: building terminated because of errors.
> Now creating ohrrpgce-win-music_sdl-wip.zip
> "ERROR: build result game.exe is missing. Unable to continue."
>
>
> Packaging ohrrpgce-win-installer-wip.exe ...
> Error on line 36 in C:\nightly\ohrrpgce\ohrrpgce.iss: Source file
> "C:\nightly\ohrrpgce\game.exe" does not exist.
> Compile aborted.
> scons: Reading SConscript files ...
> Using target: win32  arch: x86  gcc: C:\MinGW\bin\gcc.EXE  cc:
> C:\MinGW\bin\gcc.EXE  gcctarget: mingw32  gccversion: 530  fbcversion: 1050
> scons: done reading SConscript files.
> scons: Building targets ...
> Generating ver.txt
> fbc -c build\savegame.rbas.bas -o build\savegame.rbas.o -mt -g -O 2
> -target win32 -arch 686 -gen gcc -Wc
> -fno-omit-frame-pointer,-Wno-maybe-uninitialized,-Wno-array-bounds,-Wno-missing-braces
> -s gui -d IS_GAME -m game
> fbc -c build\common.rbas.bas -o build\game-common.rbas.o -mt -g -O 2
> -target win32 -arch 686 -gen gcc -Wc
> -fno-omit-frame-pointer,-Wno-maybe-uninitialized,-Wno-array-bounds,-Wno-missing-braces
> -s gui -d IS_GAME -m game
> fbc -c build\loading.rbas.bas -o build\game-loading.rbas.o -mt -g -O 2
> -target win32 -arch 686 -gen gcc -Wc
> -fno-omit-frame-pointer,-Wno-maybe-uninitialized,-Wno-array-bounds,-Wno-missing-braces
> -s gui -d IS_GAME -m game
> fbc -c os_windows.bas -o build\os_windows.o -mt -g -O 2 -target win32
> -arch 686 -gen gcc -Wc
> -fno-omit-frame-pointer,-Wno-maybe-uninitialized,-Wno-array-bounds,-Wno-missing-braces
> fbc -c util.bas -o build\util.o -mt -g -O 2 -target win32 -arch 686 -gen
> gcc -Wc
> -fno-omit-frame-pointer,-Wno-maybe-uninitialized,-Wno-array-bounds,-Wno-missing-braces
> util.bas(4057) error 41: Variable not declared, app_dir in 'IF NOT
> diriswriteable(tmp) THEN tmp = app_dir'
> scons: *** [build\util.o] Error 1
> scons: building terminated because of errors.
> Now creating ohrrpgce-win-music_native-wip.zip
> "ERROR: build result game.exe is missing. Unable to continue."
>
>
> scons: Reading SConscript files ...
> Using target: win32  arch: x86  gcc: C:\MinGW\bin\gcc.EXE  cc:
> C:\MinGW\bin\gcc.EXE  gcctarget: mingw32  gccversion: 530  fbcversion: 1050
> scons: done reading SConscript files.
> scons: Building targets ...
> Generating ver.txt
> fbc -c build\savegame.rbas.bas -o build\savegame.rbas.o -mt -g -O 2
> -target win32 -arch 686 -gen gcc -Wc
> -fno-omit-frame-pointer,-Wno-maybe-uninitialized,-Wno-array-bounds,-Wno-missing-braces
> -s gui -d IS_GAME -m game
> fbc -c build\common.rbas.bas -o build\game-common.rbas.o -mt -g -O 2
> -target win32 -arch 686 -gen gcc -Wc
> -fno-omit-frame-pointer,-Wno-maybe-uninitialized,-Wno-array-bounds,-Wno-missing-braces
> -s gui -d IS_GAME -m game
> fbc -c build\loading.rbas.bas -o build\game-loading.rbas.o -mt -g -O 2
> -target win32 -arch 686 -gen gcc -Wc
> -fno-omit-frame-pointer,-Wno-maybe-uninitialized,-Wno-array-bounds,-Wno-missing-braces
> -s gui -d IS_GAME -m game
> fbc -c os_windows.bas -o build\os_windows.o -mt -g -O 2 -target win32
> -arch 686 -gen gcc -Wc
> -fno-omit-frame-pointer,-Wno-maybe-uninitialized,-Wno-array-bounds,-Wno-missing-braces
> fbc -c util.bas -o build\util.o -mt -g -O 2 -target win32 -arch 686 -gen
> gcc -Wc
> -fno-omit-frame-pointer,-Wno-maybe-uninitialized,-Wno-array-bounds,-Wno-missing-braces
> util.bas(4057) error 41: Variable not declared, app_dir in 'IF NOT
> diriswriteable(tmp) THEN tmp = app_dir'
> scons: *** [build\util.o] Error 1
> scons: building terminated because of errors.
> Now creating ohrrpgce-win-music_native2-wip.zip
> "ERROR: build result game.exe is missing. Unable to continue."
>
>
> scons: Reading SConscript files ...
> Using target: win32  arch: x86  gcc: C:\MinGW\bin\gcc.EXE  cc:
> C:\MinGW\bin\gcc.EXE  gcctarget: mingw32  gccversion: 530  fbcversion: 1050
> scons: done reading SConscript files.
> scons: Building targets ...
> Generating ver.txt
> fbc -c build\savegame.rbas.bas -o build\savegame.rbas.o -mt -g -O 2
> -target win32 -arch 686 -gen gcc -Wc
> -fno-omit-frame-pointer,-Wno-maybe-uninitialized,-Wno-array-bounds,-Wno-missing-braces
> -s gui -d IS_GAME -m game
> fbc -c build\common.rbas.bas -o build\game-common.rbas.o -mt -g -O 2
> -target win32 -arch 686 -gen gcc -Wc
> -fno-omit-frame-pointer,-Wno-maybe-uninitialized,-Wno-array-bounds,-Wno-missing-braces
> -s gui -d IS_GAME -m game
> fbc -c build\loading.rbas.bas -o build\game-loading.rbas.o -mt -g -O 2
> -target win32 -arch 686 -gen gcc -Wc
> -fno-omit-frame-pointer,-Wno-maybe-uninitialized,-Wno-array-bounds,-Wno-missing-braces
> -s gui -d IS_GAME -m game
> fbc -c os_windows.bas -o build\os_windows.o -mt -g -O 2 -target win32
> -arch 686 -gen gcc -Wc
> -fno-omit-frame-pointer,-Wno-maybe-uninitialized,-Wno-array-bounds,-Wno-missing-braces
> fbc -c util.bas -o build\util.o -mt -g -O 2 -target win32 -arch 686 -gen
> gcc -Wc
> -fno-omit-frame-pointer,-Wno-maybe-uninitialized,-Wno-array-bounds,-Wno-missing-braces
> util.bas(4057) error 41: Variable not declared, app_dir in 'IF NOT
> diriswriteable(tmp) THEN tmp = app_dir'
> scons: *** [build\util.o] Error 1
> scons: building terminated because of errors.
> Now creating ohrrpgce-win-music_silence-wip.zip
> "ERROR: build result game.exe is missing. Unable to continue."
>
>
> scons: Reading SConscript files ...
> Using target: win32  arch: x86  gcc: C:\MinGW\bin\gcc.EXE  cc:
> C:\MinGW\bin\gcc.EXE  gcctarget: mingw32  gccversion: 530  fbcversion: 1050
> scons: done reading SConscript files.
> scons: Building targets ...
> fbc -c build\bmod.rbas.bas -o build\bmod.rbas.o -mt -g -O 2 -target win32
> -arch 686 -gen gcc -Wc
> -fno-omit-frame-pointer,-Wno-maybe-uninitialized,-Wno-array-bounds,-Wno-missing-braces
> -d SDL_MIXER2 -s gui -d IS_GAME -m game
> fbc -c build\menustuf.rbas.bas -o build\menustuf.rbas.o -mt -g -O 2
> -target win32 -arch 686 -gen gcc -Wc
> -fno-omit-frame-pointer,-Wno-maybe-uninitialized,-Wno-array-bounds,-Wno-missing-braces
> -d SDL_MIXER2 -s gui -d IS_GAME -m game
> fbc -c build\moresubs.rbas.bas -o build\moresubs.rbas.o -mt -g -O 2
> -target win32 -arch 686 -gen gcc -Wc
> -fno-omit-frame-pointer,-Wno-maybe-uninitialized,-Wno-array-bounds,-Wno-missing-braces
> -d SDL_MIXER2 -s gui -d IS_GAME -m game
> Generating ver.txt
> fbc -c build\savegame.rbas.bas -o build\savegame.rbas.o -mt -g -O 2
> -target win32 -arch 686 -gen gcc -Wc
> -fno-omit-frame-pointer,-Wno-maybe-uninitialized,-Wno-array-bounds,-Wno-missing-braces
> -d SDL_MIXER2 -s gui -d IS_GAME -m game
> fbc -c build\purchase.rbas.bas -o build\purchase.rbas.o -mt -g -O 2
> -target win32 -arch 686 -gen gcc -Wc
> -fno-omit-frame-pointer,-Wno-maybe-uninitialized,-Wno-array-bounds,-Wno-missing-braces
> -d SDL_MIXER2 -s gui -d IS_GAME -m game
> fbc -c build\common.rbas.bas -o build\game-common.rbas.o -mt -g -O 2
> -target win32 -arch 686 -gen gcc -Wc
> -fno-omit-frame-pointer,-Wno-maybe-uninitialized,-Wno-array-bounds,-Wno-missing-braces
> -d SDL_MIXER2 -s gui -d IS_GAME -m game
> fbc -c build\loading.rbas.bas -o build\game-loading.rbas.o -mt -g -O 2
> -target win32 -arch 686 -gen gcc -Wc
> -fno-omit-frame-pointer,-Wno-maybe-uninitialized,-Wno-array-bounds,-Wno-missing-braces
> -d SDL_MIXER2 -s gui -d IS_GAME -m game
> fbc -c os_windows.bas -o build\os_windows.o -mt -g -O 2 -target win32
> -arch 686 -gen gcc -Wc
> -fno-omit-frame-pointer,-Wno-maybe-uninitialized,-Wno-array-bounds,-Wno-missing-braces
> fbc -c util.bas -o build\util.o -mt -g -O 2 -target win32 -arch 686 -gen
> gcc -Wc
> -fno-omit-frame-pointer,-Wno-maybe-uninitialized,-Wno-array-bounds,-Wno-missing-braces
> util.bas(4057) error 41: Variable not declared, app_dir in 'IF NOT
> diriswriteable(tmp) THEN tmp = app_dir'
> scons: *** [build\util.o] Error 1
> scons: building terminated because of errors.
> Now creating ohrrpgce-win-sdl2-wip.zip
> "ERROR: build result game.exe is missing. Unable to continue."
>
>
> scons: Reading SConscript files ...
> Using target: win32  arch: x86  gcc: C:\MinGW\bin\gcc.EXE  cc:
> C:\MinGW\bin\gcc.EXE  gcctarget: mingw32  gccversion: 530  fbcversion: 1050
> scons: done reading SConscript files.
> scons: Building targets ...
> fbc -c build\bmod.rbas.bas -o build\bmod.rbas.o -mt -g -exx -O 2 -target
> win32 -arch 686 -gen gcc -Wc
> -fno-omit-frame-pointer,-Wno-maybe-uninitialized,-Wno-array-bounds,-Wno-missing-braces
> -s gui -d IS_GAME -m game
> fbc -c build\menustuf.rbas.bas -o build\menustuf.rbas.o -mt -g -exx -O 2
> -target win32 -arch 686 -gen gcc -Wc
> -fno-omit-frame-pointer,-Wno-maybe-uninitialized,-Wno-array-bounds,-Wno-missing-braces
> -s gui -d IS_GAME -m game
> fbc -c build\moresubs.rbas.bas -o build\moresubs.rbas.o -mt -g -exx -O 2
> -target win32 -arch 686 -gen gcc -Wc
> -fno-omit-frame-pointer,-Wno-maybe-uninitialized,-Wno-array-bounds,-Wno-missing-braces
> -s gui -d IS_GAME -m game
> Generating ver.txt
> fbc -c build\savegame.rbas.bas -o build\savegame.rbas.o -mt -g -exx -O 2
> -target win32 -arch 686 -gen gcc -Wc
> -fno-omit-frame-pointer,-Wno-maybe-uninitialized,-Wno-array-bounds,-Wno-missing-braces
> -s gui -d IS_GAME -m game
> fbc -c build\purchase.rbas.bas -o build\purchase.rbas.o -mt -g -exx -O 2
> -target win32 -arch 686 -gen gcc -Wc
> -fno-omit-frame-pointer,-Wno-maybe-uninitialized,-Wno-array-bounds,-Wno-missing-braces
> -s gui -d IS_GAME -m game
> fbc -c build\common.rbas.bas -o build\game-common.rbas.o -mt -g -exx -O 2
> -target win32 -arch 686 -gen gcc -Wc
> -fno-omit-frame-pointer,-Wno-maybe-uninitialized,-Wno-array-bounds,-Wno-missing-braces
> -s gui -d IS_GAME -m game
> fbc -c build\loading.rbas.bas -o build\game-loading.rbas.o -mt -g -exx -O
> 2 -target win32 -arch 686 -gen gcc -Wc
> -fno-omit-frame-pointer,-Wno-maybe-uninitialized,-Wno-array-bounds,-Wno-missing-braces
> -s gui -d IS_GAME -m game
> fbc -c os_windows.bas -o build\os_windows.o -mt -g -exx -O 2 -target win32
> -arch 686 -gen gcc -Wc
> -fno-omit-frame-pointer,-Wno-maybe-uninitialized,-Wno-array-bounds,-Wno-missing-braces
> fbc -c lib\win98_compat.bas -o build\lib\win98_compat.o -mt -g -exx -O 2
> -target win32 -arch 686 -gen gcc -Wc
> -fno-omit-frame-pointer,-Wno-maybe-uninitialized,-Wno-array-bounds,-Wno-missing-braces
> fbc -c util.bas -o build\util.o -mt -g -exx -O 2 -target win32 -arch 686
> -gen gcc -Wc
> -fno-omit-frame-pointer,-Wno-maybe-uninitialized,-Wno-array-bounds,-Wno-missing-braces
> util.bas(4057) error 41: Variable not declared, app_dir in 'IF NOT
> diriswriteable(tmp) THEN tmp = app_dir'
> scons: *** [build\util.o] Error 1
> scons: building terminated because of errors.
> Now creating ohrrpgce-win-music_sdl-debug-wip.zip
> "ERROR: build result game.exe is missing. Unable to continue."
>
>
> upload plotdict.xml
>   adding: unlump.exe (160 bytes security) (deflated 64%)
>   adding: relump.exe (160 bytes security) (deflated 64%)
>   adding: LICENSE-binary.txt (172 bytes security) (deflated 62%)
>   adding: svninfo.txt (172 bytes security) (deflated 35%)
>   adding: hspeak.exe (160 bytes security) (deflated 61%)
>   adding: hspeak.exw (160 bytes security) (deflated 75%)
>   adding: hsspiffy.e (160 bytes security) (deflated 74%)
>   adding: euphoria/io_with_unicode.e (172 bytes security) (deflated 75%)
>   adding: euphoria/ucstypes.e (172 bytes security) (deflated 72%)
>   adding: euphoria/unicode.e (172 bytes security) (deflated 79%)
>   adding: euphoria/License.txt (172 bytes security) (deflated 39%)
>   adding: LICENSE.txt (172 bytes security) (deflated 62%)
>   adding: plotscr.hsd (160 bytes security) (deflated 74%)
>   adding: scancode.hsi (160 bytes security) (deflated 61%)
> scons: Reading SConscript files ...
> Using target: win32  arch: x86  gcc: C:\MinGW\bin\gcc.EXE  cc:
> C:\MinGW\bin\gcc.EXE  gcctarget: mingw32  gccversion: 530  fbcversion: 1050
> scons: done reading SConscript files.
> scons: Building targets ...
> Generating ver.txt
> fbc -c os_windows.bas -o build\os_windows.o -mt -g -exx -O 2 -target win32
> -arch 686
> fbc -c lib\win98_compat.bas -o build\lib\win98_compat.o -mt -g -exx -O 2
> -target win32 -arch 686
> fbc -c util.bas -o build\util.o -mt -g -exx -O 2 -target win32 -arch 686
> util.bas(4057) error 41: Variable not declared, app_dir in 'IF NOT
> diriswriteable(tmp) THEN tmp = app_dir'
> scons: *** [build\util.o] Error 1
> scons: building terminated because of errors.
>   adding: support/madplay.exe (172 bytes security) (deflated 4%)
>   adding: support/oggenc.exe (172 bytes security) (deflated 3%)
>   adding: support/LICENSE-madplay.txt (172 bytes security) (deflated 45%)
>   adding: support/LICENSE-oggenc.txt (172 bytes security) (deflated 39%)
>
>
>
>
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