[Ohrrpgce] [ohrrpgce/ohrrpgce] Counter-attack implementation (#159)

Ralph Versteegen notifications at github.com
Sat Aug 22 09:28:58 PDT 2020


Enemy and hero counter attacks in Zenzizenzic (2011) and Fufluns (2020). You can make the counter attack rate depend on a stat pretty easily using an attack chain. Having a stat with builtin effect of changing counter attack rate doesn't seem very desirable to me.

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