<p></p>
<p>Also, concerning backcompat, this bug was introduced in Hasta-la-qb. Before that, you could activate NPCs that were in the middle of a long <code>walk NPC</code></p>

<p style="font-size:small;-webkit-text-size-adjust:none;color:#666;">—<br />You are receiving this because you are subscribed to this thread.<br />Reply to this email directly, <a href="https://github.com/ohrrpgce/ohrrpgce/issues/207#issuecomment-679103098">view it on GitHub</a>, or <a href="https://github.com/notifications/unsubscribe-auth/AMWGWZTURUSARXAZBHHSCY3SCJN3TANCNFSM4QJOTEPA">unsubscribe</a>.<img src="https://github.com/notifications/beacon/AMWGWZT4LJGN4ZZSK2AXK4TSCJN3TA5CNFSM4QJOTEPKYY3PNVWWK3TUL52HS4DFVREXG43VMVBW63LNMVXHJKTDN5WW2ZLOORPWSZGOFB5EU6Q.gif" height="1" width="1" alt="" /></p>
<script type="application/ld+json">[
{
"@context": "http://schema.org",
"@type": "EmailMessage",
"potentialAction": {
"@type": "ViewAction",
"target": "https://github.com/ohrrpgce/ohrrpgce/issues/207#issuecomment-679103098",
"url": "https://github.com/ohrrpgce/ohrrpgce/issues/207#issuecomment-679103098",
"name": "View Issue"
},
"description": "View this Issue on GitHub",
"publisher": {
"@type": "Organization",
"name": "GitHub",
"url": "https://github.com"
}
}
]</script>