[Ohrrpgce] Mac builds and SDL frameworks

James Paige Bob at hamsterrepublic.com
Sun Dec 8 05:15:47 PST 2019


Actually yes, I think I may need to update that one manually.

I'll do that this morning and then re-trigger the build

On Sun, Dec 8, 2019, 12:37 AM Ralph Versteegen <teeemcee at gmail.com> wrote:

> Do you need to manually copy distrib-nightly-mac.sh to another location?
> It doesn't run a copy out of svn? It looks like the distrib-nightly-mac.sh
> that's being run is pre-r11450.
>
> I modified the scripts to the point that I could run them on linux, and
> they worked fine.
>
>
>
> On Sun, 8 Dec 2019 at 17:49, Ralph Versteegen <teeemcee at gmail.com> wrote:
>
>> Great, that fixed 32bit hspeak builds. I'm currently investigating the
>> other problems.
>>
>> On Sun, 8 Dec 2019 at 15:31, James Paige <Bob at hamsterrepublic.com> wrote:
>>
>>> I renamed both eu.cfg files to eu.cfg.bak
>>>
>>> I started the Mac nightly build early, so hopefully we can see the
>>> results soon
>>>
>>> On Sat, Dec 7, 2019, 9:09 PM Ralph Versteegen <teeemcee at gmail.com>
>>> wrote:
>>>
>>>> Ah ha! That is the problem. Those paths in the eu.cfg files are not
>>>> just vestigal, they are assumed/required install locations. I can only
>>>> guess that calling euc with a full path rather than just as "euc" causes it
>>>> to find the eu.cfg file next to the binary? Weird. I remember years ago
>>>> when I last installed euphoria that the way it treated eu.cfg and EUDIR
>>>> seemed really broken.
>>>> I unpacked fresh copies of 4.1.0 and 4.1.0b2 for linux and see they
>>>> also assume /usr/local/euphoria-4.1.0-Linux-x64/ and /usr/share/euphoria.
>>>>
>>>> I actually had deleted the eu.cfg files that came with both the 32-bit
>>>> and 64-bit builds of euphoria that I'm using. If you do that also, for both
>>>> installs, it should fix the builds. But then you will not be able to run
>>>> euphoria manually without setting EUDIR first and/or passing -eudir. So
>>>> maybe you prefer to fix the paths in the eu.cfg files.
>>>>
>>>> On Sun, 8 Dec 2019 at 06:23, James Paige <Bob at hamsterrepublic.com>
>>>> wrote:
>>>>
>>>>> There are 4 eu.cfg files, and all of them look like what comes with
>>>>> the package. Two real ones, and two in the demo/preproc dir.
>>>>>
>>>>> I checked those /usr/local/euphoria-4.1.0-OSX-x64 and
>>>>> /usr/share/euphoria paths and neither of them exist. I assume those are
>>>>> vestiges of whatever system euphoria was built/packaged on.
>>>>>
>>>>> loyalist:~ james$ cat misc/euphoria/bin/eu.cfg
>>>>> [all]
>>>>> -d E64
>>>>> -eudir /usr/local/euphoria-4.1.0-OSX-x64/
>>>>> -i /usr/local/euphoria-4.1.0-OSX-x64/include
>>>>> [translate]
>>>>> -arch ix86_64
>>>>> -gcc
>>>>> -con
>>>>> -com /usr/local/euphoria-4.1.0-OSX-x64
>>>>> -lib-pic /usr/local/euphoria-4.1.0-OSX-x64/bin/euso.a
>>>>> -lib /usr/local/euphoria-4.1.0-OSX-x64/bin/eu.a
>>>>> [bind]
>>>>> -eub /usr/local/euphoria-4.1.0-OSX-x64/bin/eub
>>>>>
>>>>>
>>>>> loyalist:~ james$ cat misc/eu32/bin/eu.cfg
>>>>> [all]
>>>>> -d E32
>>>>> -eudir /usr/share/euphoria
>>>>> -i /usr/share/euphoria/include
>>>>> [translate]
>>>>> -arch ix86
>>>>> -gcc
>>>>> -con
>>>>> -com /usr/share/euphoria
>>>>> -lib-pic /usr/share/euphoria/bin/euso.a
>>>>> -lib /usr/share/euphoria/bin/eu.a
>>>>> [bind]
>>>>> -eub /usr/share/euphoria/bin/eub
>>>>>
>>>>>
>>>>> loyalist:~ james$ cat misc/euphoria/demo/preproc/eu.cfg
>>>>> -p etml:etml.ex
>>>>> -p le,lex:literate.ex
>>>>> -p dex:datesub.ex:-f %m/%d/%Y
>>>>>
>>>>>
>>>>> loyalist:~ james$ cat misc/eu32/demo/preproc/eu.cfg
>>>>> -p etml:etml.ex
>>>>> -p le,lex:literate.ex
>>>>> -p dex:datesub.ex:-f %m/%d/%Y
>>>>>
>>>>>
>>>>> loyalist:~ james$ cat .bash_profile
>>>>> export PATH=$PATH:~/misc/fbc-1.06/bin/
>>>>> export PATH=$PATH:~/misc/euphoria/bin/
>>>>>
>>>>> ##
>>>>> # Your previous /Users/james/.bash_profile file was backed up as /Users/james/.bash_profile.macports-saved_2017-03-01_at_10:57:22
>>>>> ##
>>>>>
>>>>> # MacPorts Installer addition on 2017-03-01_at_10:57:22: adding an appropriate PATH variable for use with MacPorts.
>>>>> export PATH="/opt/local/bin:/opt/local/sbin:$PATH"
>>>>> # Finished adapting your PATH environment variable for use with MacPorts.
>>>>>
>>>>>
>>>>>
>>>>>
>>>>> loyalist:~ james$ ls -l /usr/local
>>>>> total 0
>>>>> drwxr-xr-x  3 root  wheel  102 Feb 14  2017 remotedesktop
>>>>> loyalist:~ james$ ls -l /usr/share/euphoria
>>>>> ls: /usr/share/euphoria: No such file or directory
>>>>>
>>>>>
>>>>> On Sat, Dec 7, 2019 at 11:19 AM James Paige <Bob at hamsterrepublic.com>
>>>>> wrote:
>>>>>
>>>>>> I didn't touch /Users/james/misc/euphoria/ other than executing it's
>>>>>> copy of euc with --version for verification
>>>>>>
>>>>>> I can search for eu.cfg files and see what I can find
>>>>>>
>>>>>> On Sat, Dec 7, 2019, 1:17 AM Ralph Versteegen <teeemcee at gmail.com>
>>>>>> wrote:
>>>>>>
>>>>>>> Well, I'm baffled by this error in the build log:
>>>>>>>
>>>>>>> Compiling hspeak
>>>>>>> Euphoria version 4.1.0
>>>>>>> /Users/james/misc/euphoria/bin/euc -con -gcc hspeak.exw -verbose
>>>>>>> -maxsize 5000 -makefile -build-dir
>>>>>>> /Users/james/src/nightly/ohrrpgce/wip/build/hspeak -eudir
>>>>>>> /Users/james/misc/euphoria/
>>>>>>> Try '--help' for more information.
>>>>>>> option 'eudir' must not occur more than once in the command line.
>>>>>>>
>>>>>>> Just a few days ago, the build log looked like:
>>>>>>>
>>>>>>> Compiling hspeak
>>>>>>> Euphoria version 4.1.0
>>>>>>> euc -con -gcc hspeak.exw -verbose -maxsize 5000 -makefile -build-dir
>>>>>>> /Users/james/src/nightly/ohrrpgce/wip/build/hspeak -eudir
>>>>>>> /Users/james/misc/euphoria/
>>>>>>>
>>>>>>> You didn't make any changes to /Users/james/misc/euphoria/, right?
>>>>>>> Euphoria can also read additional settings, in particular eudir, from a
>>>>>>> config file called eu.cfg. It's not possible that a stray eu.cfg got
>>>>>>> created somewhere?
>>>>>>>
>>>>>>> On Fri, 6 Dec 2019 at 13:45, James Paige <Bob at hamsterrepublic.com>
>>>>>>> wrote:
>>>>>>>
>>>>>>>> Aha! Thank you for finding that.
>>>>>>>>
>>>>>>>> I have installed the euphoria 4.1.0 32 bit to the same
>>>>>>>> /Users/james/misc/eu32/bin/euc location where I had put the older one
>>>>>>>> previosuly
>>>>>>>>
>>>>>>>> On Thu, Dec 5, 2019 at 6:32 PM Ralph Versteegen <teeemcee at gmail.com>
>>>>>>>> wrote:
>>>>>>>>
>>>>>>>>> Yes, I'm saddened to see that the Euphoria devs have done nothing
>>>>>>>>> in the last 4 years to fix the mess that is download links on their
>>>>>>>>> website/wiki. Much of the site still seems to claim that 4.0.5 is the
>>>>>>>>> latest version, which made me wonder whether 4.1.0 was ever officially
>>>>>>>>> released. The 32-bit mac 4.1.0 download link is
>>>>>>>>>
>>>>>>>>> https://sourceforge.net/projects/rapideuphoria/files/Euphoria/4.1.0/euphoria-4.1.0-OSX-ix86.tar.gz/download
>>>>>>>>>
>>>>>>>>> I did find a roadmap for 4.2.0 posted on the forums, so it seems
>>>>>>>>> there is still work happening on Euphoria.
>>>>>>>>>
>>>>>>>>> On Thu, 5 Dec 2019 at 23:38, James Paige <Bob at hamsterrepublic.com>
>>>>>>>>> wrote:
>>>>>>>>>
>>>>>>>>>> Actually, I could not find any Mac 64 but version other than
>>>>>>>>>> 4.1.0, and I could not find any newer 32 bit version than 4.0.4.
>>>>>>>>>>
>>>>>>>>>> If a 32 bit Mac build of 4.1.0 exists on Euphoria's site, I'll
>>>>>>>>>> gladly switch to it :)
>>>>>>>>>>
>>>>>>>>>>
>>>>>>>>>> On Wed, Dec 4, 2019, 11:28 PM Ralph Versteegen <
>>>>>>>>>> teeemcee at gmail.com> wrote:
>>>>>>>>>>
>>>>>>>>>>> I'll try it out.
>>>>>>>>>>> I'm surprised you installed 4.0.4 instead of 4.1.0, though.
>>>>>>>>>>> 4.0.4 will work fine (I still use 4.0.3 myself) but in future I'm thinking
>>>>>>>>>>> of making 4.1.0 a minimum requirement because it adds support for
>>>>>>>>>>> preprocessors which can be used for much simpler 'dot' member access syntax.
>>>>>>>>>>>
>>>>>>>>>>> On Thu, 5 Dec 2019 at 15:03, James Paige <
>>>>>>>>>>> Bob at hamsterrepublic.com> wrote:
>>>>>>>>>>>
>>>>>>>>>>>> Okay! I was able to confirm that euphoria 4.1.0 64 bit was
>>>>>>>>>>>> installed at /Users/james/misc/euphoria/bin/euc
>>>>>>>>>>>> That one is in the path
>>>>>>>>>>>>
>>>>>>>>>>>> I have unpacked euphoria 4.0.4 32 bit at
>>>>>>>>>>>> /Users/james/misc/eu32/bin/euc
>>>>>>>>>>>> It is not in the path.
>>>>>>>>>>>>
>>>>>>>>>>>> Let me know if this works okay!
>>>>>>>>>>>>
>>>>>>>>>>>> ---
>>>>>>>>>>>> James
>>>>>>>>>>>>
>>>>>>>>>>>>
>>>>>>>>>>>> On Tue, Dec 3, 2019 at 9:26 PM Ralph Versteegen <
>>>>>>>>>>>> teeemcee at gmail.com> wrote:
>>>>>>>>>>>>
>>>>>>>>>>>>> Well since the existing 64-bit copy of euc is in the PATH we
>>>>>>>>>>>>> don't need to know where it is. We only need to pass EUC and EUDIR to scons
>>>>>>>>>>>>> for the other (32-bit) build of euphoria, which should not be installed
>>>>>>>>>>>>> system-wide, it should just be unpacked somewhere and *not* in the PATH.
>>>>>>>>>>>>>
>>>>>>>>>>>>> On Wed, 4 Dec 2019 at 03:45, James Paige <
>>>>>>>>>>>>> Bob at hamsterrepublic.com> wrote:
>>>>>>>>>>>>>
>>>>>>>>>>>>>> So for Euphoria on the Mac build VM, we want both 32 and 64
>>>>>>>>>>>>>> bit euc, and we just need to know what path they are located at?
>>>>>>>>>>>>>>
>>>>>>>>>>>>>> Honestly I don't remember anything about how I set up euc
>>>>>>>>>>>>>> there in the first place, so I'll have to find some time for detective work
>>>>>>>>>>>>>>
>>>>>>>>>>>>>> On Tue, Dec 3, 2019, 8:40 AM Ralph Versteegen <
>>>>>>>>>>>>>> teeemcee at gmail.com> wrote:
>>>>>>>>>>>>>>
>>>>>>>>>>>>>>> Well, I did it and I certainly wouldn't have used XCode!
>>>>>>>>>>>>>>> Trying to using a complex IDE that you have no experience with is my idea
>>>>>>>>>>>>>>> of a nightmare.
>>>>>>>>>>>>>>>
>>>>>>>>>>>>>>> I wrote some code to scan PATH for 32/64-bit euc, but I
>>>>>>>>>>>>>>> think I'd rather just hardcode the paths into distrib-mac.sh than add a
>>>>>>>>>>>>>>> bunch more complexity to SConscript which just amounts to a kludge, not a
>>>>>>>>>>>>>>> robust solution. There are already plenty of hardcoded paths and URLs in
>>>>>>>>>>>>>>> the nightly build scripts anyway.
>>>>>>>>>>>>>>>
>>>>>>>>>>>>>>> On Tue, 3 Dec 2019 at 23:45, James Paige <
>>>>>>>>>>>>>>> Bob at hamsterrepublic.com> wrote:
>>>>>>>>>>>>>>>
>>>>>>>>>>>>>>>> I found reports of people saying it couldn't be done
>>>>>>>>>>>>>>>> (static oggenc on Mac that is) and one of somebody explaining that the
>>>>>>>>>>>>>>>> reason it couldn't be done is because of a bug that Apple had "wontfixed"
>>>>>>>>>>>>>>>> years ago. I was assuming they were talking about xcode . I didn't read any
>>>>>>>>>>>>>>>> deeper
>>>>>>>>>>>>>>>>
>>>>>>>>>>>>>>>> I'll try to get 32 bit euphoria installed soon. Not sure if
>>>>>>>>>>>>>>>> it will be today.
>>>>>>>>>>>>>>>>
>>>>>>>>>>>>>>>> ---
>>>>>>>>>>>>>>>> James
>>>>>>>>>>>>>>>>
>>>>>>>>>>>>>>>>
>>>>>>>>>>>>>>>> On Tue, Dec 3, 2019, 3:51 AM Ralph Versteegen <
>>>>>>>>>>>>>>>> teeemcee at gmail.com> wrote:
>>>>>>>>>>>>>>>>
>>>>>>>>>>>>>>>>> You found reports of people failing to build a statically
>>>>>>>>>>>>>>>>> linked oggenc on Mac? I think I probably did it using macports.
>>>>>>>>>>>>>>>>> I'm also reminded that I was interested in setting up a
>>>>>>>>>>>>>>>>> cross-compiling toolchain to compile for Mac. I might still try it.
>>>>>>>>>>>>>>>>>
>>>>>>>>>>>>>>>>> But if we don't have oggenc, then that is what we'll have
>>>>>>>>>>>>>>>>> to do.
>>>>>>>>>>>>>>>>>
>>>>>>>>>>>>>>>>> Could you also please install a 32-bit Euphoria?
>>>>>>>>>>>>>>>>>
>>>>>>>>>>>>>>>>> On Mon, 2 Dec 2019 at 23:45, James Paige <
>>>>>>>>>>>>>>>>> Bob at hamsterrepublic.com> wrote:
>>>>>>>>>>>>>>>>>
>>>>>>>>>>>>>>>>>> Hmmm... Googled about that a bit...
>>>>>>>>>>>>>>>>>>
>>>>>>>>>>>>>>>>>> Maybe on Mac, if oggenc is not detected in the PATH, we
>>>>>>>>>>>>>>>>>> link to a wiki page about importing sound on Mac.
>>>>>>>>>>>>>>>>>>
>>>>>>>>>>>>>>>>>> It could suggest installing Audacity, and link to a Mac
>>>>>>>>>>>>>>>>>> version of it. So people can just save .ogg files from there.
>>>>>>>>>>>>>>>>>>
>>>>>>>>>>>>>>>>>> It could also describe how to install oggenc with
>>>>>>>>>>>>>>>>>> macports or brew if the user wants to go that route.
>>>>>>>>>>>>>>>>>>
>>>>>>>>>>>>>>>>>> Actually figuring out how to build a staticly linked
>>>>>>>>>>>>>>>>>> command line oggenc where so many others have failed is over my head, and
>>>>>>>>>>>>>>>>>> outside the scope of what I want to attempt.
>>>>>>>>>>>>>>>>>>
>>>>>>>>>>>>>>>>>> On Sun, Dec 1, 2019, 10:44 PM Ralph Versteegen <
>>>>>>>>>>>>>>>>>> teeemcee at gmail.com> wrote:
>>>>>>>>>>>>>>>>>>
>>>>>>>>>>>>>>>>>>> OK, great. However I don't have any solution to the
>>>>>>>>>>>>>>>>>>> madplay/oggenc problem. Either you will have to solve it, or I'll have to
>>>>>>>>>>>>>>>>>>> set up a hackintosh VM (which I probably should do anyway), or we simply
>>>>>>>>>>>>>>>>>>> need to disable wav import in the mac port. (We could allow importing mp3s
>>>>>>>>>>>>>>>>>>> again, that's another topic of discussion)
>>>>>>>>>>>>>>>>>>>
>>>>>>>>>>>>>>>>>>> On Mon, 2 Dec 2019 at 05:59, James Paige <
>>>>>>>>>>>>>>>>>>> Bob at hamsterrepublic.com> wrote:
>>>>>>>>>>>>>>>>>>>
>>>>>>>>>>>>>>>>>>>> This all sounds good to me!
>>>>>>>>>>>>>>>>>>>>
>>>>>>>>>>>>>>>>>>>> I have installed all four of those frameworks at
>>>>>>>>>>>>>>>>>>>> /Library/Frameworks/ on the nightly build mac vm
>>>>>>>>>>>>>>>>>>>>
>>>>>>>>>>>>>>>>>>>> On Sat, Nov 30, 2019 at 9:10 PM Ralph Versteegen <
>>>>>>>>>>>>>>>>>>>> teeemcee at gmail.com> wrote:
>>>>>>>>>>>>>>>>>>>>
>>>>>>>>>>>>>>>>>>>>> James, could you please install the following on the
>>>>>>>>>>>>>>>>>>>>> Mac nightly build machine (in either system or user Frameworks dir)?
>>>>>>>>>>>>>>>>>>>>>
>>>>>>>>>>>>>>>>>>>>> https://www.libsdl.org/projects/SDL_mixer/release/SDL_mixer-1.2.12.dmg
>>>>>>>>>>>>>>>>>>>>>
>>>>>>>>>>>>>>>>>>>>> https://www.libsdl.org/projects/SDL_mixer/release/SDL2_mixer-2.0.4.dmg
>>>>>>>>>>>>>>>>>>>>> https://www.libsdl.org/release/SDL-1.2.15.dmg
>>>>>>>>>>>>>>>>>>>>> https://www.libsdl.org/release/SDL2-2.0.10.dmg
>>>>>>>>>>>>>>>>>>>>>
>>>>>>>>>>>>>>>>>>>>> I think you already should have at least the
>>>>>>>>>>>>>>>>>>>>> SDL.framework and SDL_mixer.framework, but just double-checking. Latest
>>>>>>>>>>>>>>>>>>>>> versions of both were released 2013-08-17!
>>>>>>>>>>>>>>>>>>>>>
>>>>>>>>>>>>>>>>>>>>> (Those SDL/SDL_mixer 1.2 frameworks have been built as
>>>>>>>>>>>>>>>>>>>>> fat binaries, and target OS 10.5+ while we target OS 10.4+, so I guess we
>>>>>>>>>>>>>>>>>>>>> will continue to package 32-bit .apps with the wip/mac/frameworks.tar.gz
>>>>>>>>>>>>>>>>>>>>> builds we already have. A alternative build of SDL.framework for OS 10.4+
>>>>>>>>>>>>>>>>>>>>> is available but they didn't make one available for SDL_mixer.framework)
>>>>>>>>>>>>>>>>>>>>>
>>>>>>>>>>>>>>>>>>>>> I will blindly modify the build scripts to package an
>>>>>>>>>>>>>>>>>>>>> 64-bit-only gfx_sdl .app, and ask users to test whether it actually works,
>>>>>>>>>>>>>>>>>>>>> because I can't. And also an experimental 64-bit gfx_sdl2 build, though I
>>>>>>>>>>>>>>>>>>>>> think that shouldn't become the default until after Fufluns.
>>>>>>>>>>>>>>>>>>>>>
>>>>>>>>>>>>>>>>>>>>> As I said before, I think a good solution is to have
>>>>>>>>>>>>>>>>>>>>> two different Mac builds:
>>>>>>>>>>>>>>>>>>>>> -32 bit SDL 1.2 for OS 10.4+
>>>>>>>>>>>>>>>>>>>>> -64 bit SDL 2 for OS 10.6+
>>>>>>>>>>>>>>>>>>>>> We could then add two different options to the
>>>>>>>>>>>>>>>>>>>>> Distribute Game menu.
>>>>>>>>>>>>>>>>>>>>>
>>>>>>>>>>>>>>>>>>>>> However, we could also create fat binary 32+64-bit
>>>>>>>>>>>>>>>>>>>>> .apps, which are twice the size (OHRRPGCE-Game.app is currently 1.6MB
>>>>>>>>>>>>>>>>>>>>> zipped).
>>>>>>>>>>>>>>>>>>>>> I guess that we could even package 32-bit gfx_sdl and
>>>>>>>>>>>>>>>>>>>>> 64-bit gfx_sdl2 builds into a single .app.
>>>>>>>>>>>>>>>>>>>>> However I think it will be a pain to set up and the
>>>>>>>>>>>>>>>>>>>>> number of people using 32-bit Macs is low.
>>>>>>>>>>>>>>>>>>>>> We have to make similar decisions about SDL 2 on
>>>>>>>>>>>>>>>>>>>>> Windows: it only supports Win XP+.
>>>>>>>>>>>>>>>>>>>>> _______________________________________________
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>>>>>>>>>>>>>>>>>>>>>
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>>>>>>>>>>>>>>>>>>>>>
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