[Ohrrpgce] [ohrrpgce/ohrrpgce] "walk NPC" by multiple tiles breaks NPC activation (#207)

Ralph Versteegen notifications at github.com
Mon Aug 24 05:42:33 PDT 2020


Also, concerning backcompat, this bug was introduced in Hasta-la-qb. Before that, you could activate NPCs that were in the middle of a long `walk NPC`

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