[Ohrrpgce] [ohrrpgce/ohrrpgce] Changes to y value of sprite component of NPCs not respected (#1203)

Ralph Versteegen notifications at github.com
Wed Jun 2 20:18:51 PDT 2021


Yes, that's because positions of certain slices are updated (set) immediately before the screen is redrawn. The sprite Y position is set based on the NPC/hero Z and foot offset. Walkabout slice positions are updated to NPC/hero positions at the same time.

This does need improving though, it's a big nuisance. Changing the position of the walkabout contain slice or sprite component ought to immediately modify the hero/NPC X/Y/Z to match.

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