[Ohrrpgce] SVN: james/11154 Fix the "equip where" command to check equippability bitsets

James Paige Bob at hamsterrepublic.com
Wed May 8 02:45:41 PDT 2019


I still have the victory sound effect on my to-do list.

And different equip bonuses for different slots is a whole different can of
worms. That one probably actually will have to wait for the ITM to
items.reld lump replacement :)

On Wed, May 8, 2019, 1:10 AM Ralph Versteegen <teeemcee at gmail.com> wrote:

> OK, I might as well add it.
> Saying I'll implement something when I haven't actually started is always
> dangerous though - neither of us ever implemented RMZ's request for victory
> sound effects!
>
> Alternative uses of boots is definitely a good idea : o  Maybe it
> shouldn't boost your speed stat though :)
>
> On Tue, 7 May 2019 at 21:57, James Paige <Bob at hamsterrepublic.com> wrote:
>
>> I haven't started on that command yet.
>>
>> I don't want our allocation of new command IDs to collide, so if you want
>> to do it, go ahead, or if you want to leave it for me, can you allocate a
>> placeholder command ID for me to use when you create the other commands?
>>
>> It took a certain force of will to stop myself from making all boot-type
>> items head-equippable in WH :)
>>
>> On Tue, May 7, 2019, 3:53 AM Ralph Versteegen <teeemcee at gmail.com> wrote:
>>
>>> Oh! I was about to add that myself (well, not today or tomorrow), along
>>> with a few other item commands (not for all data), which I am adding
>>> completely coincidentally to Wobbler's request, and I was waiting for you
>>> to finish first. Have you already started? I' can leave that one to you.
>>>
>>> I'm really glad that multislot equippability is finally implemented,
>>> that request has been hanging over me a long time, and it's definitely
>>> going to be very useful!
>>> BTW, you forgot to update whatsnew.txt.
>>>
>>> On Tue, 7 May 2019 at 13:23, James Paige <Bob at hamsterrepublic.com>
>>> wrote:
>>>
>>>> I still plan on adding another command: "equippable in slot" that lets
>>>> you check the equippability of items that can be equipped in multiple slots
>>>>
>>>> On Mon, May 6, 2019 at 9:21 PM <subversion at hamsterrepublic.com> wrote:
>>>>
>>>>> james
>>>>> 2019-05-06 18:21:47 -0700 (Mon, 06 May 2019)
>>>>> 113
>>>>> Fix the "equip where" command to check equippability bitsets
>>>>> Returns the slot number of the first equippable slot
>>>>> ---
>>>>> U   wip/scriptcommands.bas
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