[Ohrrpgce] [ohrrpgce/ohrrpgce] Changes to y value of sprite component of NPCs not respected (#1203)
Ralph Versteegen
notifications at github.com
Wed Jun 2 20:18:51 PDT 2021
Yes, that's because positions of certain slices are updated (set) immediately before the screen is redrawn. The sprite Y position is set based on the NPC/hero Z and foot offset. Walkabout slice positions are updated to NPC/hero positions at the same time.
This does need improving though, it's a big nuisance. Changing the position of the walkabout contain slice or sprite component ought to immediately modify the hero/NPC X/Y/Z to match.
--
You are receiving this because you are subscribed to this thread.
Reply to this email directly or view it on GitHub:
https://github.com/ohrrpgce/ohrrpgce/issues/1203#issuecomment-853531046
-------------- next part --------------
An HTML attachment was scrubbed...
URL: <http://lists.motherhamster.org/pipermail/ohrrpgce-motherhamster.org/attachments/20210602/f2f59504/attachment.html>
More information about the Ohrrpgce
mailing list