[Ohrrpgce] "Follow walls stop for others" doesn't always stop

Ralph Versteegen teeemcee at gmail.com
Wed Aug 30 11:21:55 PDT 2017

"Follow walls stop for others" has behaviour I don't understand: sometimes
it stops when it encounters an NPC/hero, and sometimes it doesn't.

In the following example the NPC is set to "Follow walls (R) stop for
others" (I edited that NPC in test.rpg to set "Ignore Passmap: NO")

Is this a bug?

Also, I notice that if you have a pushable NPC and you attempt to push it
but it can't move, either because there's a wall on the other side or its
speed is zero, then it momentarily becomes passable to other NPCs anyway.

This gif demonstrates that (it might be a little hard to see that I push on
the blue NPC, but the effect is obvious)

This is clearly a bug, but I guess it's also potentially a feature. I
wonder if anyone relies on that one. It is consistent with the way pushing
NPCs causes them to pass through other NPCs in other cases. I think that in
general people don't want crazy NPCs-passing-through-each-other hijinks.
Maybe we could add an option for it*.

*I feel bad even suggesting this, because I know I don't care enough to
actually spend time on it
-------------- next part --------------
An HTML attachment was scrubbed...
URL: <http://lists.motherhamster.org/pipermail/ohrrpgce-motherhamster.org/attachments/20170831/f200b6c3/attachment-0001.html>
-------------- next part --------------
A non-text attachment was scrubbed...
Name: follow_walls_pushable.gif
Type: image/gif
Size: 10955 bytes
Desc: not available
URL: <http://lists.motherhamster.org/pipermail/ohrrpgce-motherhamster.org/attachments/20170831/f200b6c3/attachment-0002.gif>
-------------- next part --------------
A non-text attachment was scrubbed...
Name: nostop.gif
Type: image/gif
Size: 6439 bytes
Desc: not available
URL: <http://lists.motherhamster.org/pipermail/ohrrpgce-motherhamster.org/attachments/20170831/f200b6c3/attachment-0003.gif>

More information about the Ohrrpgce mailing list