[Ohrrpgce] [ohrrpgce/ohrrpgce] Changes to y value of sprite component of NPCs not respected (#1203)

Feenick notifications at github.com
Wed Jun 2 18:17:29 PDT 2021


`put slice(get npc sprite (npcRef),varI*4,varI*4)`, for example, only seems to move the sprite component of the npc by its x value, with its y staying at 0.

Strangely enough, it seems to be happening at the start of a tick; show string() with a string looking at that value seems to show the expected y value, and moving around the sprite component in the slice editor has it display as normal, only for it to snap back the moment I exit out.

[Example file attached; the script on the NPC is meant to move it by the same value in both the x and y directions]

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https://github.com/ohrrpgce/ohrrpgce/issues/1203
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