[Ohrrpgce] [ohrrpgce:bugs] #2013 Pre-Beelzebufo games expected backdrops to appear above the sprite layer

TeeEmCee teeemcee at users.sf.net
Sun Mar 20 02:23:34 PDT 2016


- **summary**: Slice layering problem in "Karate Fight" --> Pre-Beelzebufo games expected backdrops to appear above the sprite layer
- **status**: open --> closed
- **Operating System**: Windows (please specify version) --> All/Unknown
- **Comment**:

Fixed in r7841. No fixbit needed.



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** [bugs:#2013] Pre-Beelzebufo games expected backdrops to appear above the sprite layer**

**Status:** closed
**Milestone:** OHRRPGCE
**Created:** Tue Aug 18, 2015 06:25 PM UTC by Bob the Hamster
**Last Updated:** Sat Mar 19, 2016 01:46 PM UTC
**Owner:** nobody


In Karate FIght by Gizmog (http://www.slimesalad.com/forum/viewgame.php?t=5250) there is a slice layering bug on the game-over screen which first appeared in revision 5437

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r5437 | teeemcee | 2012-11-20 05:25:21 -0800 (Tue, 20 Nov 2012) | 6 lines

Start drawing the root slice; added SliceTable.Backdrop slice

Several things such as textboxes are still not drawn using the slice tree, but
they can be added later.

Renamed drawsay to update_textbox and correctbackdrop to update_backdrop_slice

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