[Ohrrpgce] SVN: james/11154 Fix the "equip where" command to check equippability bitsets

Ralph Versteegen teeemcee at gmail.com
Tue May 7 22:09:44 PDT 2019


OK, I might as well add it.
Saying I'll implement something when I haven't actually started is always
dangerous though - neither of us ever implemented RMZ's request for victory
sound effects!

Alternative uses of boots is definitely a good idea : o  Maybe it shouldn't
boost your speed stat though :)

On Tue, 7 May 2019 at 21:57, James Paige <Bob at hamsterrepublic.com> wrote:

> I haven't started on that command yet.
>
> I don't want our allocation of new command IDs to collide, so if you want
> to do it, go ahead, or if you want to leave it for me, can you allocate a
> placeholder command ID for me to use when you create the other commands?
>
> It took a certain force of will to stop myself from making all boot-type
> items head-equippable in WH :)
>
> On Tue, May 7, 2019, 3:53 AM Ralph Versteegen <teeemcee at gmail.com> wrote:
>
>> Oh! I was about to add that myself (well, not today or tomorrow), along
>> with a few other item commands (not for all data), which I am adding
>> completely coincidentally to Wobbler's request, and I was waiting for you
>> to finish first. Have you already started? I' can leave that one to you.
>>
>> I'm really glad that multislot equippability is finally implemented, that
>> request has been hanging over me a long time, and it's definitely going to
>> be very useful!
>> BTW, you forgot to update whatsnew.txt.
>>
>> On Tue, 7 May 2019 at 13:23, James Paige <Bob at hamsterrepublic.com> wrote:
>>
>>> I still plan on adding another command: "equippable in slot" that lets
>>> you check the equippability of items that can be equipped in multiple slots
>>>
>>> On Mon, May 6, 2019 at 9:21 PM <subversion at hamsterrepublic.com> wrote:
>>>
>>>> james
>>>> 2019-05-06 18:21:47 -0700 (Mon, 06 May 2019)
>>>> 113
>>>> Fix the "equip where" command to check equippability bitsets
>>>> Returns the slot number of the first equippable slot
>>>> ---
>>>> U   wip/scriptcommands.bas
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