[Ohrrpgce] Nightly build frequency?

James Paige Bob at hamsterrepublic.com
Sat Jul 1 21:11:26 PDT 2017


On Sat, Jul 1, 2017 at 9:00 PM, Ralph Versteegen <teeemcee at gmail.com> wrote:

> The scripts attempt to create and upload the x86 .deb file, and the build
> log shows errors about it not working, due to fakeroot, so it's not
> disabled intentionally.
>
>
Then I misremembered :)


> I should try installing the Callipygous+1 .deb on my ubuntu netbook.
>
> 64-bit multilib? Do you mean fixing the 32 bit .deb files to work on a
> multilib machine? Or fixing the scripts to support building 64 bit .debs?
>
>
Oh, I meant 64-bit ohrrpgce binaries in a 64-bit deb, but it will still
need to declare g++-multilib as a dependency, because hspeak is still 32
bit.


>
> On 2 July 2017 at 15:36, James Paige <Bob at hamsterrepublic.com> wrote:
>
>> I might be misremembering, but I think I may have intentionally disabled
>> the deb nightlies. I don't think they were actually installable on most
>> Debian/Ubuntu boxes
>>
>> I heard one to many story of "I tried the .deb packages and they didn't
>> work, so now I am using wine"
>>
>> Once I have found time to update the packages for 64-bit multilib
>> Debian/Ubuntu then I'll get them back int the nightly builds.
>>
>> I also need to give the same attention to the .deb files exported from
>> the "Distribute Game" menu.
>>
>>
>>
>>
>> On Sat, Jul 1, 2017 at 8:24 PM, Ralph Versteegen <teeemcee at gmail.com>
>> wrote:
>>
>>> Related: I noticed that the nightly .deb file isn't built. The nightly
>>> build logs has the error "fakeroot not found". fakeroot is called from
>>> linux/ohr_debian.py. (I guess it could just not use fakeroot if it's not
>>> installed. Actually, I should change 'scons install' to use fakeroot when
>>> 'destdir' is set...)
>>>
>>> On 2 July 2017 at 03:38, Ralph Versteegen <teeemcee at gmail.com> wrote:
>>>
>>>> OK. I'll try to remember to fix the mentions on the wiki about Windows
>>>> builds being more frequent.
>>>> Android nightly builds are a possible first step towards a system for
>>>> packaging .apk files! Would still be quite a lot of work.
>>>>
>>>>
>>>> On 2 July 2017 at 03:32, James Paige <Bob at hamsterrepublic.com> wrote:
>>>>
>>>>> Right now they are all run once a night.
>>>>>
>>>>> I am *so* close to having the Android nightly build working. I think
>>>>> it just needs a one-line typo fix, just didn't have time to get to it
>>>>> yesterday
>>>>>
>>>>> On Saturday, July 1, 2017, Ralph Versteegen <teeemcee at gmail.com>
>>>>> wrote:
>>>>>
>>>>>> How often are nightly builds built now? Are they all the same?
>>>>>>
>>>>>
>>>>> _______________________________________________
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>>>>>
>>>>>
>>>>
>>>
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>>
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>
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