[Ohrrpgce] [ohrrpgce/ohrrpgce] Enemies with on-death bequest attacks that die to poison delay attack for a turn (#1116)

Ralph Versteegen notifications at github.com
Fri Apr 24 07:15:10 PDT 2020


Feenicks reports that in turn-based battles, there is an extra one turn delay before on-death attacks happen when dying to poison. This is a significant bug because during the turn the enemy is untargettable but the battle doesn't end, causing the battle to become stuck if there's nothing else to do.

Testcase: [poisiontest.zip](https://github.com/ohrrpgce/ohrrpgce/files/4529325/poisiontest.zip)
The hero's default attack inflicts poison and kills the enemy.



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https://github.com/ohrrpgce/ohrrpgce/issues/1116
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