[Ohrrpgce] SVN: james/12685 Fix "Jump" (and the other new hiding attacks) to properly prevent target

Ralph Versteegen teeemcee at gmail.com
Sat Jan 15 20:51:25 PST 2022


It took me some code inspection to work out that this is bug 1120
https://github.com/ohrrpgce/ohrrpgce/issues/1120 "Heroes which have
jumped/in midair count as dead for targetting" (which I renamed to
something more generic before realising it's fixed). So it affects only
attacks that can hit dead targets (which are always heroes), not attacks by
heroes.

Previously, attacks which can target all combatants or all heroes
(especially spread attacks) could also hit jumped targets, not anymore
after this fix. That seems like a big change; I suggest we add a back
compat bit. Also, I think we really need some target classes for hitting
hidden targets. We could also change the description of some of the
existing ones to say that they can hit hidden targets, e.g. "All including
dead & hidden", which I did last time I realised the names were inaccurate.

On Sun, 16 Jan 2022 at 04:15, <subversion at hamsterrepublic.com> wrote:

> james
> 2022-01-15 07:15:38 -0800 (Sat, 15 Jan 2022)
> 96
> Fix "Jump" (and the other new hiding attacks) to properly prevent
> targetting when used by heroes
> ---
> U   wip/bmodsubs.bas
> U   wip/whatsnew.txt
>
> _______________________________________________
> Ohrrpgce mailing list
> ohrrpgce at lists.motherhamster.org
> http://lists.motherhamster.org/listinfo.cgi/ohrrpgce-motherhamster.org
>
-------------- next part --------------
An HTML attachment was scrubbed...
URL: <http://lists.motherhamster.org/pipermail/ohrrpgce-motherhamster.org/attachments/20220116/65f7da98/attachment-0001.html>


More information about the Ohrrpgce mailing list