[Ohrrpgce] SVN: teeemcee/11599 When importing scripts, always try to keep IDs unchanged, not just when
subversion at HamsterRepublic.com
subversion at HamsterRepublic.com
Sun Feb 9 22:29:30 PST 2020
teeemcee
2020-02-09 22:29:30 -0800 (Sun, 09 Feb 2020)
264
When importing scripts, always try to keep IDs unchanged, not just when live-previewing
Previously, if you stored a script ID a saved game it could become invalid
when you recompile scripts.
Not sure why I didn't unconditionally call "hspeak --reuse-ids" before.
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U wip/scriptedit.bas
U wip/whatsnew.txt
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