[Ohrrpgce] OHRRPGCE Windows nightly build (vampirecell)

James Paige Bob at hamsterrepublic.com
Thu Apr 16 03:23:15 PDT 2020


Noticed this bit near the top of the windows nightly build output:

"""
scons: Building targets ...
scons: *** Do not know how to make File target `hspeak'
(C:\nightly\ohrrpgce\hspeak).  Stop.
scons: building terminated because of errors.
"""

On Thu, Apr 16, 2020, 1:27 AM <cron at rpg.hamsterrepublic.com> wrote:

> Searching for support programs...
> Updating '.':
> U    IMPORTANT-nightly.txt
> U    allmodex.bas
> U    common.rbas
> U    docs\plotdict.xml
> U    docs\htmlplot.xsl
> U    plotscr.hsd
> U    whatsnew.txt
> U    const.bi
> U    scriptcommands.bas
> U    scriptcommands.bi
> U    testgame\autotest.hss
> U    testgame\autotest.rpg
> Updated to revision 11740.
> scons: Reading SConscript files ...
> Using target: win32  arch: x86  gcc: C:\MinGW\bin\gcc.EXE  cc:
> C:\MinGW\bin\gcc.EXE  gcctarget: mingw32  gccversion: 530  fbcversion: 1050
> scons: done reading SConscript files.
> scons: Building targets ...
> scons: *** Do not know how to make File target `hspeak'
> (C:\nightly\ohrrpgce\hspeak).  Stop.
> scons: building terminated because of errors.
> scons: Reading SConscript files ...
> Using target: win32  arch: x86  gcc: C:\MinGW\bin\gcc.EXE  cc:
> C:\MinGW\bin\gcc.EXE  gcctarget: mingw32  gccversion: 530  fbcversion: 1050
> scons: done reading SConscript files.
> scons: Building targets ...
> fbc -c build\bmod.rbas.bas -o build\bmod.rbas.o -mt -g -O 2 -target win32
> -arch 686 -gen gcc -Wc
> -fno-omit-frame-pointer,-Wno-maybe-uninitialized,-Wno-array-bounds,-Wno-missing-braces
> -s gui -d IS_GAME -m game
> fbc -c build\menustuf.rbas.bas -o build\menustuf.rbas.o -mt -g -O 2
> -target win32 -arch 686 -gen gcc -Wc
> -fno-omit-frame-pointer,-Wno-maybe-uninitialized,-Wno-array-bounds,-Wno-missing-braces
> -s gui -d IS_GAME -m game
> fbc -c build\moresubs.rbas.bas -o build\moresubs.rbas.o -mt -g -O 2
> -target win32 -arch 686 -gen gcc -Wc
> -fno-omit-frame-pointer,-Wno-maybe-uninitialized,-Wno-array-bounds,-Wno-missing-braces
> -s gui -d IS_GAME -m game
> Generating ver.txt
> fbc -c build\savegame.rbas.bas -o build\savegame.rbas.o -mt -g -O 2
> -target win32 -arch 686 -gen gcc -Wc
> -fno-omit-frame-pointer,-Wno-maybe-uninitialized,-Wno-array-bounds,-Wno-missing-braces
> -s gui -d IS_GAME -m game
> fbc -c build\purchase.rbas.bas -o build\purchase.rbas.o -mt -g -O 2
> -target win32 -arch 686 -gen gcc -Wc
> -fno-omit-frame-pointer,-Wno-maybe-uninitialized,-Wno-array-bounds,-Wno-missing-braces
> -s gui -d IS_GAME -m game
> reloadbasic\reloadbasic.py --careful common.rbas -o build\common.rbas.bas
> fbc -c build\common.rbas.bas -o build\game-common.rbas.o -mt -g -O 2
> -target win32 -arch 686 -gen gcc -Wc
> -fno-omit-frame-pointer,-Wno-maybe-uninitialized,-Wno-array-bounds,-Wno-missing-braces
> -s gui -d IS_GAME -m game
> fbc -c build\loading.rbas.bas -o build\game-loading.rbas.o -mt -g -O 2
> -target win32 -arch 686 -gen gcc -Wc
> -fno-omit-frame-pointer,-Wno-maybe-uninitialized,-Wno-array-bounds,-Wno-missing-braces
> -s gui -d IS_GAME -m game
> fbc -c os_windows.bas -o build\os_windows.o -mt -g -O 2 -target win32
> -arch 686 -gen gcc -Wc
> -fno-omit-frame-pointer,-Wno-maybe-uninitialized,-Wno-array-bounds,-Wno-missing-braces
> fbc -c lib\win98_compat.bas -o build\lib\win98_compat.o -mt -g -O 2
> -target win32 -arch 686 -gen gcc -Wc
> -fno-omit-frame-pointer,-Wno-maybe-uninitialized,-Wno-array-bounds,-Wno-missing-braces
> fbc -c util.bas -o build\util.o -mt -g -O 2 -target win32 -arch 686 -gen
> gcc -Wc
> -fno-omit-frame-pointer,-Wno-maybe-uninitialized,-Wno-array-bounds,-Wno-missing-braces
> fbc -c lumpfile.bas -o build\lumpfile.o -mt -g -O 2 -target win32 -arch
> 686 -gen gcc -Wc
> -fno-omit-frame-pointer,-Wno-maybe-uninitialized,-Wno-array-bounds,-Wno-missing-braces
> fbc -c vector.bas -o build\vector.o -mt -g -O 2 -target win32 -arch 686
> -gen gcc -Wc
> -fno-omit-frame-pointer,-Wno-maybe-uninitialized,-Wno-array-bounds,-Wno-missing-braces
> fbc -c game.bas -o build\game.o -mt -g -O 2 -target win32 -arch 686 -gen
> gcc -Wc
> -fno-omit-frame-pointer,-Wno-maybe-uninitialized,-Wno-array-bounds,-Wno-missing-braces
> -s gui -d IS_GAME -m game
> fbc -c bmodsubs.bas -o build\bmodsubs.o -mt -g -O 2 -target win32 -arch
> 686 -gen gcc -Wc
> -fno-omit-frame-pointer,-Wno-maybe-uninitialized,-Wno-array-bounds,-Wno-missing-braces
> -s gui -d IS_GAME -m game
> fbc -c scriptcommands.bas -o build\scriptcommands.o -mt -g -O 2 -target
> win32 -arch 686 -gen gcc -Wc
> -fno-omit-frame-pointer,-Wno-maybe-uninitialized,-Wno-array-bounds,-Wno-missing-braces
> -s gui -d IS_GAME -m game
> fbc -c yetmore2.bas -o build\yetmore2.o -mt -g -O 2 -target win32 -arch
> 686 -gen gcc -Wc
> -fno-omit-frame-pointer,-Wno-maybe-uninitialized,-Wno-array-bounds,-Wno-missing-braces
> -s gui -d IS_GAME -m game
> fbc -c walkabouts.bas -o build\walkabouts.o -mt -g -O 2 -target win32
> -arch 686 -gen gcc -Wc
> -fno-omit-frame-pointer,-Wno-maybe-uninitialized,-Wno-array-bounds,-Wno-missing-braces
> -s gui -d IS_GAME -m game
> fbc -c scripting.bas -o build\scripting.o -mt -g -O 2 -target win32 -arch
> 686 -gen gcc -Wc
> -fno-omit-frame-pointer,-Wno-maybe-uninitialized,-Wno-array-bounds,-Wno-missing-braces
> -s gui -d IS_GAME -m game
> fbc -c oldhsinterpreter.bas -o build\oldhsinterpreter.o -mt -g -O 2
> -target win32 -arch 686 -gen gcc -Wc
> -fno-omit-frame-pointer,-Wno-maybe-uninitialized,-Wno-array-bounds,-Wno-missing-braces
> -s gui -d IS_GAME -m game
> fbc -c pathfinding.bas -o build\pathfinding.o -mt -g -O 2 -target win32
> -arch 686 -gen gcc -Wc
> -fno-omit-frame-pointer,-Wno-maybe-uninitialized,-Wno-array-bounds,-Wno-missing-braces
> -s gui -d IS_GAME -m game
> fbc -c gfx_sdl.bas -o build\game-gfx_sdl.o -mt -g -O 2 -target win32 -arch
> 686 -gen gcc -Wc
> -fno-omit-frame-pointer,-Wno-maybe-uninitialized,-Wno-array-bounds,-Wno-missing-braces
> -s gui -d IS_GAME -m game
> fbc -c gfx_fb.bas -o build\game-gfx_fb.o -mt -g -O 2 -target win32 -arch
> 686 -gen gcc -Wc
> -fno-omit-frame-pointer,-Wno-maybe-uninitialized,-Wno-array-bounds,-Wno-missing-braces
> -s gui -d IS_GAME -m game
> fbc -c music_sdl.bas -o build\game-music_sdl.o -mt -g -O 2 -target win32
> -arch 686 -gen gcc -Wc
> -fno-omit-frame-pointer,-Wno-maybe-uninitialized,-Wno-array-bounds,-Wno-missing-braces
> -s gui -d IS_GAME -m game
> fbc -c sdl_lumprwops.bas -o build\game-sdl_lumprwops.o -mt -g -O 2 -target
> win32 -arch 686 -gen gcc -Wc
> -fno-omit-frame-pointer,-Wno-maybe-uninitialized,-Wno-array-bounds,-Wno-missing-braces
> -s gui -d IS_GAME -m game
> fbc -c allmodex.bas -o build\game-allmodex.o -mt -g -O 2 -target win32
> -arch 686 -gen gcc -Wc
> -fno-omit-frame-pointer,-Wno-maybe-uninitialized,-Wno-array-bounds,-Wno-missing-braces
> -s gui -d IS_GAME -m game
> fbc -c audiofile.bas -o build\game-audiofile.o -mt -g -O 2 -target win32
> -arch 686 -gen gcc -Wc
> -fno-omit-frame-pointer,-Wno-maybe-uninitialized,-Wno-array-bounds,-Wno-missing-braces
> -s gui -d IS_GAME -m game
> fbc -c backends.bas -o build\game-backends.o -mt -g -O 2 -target win32
> -arch 686 -gen gcc -Wc
> -fno-omit-frame-pointer,-Wno-maybe-uninitialized,-Wno-array-bounds,-Wno-missing-braces
> -s gui -d IS_GAME -m game
> fbc -c misc.bas -o build\game-misc.o -mt -g -O 2 -target win32 -arch 686
> -gen gcc -Wc
> -fno-omit-frame-pointer,-Wno-maybe-uninitialized,-Wno-array-bounds,-Wno-missing-braces
> -s gui -d IS_GAME -m game
> fbc -c bam2mid.bas -o build\game-bam2mid.o -mt -g -O 2 -target win32 -arch
> 686 -gen gcc -Wc
> -fno-omit-frame-pointer,-Wno-maybe-uninitialized,-Wno-array-bounds,-Wno-missing-braces
> -s gui -d IS_GAME -m game
> fbc -c common_menus.bas -o build\game-common_menus.o -mt -g -O 2 -target
> win32 -arch 686 -gen gcc -Wc
> -fno-omit-frame-pointer,-Wno-maybe-uninitialized,-Wno-array-bounds,-Wno-missing-braces
> -s gui -d IS_GAME -m game
> fbc -c bcommon.bas -o build\game-bcommon.o -mt -g -O 2 -target win32 -arch
> 686 -gen gcc -Wc
> -fno-omit-frame-pointer,-Wno-maybe-uninitialized,-Wno-array-bounds,-Wno-missing-braces
> -s gui -d IS_GAME -m game
> fbc -c menus.bas -o build\game-menus.o -mt -g -O 2 -target win32 -arch 686
> -gen gcc -Wc
> -fno-omit-frame-pointer,-Wno-maybe-uninitialized,-Wno-array-bounds,-Wno-missing-braces
> -s gui -d IS_GAME -m game
> fbc -c browse.bas -o build\game-browse.o -mt -g -O 2 -target win32 -arch
> 686 -gen gcc -Wc
> -fno-omit-frame-pointer,-Wno-maybe-uninitialized,-Wno-array-bounds,-Wno-missing-braces
> -s gui -d IS_GAME -m game
> fbc -c reload.bas -o build\game-reload.o -mt -g -O 2 -target win32 -arch
> 686 -gen gcc -Wc
> -fno-omit-frame-pointer,-Wno-maybe-uninitialized,-Wno-array-bounds,-Wno-missing-braces
> -s gui -d IS_GAME -m game
> fbc -c reloadext.bas -o build\game-reloadext.o -mt -g -O 2 -target win32
> -arch 686 -gen gcc -Wc
> -fno-omit-frame-pointer,-Wno-maybe-uninitialized,-Wno-array-bounds,-Wno-missing-braces
> -s gui -d IS_GAME -m game
> fbc -c sliceedit.bas -o build\game-sliceedit.o -mt -g -O 2 -target win32
> -arch 686 -gen gcc -Wc
> -fno-omit-frame-pointer,-Wno-maybe-uninitialized,-Wno-array-bounds,-Wno-missing-braces
> -s gui -d IS_GAME -m game
> fbc -c slices.bas -o build\game-slices.o -mt -g -O 2 -target win32 -arch
> 686 -gen gcc -Wc
> -fno-omit-frame-pointer,-Wno-maybe-uninitialized,-Wno-array-bounds,-Wno-missing-braces
> -s gui -d IS_GAME -m game
> fbc -c plankmenu.bas -o build\game-plankmenu.o -mt -g -O 2 -target win32
> -arch 686 -gen gcc -Wc
> -fno-omit-frame-pointer,-Wno-maybe-uninitialized,-Wno-array-bounds,-Wno-missing-braces
> -s gui -d IS_GAME -m game
> fbc -c thingbrowser.bas -o build\game-thingbrowser.o -mt -g -O 2 -target
> win32 -arch 686 -gen gcc -Wc
> -fno-omit-frame-pointer,-Wno-maybe-uninitialized,-Wno-array-bounds,-Wno-missing-braces
> -s gui -d IS_GAME -m game
> C:\MinGW\bin\g++.EXE -Wall -g -fno-omit-frame-pointer -O3
> -DFBCVERSION=1050 -m32 -mpreferred-stack-boundary=2 -mno-sse --std=c++0x
> -Wno-non-virtual-dtor -o game.exe build\bmod.rbas.o build\menustuf.rbas.o
> build\moresubs.rbas.o build\savegame.rbas.o build\purchase.rbas.o
> build\game-common.rbas.o build\game-loading.rbas.o build\os_sockets.o
> build\os_windows.o build\os_windows2.o build\lib\win98_compat.o
> build\lib\msvcrt_compat.o build\gfx_common\win_error.o build\util.o
> build\blit.o build\base64.o build\unicode.o build\array.o build\miscc.o
> build\fb\error.o build\lib\sha1.o build\lib\lodepng.o
> build\lib\lodepng_gzip.o build\filelayer.o build\lumpfile.o build\vector.o
> build\lib\SDL\SDL_windowsclipboard.o build\gfx_common\ohrstring.o
> build\rotozoom.o build\surface.o build\lib\gif.o build\lib\jo_jpeg.o
> build\lib\ujpeg.o build\game.o build\bmodsubs.o build\scriptcommands.o
> build\yetmore2.o build\walkabouts.o build\scripting.o
> build\oldhsinterpreter.o build\pathfinding.o build\game-gfx_sdl.
>  o build\game-gfx_fb.o build\game-music_sdl.o build\game-sdl_lumprwops.o
> build\game-allmodex.o build\game-audiofile.o build\game-backends.o
> build\game-misc.o build\game-bam2mid.o build\game-common_menus.o
> build\game-bcommon.o build\game-menus.o build\game-browse.o
> build\game-reload.o build\game-reloadext.o build\game-sliceedit.o
> build\game-slices.o build\game-plankmenu.o build\game-thingbrowser.o
> build\gicon.o "-Wl,-(" -O2 -Wl,--gc-sections -Wl,--add-needed
> -Wl,-LC:\MinGW\bin\..\lib\freebasic\win32
> C:\MinGW\bin\..\lib\freebasic\win32\fbrt0.o -lfbmt -static-libgcc
> -static-libstdc++ -Wl, at win32/ld_opt_hack.txt -lgdi32
> -Wl,--subsystem,windows -Lwin32 -lwinmm -lole32 -lgdi32 -lshell32
> -ladvapi32 -lwsock32 -lSDL -lfbgfxmt -lSDL -lSDL_mixer -lfbgfxmt "-Wl,-)"
> support\cv2pdb game.exe game.exe win32/game.pdb || exit /b 0
> fbc -c build\customsubs.rbas.bas -o build\customsubs.rbas.o -mt -g -O 2
> -target win32 -arch 686 -gen gcc -Wc
> -fno-omit-frame-pointer,-Wno-maybe-uninitialized,-Wno-array-bounds,-Wno-missing-braces
> -s gui -d IS_CUSTOM -m custom
> fbc -c build\heroedit.rbas.bas -o build\heroedit.rbas.o -mt -g -O 2
> -target win32 -arch 686 -gen gcc -Wc
> -fno-omit-frame-pointer,-Wno-maybe-uninitialized,-Wno-array-bounds,-Wno-missing-braces
> -s gui -d IS_CUSTOM -m custom
> fbc -c build\common.rbas.bas -o build\edit-common.rbas.o -mt -g -O 2
> -target win32 -arch 686 -gen gcc -Wc
> -fno-omit-frame-pointer,-Wno-maybe-uninitialized,-Wno-array-bounds,-Wno-missing-braces
> -s gui -d IS_CUSTOM -m custom
> fbc -c build\loading.rbas.bas -o build\edit-loading.rbas.o -mt -g -O 2
> -target win32 -arch 686 -gen gcc -Wc
> -fno-omit-frame-pointer,-Wno-maybe-uninitialized,-Wno-array-bounds,-Wno-missing-braces
> -s gui -d IS_CUSTOM -m custom
> fbc -c custom.bas -o build\custom.o -mt -g -O 2 -target win32 -arch 686
> -gen gcc -Wc
> -fno-omit-frame-pointer,-Wno-maybe-uninitialized,-Wno-array-bounds,-Wno-missing-braces
> -s gui -d IS_CUSTOM -m custom
> fbc -c specialslices.bas -o build\specialslices.o -mt -g -O 2 -target
> win32 -arch 686 -gen gcc -Wc
> -fno-omit-frame-pointer,-Wno-maybe-uninitialized,-Wno-array-bounds,-Wno-missing-braces
> -s gui -d IS_CUSTOM -m custom
> fbc -c drawing.bas -o build\drawing.o -mt -g -O 2 -target win32 -arch 686
> -gen gcc -Wc
> -fno-omit-frame-pointer,-Wno-maybe-uninitialized,-Wno-array-bounds,-Wno-missing-braces
> -s gui -d IS_CUSTOM -m custom
> fbc -c textboxedit.bas -o build\textboxedit.o -mt -g -O 2 -target win32
> -arch 686 -gen gcc -Wc
> -fno-omit-frame-pointer,-Wno-maybe-uninitialized,-Wno-array-bounds,-Wno-missing-braces
> -s gui -d IS_CUSTOM -m custom
> fbc -c scriptedit.bas -o build\scriptedit.o -mt -g -O 2 -target win32
> -arch 686 -gen gcc -Wc
> -fno-omit-frame-pointer,-Wno-maybe-uninitialized,-Wno-array-bounds,-Wno-missing-braces
> -s gui -d IS_CUSTOM -m custom
> fbc -c subs4.bas -o build\subs4.o -mt -g -O 2 -target win32 -arch 686 -gen
> gcc -Wc
> -fno-omit-frame-pointer,-Wno-maybe-uninitialized,-Wno-array-bounds,-Wno-missing-braces
> -s gui -d IS_CUSTOM -m custom
> fbc -c mapsubs.bas -o build\mapsubs.o -mt -g -O 2 -target win32 -arch 686
> -gen gcc -Wc
> -fno-omit-frame-pointer,-Wno-maybe-uninitialized,-Wno-array-bounds,-Wno-missing-braces
> -s gui -d IS_CUSTOM -m custom
> fbc -c attackedit.bas -o build\attackedit.o -mt -g -O 2 -target win32
> -arch 686 -gen gcc -Wc
> -fno-omit-frame-pointer,-Wno-maybe-uninitialized,-Wno-array-bounds,-Wno-missing-braces
> -s gui -d IS_CUSTOM -m custom
> fbc -c audioedit.bas -o build\audioedit.o -mt -g -O 2 -target win32 -arch
> 686 -gen gcc -Wc
> -fno-omit-frame-pointer,-Wno-maybe-uninitialized,-Wno-array-bounds,-Wno-missing-braces
> -s gui -d IS_CUSTOM -m custom
> fbc -c enemyedit.bas -o build\enemyedit.o -mt -g -O 2 -target win32 -arch
> 686 -gen gcc -Wc
> -fno-omit-frame-pointer,-Wno-maybe-uninitialized,-Wno-array-bounds,-Wno-missing-braces
> -s gui -d IS_CUSTOM -m custom
> fbc -c fontedit.bas -o build\fontedit.o -mt -g -O 2 -target win32 -arch
> 686 -gen gcc -Wc
> -fno-omit-frame-pointer,-Wno-maybe-uninitialized,-Wno-array-bounds,-Wno-missing-braces
> -s gui -d IS_CUSTOM -m custom
> fbc -c formationedit.bas -o build\formationedit.o -mt -g -O 2 -target
> win32 -arch 686 -gen gcc -Wc
> -fno-omit-frame-pointer,-Wno-maybe-uninitialized,-Wno-array-bounds,-Wno-missing-braces
> -s gui -d IS_CUSTOM -m custom
> fbc -c globalstredit.bas -o build\globalstredit.o -mt -g -O 2 -target
> win32 -arch 686 -gen gcc -Wc
> -fno-omit-frame-pointer,-Wno-maybe-uninitialized,-Wno-array-bounds,-Wno-missing-braces
> -s gui -d IS_CUSTOM -m custom
> fbc -c menuedit.bas -o build\menuedit.o -mt -g -O 2 -target win32 -arch
> 686 -gen gcc -Wc
> -fno-omit-frame-pointer,-Wno-maybe-uninitialized,-Wno-array-bounds,-Wno-missing-braces
> -s gui -d IS_CUSTOM -m custom
> fbc -c itemedit.bas -o build\itemedit.o -mt -g -O 2 -target win32 -arch
> 686 -gen gcc -Wc
> -fno-omit-frame-pointer,-Wno-maybe-uninitialized,-Wno-array-bounds,-Wno-missing-braces
> -s gui -d IS_CUSTOM -m custom
> fbc -c shopedit.bas -o build\shopedit.o -mt -g -O 2 -target win32 -arch
> 686 -gen gcc -Wc
> -fno-omit-frame-pointer,-Wno-maybe-uninitialized,-Wno-array-bounds,-Wno-missing-braces
> -s gui -d IS_CUSTOM -m custom
> fbc -c reloadedit.bas -o build\reloadedit.o -mt -g -O 2 -target win32
> -arch 686 -gen gcc -Wc
> -fno-omit-frame-pointer,-Wno-maybe-uninitialized,-Wno-array-bounds,-Wno-missing-braces
> -s gui -d IS_CUSTOM -m custom
> fbc -c editedit.bas -o build\editedit.o -mt -g -O 2 -target win32 -arch
> 686 -gen gcc -Wc
> -fno-omit-frame-pointer,-Wno-maybe-uninitialized,-Wno-array-bounds,-Wno-missing-braces
> -s gui -d IS_CUSTOM -m custom
> fbc -c editrunner.bas -o build\editrunner.o -mt -g -O 2 -target win32
> -arch 686 -gen gcc -Wc
> -fno-omit-frame-pointer,-Wno-maybe-uninitialized,-Wno-array-bounds,-Wno-missing-braces
> -s gui -d IS_CUSTOM -m custom
> fbc -c distribmenu.bas -o build\distribmenu.o -mt -g -O 2 -target win32
> -arch 686 -gen gcc -Wc
> -fno-omit-frame-pointer,-Wno-maybe-uninitialized,-Wno-array-bounds,-Wno-missing-braces
> -s gui -d IS_CUSTOM -m custom
> fbc -c gfx_sdl.bas -o build\edit-gfx_sdl.o -mt -g -O 2 -target win32 -arch
> 686 -gen gcc -Wc
> -fno-omit-frame-pointer,-Wno-maybe-uninitialized,-Wno-array-bounds,-Wno-missing-braces
> -s gui -d IS_CUSTOM -m custom
> fbc -c gfx_fb.bas -o build\edit-gfx_fb.o -mt -g -O 2 -target win32 -arch
> 686 -gen gcc -Wc
> -fno-omit-frame-pointer,-Wno-maybe-uninitialized,-Wno-array-bounds,-Wno-missing-braces
> -s gui -d IS_CUSTOM -m custom
> fbc -c music_sdl.bas -o build\edit-music_sdl.o -mt -g -O 2 -target win32
> -arch 686 -gen gcc -Wc
> -fno-omit-frame-pointer,-Wno-maybe-uninitialized,-Wno-array-bounds,-Wno-missing-braces
> -s gui -d IS_CUSTOM -m custom
> fbc -c sdl_lumprwops.bas -o build\edit-sdl_lumprwops.o -mt -g -O 2 -target
> win32 -arch 686 -gen gcc -Wc
> -fno-omit-frame-pointer,-Wno-maybe-uninitialized,-Wno-array-bounds,-Wno-missing-braces
> -s gui -d IS_CUSTOM -m custom
> fbc -c allmodex.bas -o build\edit-allmodex.o -mt -g -O 2 -target win32
> -arch 686 -gen gcc -Wc
> -fno-omit-frame-pointer,-Wno-maybe-uninitialized,-Wno-array-bounds,-Wno-missing-braces
> -s gui -d IS_CUSTOM -m custom
> fbc -c audiofile.bas -o build\edit-audiofile.o -mt -g -O 2 -target win32
> -arch 686 -gen gcc -Wc
> -fno-omit-frame-pointer,-Wno-maybe-uninitialized,-Wno-array-bounds,-Wno-missing-braces
> -s gui -d IS_CUSTOM -m custom
> fbc -c backends.bas -o build\edit-backends.o -mt -g -O 2 -target win32
> -arch 686 -gen gcc -Wc
> -fno-omit-frame-pointer,-Wno-maybe-uninitialized,-Wno-array-bounds,-Wno-missing-braces
> -s gui -d IS_CUSTOM -m custom
> fbc -c misc.bas -o build\edit-misc.o -mt -g -O 2 -target win32 -arch 686
> -gen gcc -Wc
> -fno-omit-frame-pointer,-Wno-maybe-uninitialized,-Wno-array-bounds,-Wno-missing-braces
> -s gui -d IS_CUSTOM -m custom
> fbc -c bam2mid.bas -o build\edit-bam2mid.o -mt -g -O 2 -target win32 -arch
> 686 -gen gcc -Wc
> -fno-omit-frame-pointer,-Wno-maybe-uninitialized,-Wno-array-bounds,-Wno-missing-braces
> -s gui -d IS_CUSTOM -m custom
> fbc -c common_menus.bas -o build\edit-common_menus.o -mt -g -O 2 -target
> win32 -arch 686 -gen gcc -Wc
> -fno-omit-frame-pointer,-Wno-maybe-uninitialized,-Wno-array-bounds,-Wno-missing-braces
> -s gui -d IS_CUSTOM -m custom
> fbc -c bcommon.bas -o build\edit-bcommon.o -mt -g -O 2 -target win32 -arch
> 686 -gen gcc -Wc
> -fno-omit-frame-pointer,-Wno-maybe-uninitialized,-Wno-array-bounds,-Wno-missing-braces
> -s gui -d IS_CUSTOM -m custom
> fbc -c menus.bas -o build\edit-menus.o -mt -g -O 2 -target win32 -arch 686
> -gen gcc -Wc
> -fno-omit-frame-pointer,-Wno-maybe-uninitialized,-Wno-array-bounds,-Wno-missing-braces
> -s gui -d IS_CUSTOM -m custom
> fbc -c browse.bas -o build\edit-browse.o -mt -g -O 2 -target win32 -arch
> 686 -gen gcc -Wc
> -fno-omit-frame-pointer,-Wno-maybe-uninitialized,-Wno-array-bounds,-Wno-missing-braces
> -s gui -d IS_CUSTOM -m custom
> fbc -c reload.bas -o build\edit-reload.o -mt -g -O 2 -target win32 -arch
> 686 -gen gcc -Wc
> -fno-omit-frame-pointer,-Wno-maybe-uninitialized,-Wno-array-bounds,-Wno-missing-braces
> -s gui -d IS_CUSTOM -m custom
> fbc -c reloadext.bas -o build\edit-reloadext.o -mt -g -O 2 -target win32
> -arch 686 -gen gcc -Wc
> -fno-omit-frame-pointer,-Wno-maybe-uninitialized,-Wno-array-bounds,-Wno-missing-braces
> -s gui -d IS_CUSTOM -m custom
> fbc -c sliceedit.bas -o build\edit-sliceedit.o -mt -g -O 2 -target win32
> -arch 686 -gen gcc -Wc
> -fno-omit-frame-pointer,-Wno-maybe-uninitialized,-Wno-array-bounds,-Wno-missing-braces
> -s gui -d IS_CUSTOM -m custom
> fbc -c slices.bas -o build\edit-slices.o -mt -g -O 2 -target win32 -arch
> 686 -gen gcc -Wc
> -fno-omit-frame-pointer,-Wno-maybe-uninitialized,-Wno-array-bounds,-Wno-missing-braces
> -s gui -d IS_CUSTOM -m custom
> fbc -c plankmenu.bas -o build\edit-plankmenu.o -mt -g -O 2 -target win32
> -arch 686 -gen gcc -Wc
> -fno-omit-frame-pointer,-Wno-maybe-uninitialized,-Wno-array-bounds,-Wno-missing-braces
> -s gui -d IS_CUSTOM -m custom
> fbc -c thingbrowser.bas -o build\edit-thingbrowser.o -mt -g -O 2 -target
> win32 -arch 686 -gen gcc -Wc
> -fno-omit-frame-pointer,-Wno-maybe-uninitialized,-Wno-array-bounds,-Wno-missing-braces
> -s gui -d IS_CUSTOM -m custom
> C:\MinGW\bin\g++.EXE -Wall -g -fno-omit-frame-pointer -O3
> -DFBCVERSION=1050 -m32 -mpreferred-stack-boundary=2 -mno-sse --std=c++0x
> -Wno-non-virtual-dtor -o custom.exe build\customsubs.rbas.o
> build\heroedit.rbas.o build\edit-common.rbas.o build\edit-loading.rbas.o
> build\os_sockets.o build\os_windows.o build\os_windows2.o
> build\lib\win98_compat.o build\lib\msvcrt_compat.o
> build\gfx_common\win_error.o build\util.o build\blit.o build\base64.o
> build\unicode.o build\array.o build\miscc.o build\fb\error.o
> build\lib\sha1.o build\lib\lodepng.o build\lib\lodepng_gzip.o
> build\filelayer.o build\lumpfile.o build\vector.o
> build\lib\SDL\SDL_windowsclipboard.o build\gfx_common\ohrstring.o
> build\rotozoom.o build\surface.o build\lib\gif.o build\lib\jo_jpeg.o
> build\lib\ujpeg.o build\custom.o build\specialslices.o build\drawing.o
> build\textboxedit.o build\scriptedit.o build\subs4.o build\mapsubs.o
> build\attackedit.o build\audioedit.o build\enemyedit.o build\fontedit.o
> build\formationedit.o build\globals
>  tredit.o build\menuedit.o build\itemedit.o build\shopedit.o
> build\reloadedit.o build\editedit.o build\editrunner.o build\distribmenu.o
> build\edit-gfx_sdl.o build\edit-gfx_fb.o build\edit-music_sdl.o
> build\edit-sdl_lumprwops.o build\edit-allmodex.o build\edit-audiofile.o
> build\edit-backends.o build\edit-misc.o build\edit-bam2mid.o
> build\edit-common_menus.o build\edit-bcommon.o build\edit-menus.o
> build\edit-browse.o build\edit-reload.o build\edit-reloadext.o
> build\edit-sliceedit.o build\edit-slices.o build\edit-plankmenu.o
> build\edit-thingbrowser.o build\cicon.o "-Wl,-(" -O2 -Wl,--gc-sections
> -Wl,--add-needed -Wl,-LC:\MinGW\bin\..\lib\freebasic\win32
> C:\MinGW\bin\..\lib\freebasic\win32\fbrt0.o -lfbmt -static-libgcc
> -static-libstdc++ -Wl, at win32/ld_opt_hack.txt -lgdi32
> -Wl,--subsystem,windows -Lwin32 -lwinmm -lole32 -lgdi32 -lshell32
> -ladvapi32 -lwsock32 -lSDL -lfbgfxmt -lSDL -lSDL_mixer -lfbgfxmt "-Wl,-)"
> support\cv2pdb custom.exe custom.exe win32/custom.pdb || exit /b 0
> scons: done building targets.
> Now creating ohrrpgce-win-music_sdl-wip.zip
>         1 file(s) copied.
> Now creating ohrrpgce-symbols-win-music_sdl-r11740-2020-04-16-wip.7z
>
>
> Packaging ohrrpgce-win-installer-wip.exe ...
> Packaging game player ohrrpgce-player-win-wip.zip ...
> scons: Reading SConscript files ...
> Using target: win32  arch: x86  gcc: C:\MinGW\bin\gcc.EXE  cc:
> C:\MinGW\bin\gcc.EXE  gcctarget: mingw32  gccversion: 530  fbcversion: 1050
> scons: done reading SConscript files.
> scons: Building targets ...
> Generating ver.txt
> fbc -c build\savegame.rbas.bas -o build\savegame.rbas.o -mt -g -O 2
> -target win32 -arch 686 -gen gcc -Wc
> -fno-omit-frame-pointer,-Wno-maybe-uninitialized,-Wno-array-bounds,-Wno-missing-braces
> -s gui -d IS_GAME -m game
> fbc -c build\common.rbas.bas -o build\game-common.rbas.o -mt -g -O 2
> -target win32 -arch 686 -gen gcc -Wc
> -fno-omit-frame-pointer,-Wno-maybe-uninitialized,-Wno-array-bounds,-Wno-missing-braces
> -s gui -d IS_GAME -m game
> fbc -c build\loading.rbas.bas -o build\game-loading.rbas.o -mt -g -O 2
> -target win32 -arch 686 -gen gcc -Wc
> -fno-omit-frame-pointer,-Wno-maybe-uninitialized,-Wno-array-bounds,-Wno-missing-braces
> -s gui -d IS_GAME -m game
> fbc -c os_windows.bas -o build\os_windows.o -mt -g -O 2 -target win32
> -arch 686 -gen gcc -Wc
> -fno-omit-frame-pointer,-Wno-maybe-uninitialized,-Wno-array-bounds,-Wno-missing-braces
> fbc -c game.bas -o build\game.o -mt -g -O 2 -target win32 -arch 686 -gen
> gcc -Wc
> -fno-omit-frame-pointer,-Wno-maybe-uninitialized,-Wno-array-bounds,-Wno-missing-braces
> -s gui -d IS_GAME -m game
> fbc -c yetmore2.bas -o build\yetmore2.o -mt -g -O 2 -target win32 -arch
> 686 -gen gcc -Wc
> -fno-omit-frame-pointer,-Wno-maybe-uninitialized,-Wno-array-bounds,-Wno-missing-braces
> -s gui -d IS_GAME -m game
> fbc -c music_audiere.bas -o build\game-music_audiere.o -mt -g -O 2 -target
> win32 -arch 686 -gen gcc -Wc
> -fno-omit-frame-pointer,-Wno-maybe-uninitialized,-Wno-array-bounds,-Wno-missing-braces
> -s gui -d IS_GAME -m game
> fbc -c backends.bas -o build\game-backends.o -mt -g -O 2 -target win32
> -arch 686 -gen gcc -Wc
> -fno-omit-frame-pointer,-Wno-maybe-uninitialized,-Wno-array-bounds,-Wno-missing-braces
> -s gui -d IS_GAME -m game
> fbc -c misc.bas -o build\game-misc.o -mt -g -O 2 -target win32 -arch 686
> -gen gcc -Wc
> -fno-omit-frame-pointer,-Wno-maybe-uninitialized,-Wno-array-bounds,-Wno-missing-braces
> -s gui -d IS_GAME -m game
> fbc -c browse.bas -o build\game-browse.o -mt -g -O 2 -target win32 -arch
> 686 -gen gcc -Wc
> -fno-omit-frame-pointer,-Wno-maybe-uninitialized,-Wno-array-bounds,-Wno-missing-braces
> -s gui -d IS_GAME -m game
> C:\MinGW\bin\g++.EXE -Wall -g -fno-omit-frame-pointer -O3
> -DFBCVERSION=1050 -m32 -mpreferred-stack-boundary=2 -mno-sse --std=c++0x
> -Wno-non-virtual-dtor -o game.exe build\bmod.rbas.o build\menustuf.rbas.o
> build\moresubs.rbas.o build\savegame.rbas.o build\purchase.rbas.o
> build\game-common.rbas.o build\game-loading.rbas.o build\os_sockets.o
> build\os_windows.o build\os_windows2.o build\lib\win98_compat.o
> build\lib\msvcrt_compat.o build\gfx_common\win_error.o build\util.o
> build\blit.o build\base64.o build\unicode.o build\array.o build\miscc.o
> build\fb\error.o build\lib\sha1.o build\lib\lodepng.o
> build\lib\lodepng_gzip.o build\filelayer.o build\lumpfile.o build\vector.o
> build\audwrap\audwrap.o build\lib\SDL\SDL_windowsclipboard.o
> build\gfx_common\ohrstring.o build\rotozoom.o build\surface.o
> build\lib\gif.o build\lib\jo_jpeg.o build\lib\ujpeg.o build\game.o
> build\bmodsubs.o build\scriptcommands.o build\yetmore2.o build\walkabouts.o
> build\scripting.o build\oldhsinterpreter.o build\pathfindi
>  ng.o build\game-gfx_sdl.o build\game-gfx_fb.o build\game-music_native.o
> build\game-music_audiere.o build\game-allmodex.o build\game-audiofile.o
> build\game-backends.o build\game-misc.o build\game-bam2mid.o
> build\game-common_menus.o build\game-bcommon.o build\game-menus.o
> build\game-browse.o build\game-reload.o build\game-reloadext.o
> build\game-sliceedit.o build\game-slices.o build\game-plankmenu.o
> build\game-thingbrowser.o build\gicon.o "-Wl,-(" -O2 -Wl,--gc-sections
> -Wl,--add-needed -Wl,-LC:\MinGW\bin\..\lib\freebasic\win32
> C:\MinGW\bin\..\lib\freebasic\win32\fbrt0.o -lfbmt -static-libgcc
> -static-libstdc++ -Wl, at win32/ld_opt_hack.txt -lgdi32
> -Wl,--subsystem,windows -L. -Lwin32 -lwinmm -lole32 -lgdi32 -lshell32
> -ladvapi32 -lwsock32 -lSDL -lfbgfxmt -laudiere -lfbgfxmt "-Wl,-)"
> support\cv2pdb game.exe game.exe win32/game.pdb || exit /b 0
> fbc -c build\customsubs.rbas.bas -o build\customsubs.rbas.o -mt -g -O 2
> -target win32 -arch 686 -gen gcc -Wc
> -fno-omit-frame-pointer,-Wno-maybe-uninitialized,-Wno-array-bounds,-Wno-missing-braces
> -s gui -d IS_CUSTOM -m custom
> fbc -c build\common.rbas.bas -o build\edit-common.rbas.o -mt -g -O 2
> -target win32 -arch 686 -gen gcc -Wc
> -fno-omit-frame-pointer,-Wno-maybe-uninitialized,-Wno-array-bounds,-Wno-missing-braces
> -s gui -d IS_CUSTOM -m custom
> fbc -c build\loading.rbas.bas -o build\edit-loading.rbas.o -mt -g -O 2
> -target win32 -arch 686 -gen gcc -Wc
> -fno-omit-frame-pointer,-Wno-maybe-uninitialized,-Wno-array-bounds,-Wno-missing-braces
> -s gui -d IS_CUSTOM -m custom
> fbc -c custom.bas -o build\custom.o -mt -g -O 2 -target win32 -arch 686
> -gen gcc -Wc
> -fno-omit-frame-pointer,-Wno-maybe-uninitialized,-Wno-array-bounds,-Wno-missing-braces
> -s gui -d IS_CUSTOM -m custom
> fbc -c scriptedit.bas -o build\scriptedit.o -mt -g -O 2 -target win32
> -arch 686 -gen gcc -Wc
> -fno-omit-frame-pointer,-Wno-maybe-uninitialized,-Wno-array-bounds,-Wno-missing-braces
> -s gui -d IS_CUSTOM -m custom
> fbc -c distribmenu.bas -o build\distribmenu.o -mt -g -O 2 -target win32
> -arch 686 -gen gcc -Wc
> -fno-omit-frame-pointer,-Wno-maybe-uninitialized,-Wno-array-bounds,-Wno-missing-braces
> -s gui -d IS_CUSTOM -m custom
> fbc -c music_audiere.bas -o build\edit-music_audiere.o -mt -g -O 2 -target
> win32 -arch 686 -gen gcc -Wc
> -fno-omit-frame-pointer,-Wno-maybe-uninitialized,-Wno-array-bounds,-Wno-missing-braces
> -s gui -d IS_CUSTOM -m custom
> fbc -c backends.bas -o build\edit-backends.o -mt -g -O 2 -target win32
> -arch 686 -gen gcc -Wc
> -fno-omit-frame-pointer,-Wno-maybe-uninitialized,-Wno-array-bounds,-Wno-missing-braces
> -s gui -d IS_CUSTOM -m custom
> fbc -c misc.bas -o build\edit-misc.o -mt -g -O 2 -target win32 -arch 686
> -gen gcc -Wc
> -fno-omit-frame-pointer,-Wno-maybe-uninitialized,-Wno-array-bounds,-Wno-missing-braces
> -s gui -d IS_CUSTOM -m custom
> fbc -c browse.bas -o build\edit-browse.o -mt -g -O 2 -target win32 -arch
> 686 -gen gcc -Wc
> -fno-omit-frame-pointer,-Wno-maybe-uninitialized,-Wno-array-bounds,-Wno-missing-braces
> -s gui -d IS_CUSTOM -m custom
> C:\MinGW\bin\g++.EXE -Wall -g -fno-omit-frame-pointer -O3
> -DFBCVERSION=1050 -m32 -mpreferred-stack-boundary=2 -mno-sse --std=c++0x
> -Wno-non-virtual-dtor -o custom.exe build\customsubs.rbas.o
> build\heroedit.rbas.o build\edit-common.rbas.o build\edit-loading.rbas.o
> build\os_sockets.o build\os_windows.o build\os_windows2.o
> build\lib\win98_compat.o build\lib\msvcrt_compat.o
> build\gfx_common\win_error.o build\util.o build\blit.o build\base64.o
> build\unicode.o build\array.o build\miscc.o build\fb\error.o
> build\lib\sha1.o build\lib\lodepng.o build\lib\lodepng_gzip.o
> build\filelayer.o build\lumpfile.o build\vector.o build\audwrap\audwrap.o
> build\lib\SDL\SDL_windowsclipboard.o build\gfx_common\ohrstring.o
> build\rotozoom.o build\surface.o build\lib\gif.o build\lib\jo_jpeg.o
> build\lib\ujpeg.o build\custom.o build\specialslices.o build\drawing.o
> build\textboxedit.o build\scriptedit.o build\subs4.o build\mapsubs.o
> build\attackedit.o build\audioedit.o build\enemyedit.o build\fontedit.o
> build\forma
>  tionedit.o build\globalstredit.o build\menuedit.o build\itemedit.o
> build\shopedit.o build\reloadedit.o build\editedit.o build\editrunner.o
> build\distribmenu.o build\edit-gfx_sdl.o build\edit-gfx_fb.o
> build\edit-music_native.o build\edit-music_audiere.o build\edit-allmodex.o
> build\edit-audiofile.o build\edit-backends.o build\edit-misc.o
> build\edit-bam2mid.o build\edit-common_menus.o build\edit-bcommon.o
> build\edit-menus.o build\edit-browse.o build\edit-reload.o
> build\edit-reloadext.o build\edit-sliceedit.o build\edit-slices.o
> build\edit-plankmenu.o build\edit-thingbrowser.o build\cicon.o "-Wl,-(" -O2
> -Wl,--gc-sections -Wl,--add-needed
> -Wl,-LC:\MinGW\bin\..\lib\freebasic\win32
> C:\MinGW\bin\..\lib\freebasic\win32\fbrt0.o -lfbmt -static-libgcc
> -static-libstdc++ -Wl, at win32/ld_opt_hack.txt -lgdi32
> -Wl,--subsystem,windows -L. -Lwin32 -lwinmm -lole32 -lgdi32 -lshell32
> -ladvapi32 -lwsock32 -lSDL -lfbgfxmt -laudiere -lfbgfxmt "-Wl,-)"
> support\cv2pdb custom.exe custom.exe win32/custom.pdb || exit /b 0
> scons: done building targets.
> Now creating ohrrpgce-win-music_native-wip.zip
>         1 file(s) copied.
> Now creating ohrrpgce-symbols-win-music_native-r11740-2020-04-16-wip.7z
>
>
> scons: Reading SConscript files ...
> Using target: win32  arch: x86  gcc: C:\MinGW\bin\gcc.EXE  cc:
> C:\MinGW\bin\gcc.EXE  gcctarget: mingw32  gccversion: 530  fbcversion: 1050
> scons: done reading SConscript files.
> scons: Building targets ...
> Generating ver.txt
> fbc -c build\savegame.rbas.bas -o build\savegame.rbas.o -mt -g -O 2
> -target win32 -arch 686 -gen gcc -Wc
> -fno-omit-frame-pointer,-Wno-maybe-uninitialized,-Wno-array-bounds,-Wno-missing-braces
> -s gui -d IS_GAME -m game
> fbc -c build\common.rbas.bas -o build\game-common.rbas.o -mt -g -O 2
> -target win32 -arch 686 -gen gcc -Wc
> -fno-omit-frame-pointer,-Wno-maybe-uninitialized,-Wno-array-bounds,-Wno-missing-braces
> -s gui -d IS_GAME -m game
> fbc -c build\loading.rbas.bas -o build\game-loading.rbas.o -mt -g -O 2
> -target win32 -arch 686 -gen gcc -Wc
> -fno-omit-frame-pointer,-Wno-maybe-uninitialized,-Wno-array-bounds,-Wno-missing-braces
> -s gui -d IS_GAME -m game
> fbc -c os_windows.bas -o build\os_windows.o -mt -g -O 2 -target win32
> -arch 686 -gen gcc -Wc
> -fno-omit-frame-pointer,-Wno-maybe-uninitialized,-Wno-array-bounds,-Wno-missing-braces
> fbc -c game.bas -o build\game.o -mt -g -O 2 -target win32 -arch 686 -gen
> gcc -Wc
> -fno-omit-frame-pointer,-Wno-maybe-uninitialized,-Wno-array-bounds,-Wno-missing-braces
> -s gui -d IS_GAME -m game
> fbc -c yetmore2.bas -o build\yetmore2.o -mt -g -O 2 -target win32 -arch
> 686 -gen gcc -Wc
> -fno-omit-frame-pointer,-Wno-maybe-uninitialized,-Wno-array-bounds,-Wno-missing-braces
> -s gui -d IS_GAME -m game
> fbc -c music_native2.bas -o build\game-music_native2.o -mt -g -O 2 -target
> win32 -arch 686 -gen gcc -Wc
> -fno-omit-frame-pointer,-Wno-maybe-uninitialized,-Wno-array-bounds,-Wno-missing-braces
> -s gui -d IS_GAME -m game
> fbc -c backends.bas -o build\game-backends.o -mt -g -O 2 -target win32
> -arch 686 -gen gcc -Wc
> -fno-omit-frame-pointer,-Wno-maybe-uninitialized,-Wno-array-bounds,-Wno-missing-braces
> -s gui -d IS_GAME -m game
> fbc -c misc.bas -o build\game-misc.o -mt -g -O 2 -target win32 -arch 686
> -gen gcc -Wc
> -fno-omit-frame-pointer,-Wno-maybe-uninitialized,-Wno-array-bounds,-Wno-missing-braces
> -s gui -d IS_GAME -m game
> fbc -c browse.bas -o build\game-browse.o -mt -g -O 2 -target win32 -arch
> 686 -gen gcc -Wc
> -fno-omit-frame-pointer,-Wno-maybe-uninitialized,-Wno-array-bounds,-Wno-missing-braces
> -s gui -d IS_GAME -m game
> C:\MinGW\bin\g++.EXE -Wall -g -fno-omit-frame-pointer -O3
> -DFBCVERSION=1050 -m32 -mpreferred-stack-boundary=2 -mno-sse --std=c++0x
> -Wno-non-virtual-dtor -o game.exe build\bmod.rbas.o build\menustuf.rbas.o
> build\moresubs.rbas.o build\savegame.rbas.o build\purchase.rbas.o
> build\game-common.rbas.o build\game-loading.rbas.o build\os_sockets.o
> build\os_windows.o build\os_windows2.o build\lib\win98_compat.o
> build\lib\msvcrt_compat.o build\gfx_common\win_error.o build\util.o
> build\blit.o build\base64.o build\unicode.o build\array.o build\miscc.o
> build\fb\error.o build\lib\sha1.o build\lib\lodepng.o
> build\lib\lodepng_gzip.o build\filelayer.o build\lumpfile.o build\vector.o
> build\audwrap\audwrap.o build\lib\SDL\SDL_windowsclipboard.o
> build\gfx_common\ohrstring.o build\rotozoom.o build\surface.o
> build\lib\gif.o build\lib\jo_jpeg.o build\lib\ujpeg.o build\game.o
> build\bmodsubs.o build\scriptcommands.o build\yetmore2.o build\walkabouts.o
> build\scripting.o build\oldhsinterpreter.o build\pathfindi
>  ng.o build\game-gfx_sdl.o build\game-gfx_fb.o build\game-music_native2.o
> build\game-music_audiere.o build\game-allmodex.o build\game-audiofile.o
> build\game-backends.o build\game-misc.o build\game-bam2mid.o
> build\game-common_menus.o build\game-bcommon.o build\game-menus.o
> build\game-browse.o build\game-reload.o build\game-reloadext.o
> build\game-sliceedit.o build\game-slices.o build\game-plankmenu.o
> build\game-thingbrowser.o build\gicon.o "-Wl,-(" -O2 -Wl,--gc-sections
> -Wl,--add-needed -Wl,-LC:\MinGW\bin\..\lib\freebasic\win32
> C:\MinGW\bin\..\lib\freebasic\win32\fbrt0.o -lfbmt -static-libgcc
> -static-libstdc++ -Wl, at win32/ld_opt_hack.txt -lgdi32
> -Wl,--subsystem,windows -L. -Lwin32 -lwinmm -lole32 -lgdi32 -lshell32
> -ladvapi32 -lwsock32 -lSDL -lfbgfxmt -laudiere -lfbgfxmt "-Wl,-)"
> support\cv2pdb game.exe game.exe win32/game.pdb || exit /b 0
> fbc -c build\customsubs.rbas.bas -o build\customsubs.rbas.o -mt -g -O 2
> -target win32 -arch 686 -gen gcc -Wc
> -fno-omit-frame-pointer,-Wno-maybe-uninitialized,-Wno-array-bounds,-Wno-missing-braces
> -s gui -d IS_CUSTOM -m custom
> fbc -c build\common.rbas.bas -o build\edit-common.rbas.o -mt -g -O 2
> -target win32 -arch 686 -gen gcc -Wc
> -fno-omit-frame-pointer,-Wno-maybe-uninitialized,-Wno-array-bounds,-Wno-missing-braces
> -s gui -d IS_CUSTOM -m custom
> fbc -c build\loading.rbas.bas -o build\edit-loading.rbas.o -mt -g -O 2
> -target win32 -arch 686 -gen gcc -Wc
> -fno-omit-frame-pointer,-Wno-maybe-uninitialized,-Wno-array-bounds,-Wno-missing-braces
> -s gui -d IS_CUSTOM -m custom
> fbc -c custom.bas -o build\custom.o -mt -g -O 2 -target win32 -arch 686
> -gen gcc -Wc
> -fno-omit-frame-pointer,-Wno-maybe-uninitialized,-Wno-array-bounds,-Wno-missing-braces
> -s gui -d IS_CUSTOM -m custom
> fbc -c scriptedit.bas -o build\scriptedit.o -mt -g -O 2 -target win32
> -arch 686 -gen gcc -Wc
> -fno-omit-frame-pointer,-Wno-maybe-uninitialized,-Wno-array-bounds,-Wno-missing-braces
> -s gui -d IS_CUSTOM -m custom
> fbc -c distribmenu.bas -o build\distribmenu.o -mt -g -O 2 -target win32
> -arch 686 -gen gcc -Wc
> -fno-omit-frame-pointer,-Wno-maybe-uninitialized,-Wno-array-bounds,-Wno-missing-braces
> -s gui -d IS_CUSTOM -m custom
> fbc -c music_native2.bas -o build\edit-music_native2.o -mt -g -O 2 -target
> win32 -arch 686 -gen gcc -Wc
> -fno-omit-frame-pointer,-Wno-maybe-uninitialized,-Wno-array-bounds,-Wno-missing-braces
> -s gui -d IS_CUSTOM -m custom
> fbc -c backends.bas -o build\edit-backends.o -mt -g -O 2 -target win32
> -arch 686 -gen gcc -Wc
> -fno-omit-frame-pointer,-Wno-maybe-uninitialized,-Wno-array-bounds,-Wno-missing-braces
> -s gui -d IS_CUSTOM -m custom
> fbc -c misc.bas -o build\edit-misc.o -mt -g -O 2 -target win32 -arch 686
> -gen gcc -Wc
> -fno-omit-frame-pointer,-Wno-maybe-uninitialized,-Wno-array-bounds,-Wno-missing-braces
> -s gui -d IS_CUSTOM -m custom
> fbc -c browse.bas -o build\edit-browse.o -mt -g -O 2 -target win32 -arch
> 686 -gen gcc -Wc
> -fno-omit-frame-pointer,-Wno-maybe-uninitialized,-Wno-array-bounds,-Wno-missing-braces
> -s gui -d IS_CUSTOM -m custom
> C:\MinGW\bin\g++.EXE -Wall -g -fno-omit-frame-pointer -O3
> -DFBCVERSION=1050 -m32 -mpreferred-stack-boundary=2 -mno-sse --std=c++0x
> -Wno-non-virtual-dtor -o custom.exe build\customsubs.rbas.o
> build\heroedit.rbas.o build\edit-common.rbas.o build\edit-loading.rbas.o
> build\os_sockets.o build\os_windows.o build\os_windows2.o
> build\lib\win98_compat.o build\lib\msvcrt_compat.o
> build\gfx_common\win_error.o build\util.o build\blit.o build\base64.o
> build\unicode.o build\array.o build\miscc.o build\fb\error.o
> build\lib\sha1.o build\lib\lodepng.o build\lib\lodepng_gzip.o
> build\filelayer.o build\lumpfile.o build\vector.o build\audwrap\audwrap.o
> build\lib\SDL\SDL_windowsclipboard.o build\gfx_common\ohrstring.o
> build\rotozoom.o build\surface.o build\lib\gif.o build\lib\jo_jpeg.o
> build\lib\ujpeg.o build\custom.o build\specialslices.o build\drawing.o
> build\textboxedit.o build\scriptedit.o build\subs4.o build\mapsubs.o
> build\attackedit.o build\audioedit.o build\enemyedit.o build\fontedit.o
> build\forma
>  tionedit.o build\globalstredit.o build\menuedit.o build\itemedit.o
> build\shopedit.o build\reloadedit.o build\editedit.o build\editrunner.o
> build\distribmenu.o build\edit-gfx_sdl.o build\edit-gfx_fb.o
> build\edit-music_native2.o build\edit-music_audiere.o build\edit-allmodex.o
> build\edit-audiofile.o build\edit-backends.o build\edit-misc.o
> build\edit-bam2mid.o build\edit-common_menus.o build\edit-bcommon.o
> build\edit-menus.o build\edit-browse.o build\edit-reload.o
> build\edit-reloadext.o build\edit-sliceedit.o build\edit-slices.o
> build\edit-plankmenu.o build\edit-thingbrowser.o build\cicon.o "-Wl,-(" -O2
> -Wl,--gc-sections -Wl,--add-needed
> -Wl,-LC:\MinGW\bin\..\lib\freebasic\win32
> C:\MinGW\bin\..\lib\freebasic\win32\fbrt0.o -lfbmt -static-libgcc
> -static-libstdc++ -Wl, at win32/ld_opt_hack.txt -lgdi32
> -Wl,--subsystem,windows -L. -Lwin32 -lwinmm -lole32 -lgdi32 -lshell32
> -ladvapi32 -lwsock32 -lSDL -lfbgfxmt -laudiere -lfbgfxmt "-Wl,-)"
> support\cv2pdb custom.exe custom.exe win32/custom.pdb || exit /b 0
> scons: done building targets.
> Now creating ohrrpgce-win-music_native2-wip.zip
>         1 file(s) copied.
> Now creating ohrrpgce-symbols-win-music_native2-r11740-2020-04-16-wip.7z
>
>
> scons: Reading SConscript files ...
> Using target: win32  arch: x86  gcc: C:\MinGW\bin\gcc.EXE  cc:
> C:\MinGW\bin\gcc.EXE  gcctarget: mingw32  gccversion: 530  fbcversion: 1050
> scons: done reading SConscript files.
> scons: Building targets ...
> Generating ver.txt
> fbc -c build\savegame.rbas.bas -o build\savegame.rbas.o -mt -g -O 2
> -target win32 -arch 686 -gen gcc -Wc
> -fno-omit-frame-pointer,-Wno-maybe-uninitialized,-Wno-array-bounds,-Wno-missing-braces
> -s gui -d IS_GAME -m game
> fbc -c build\common.rbas.bas -o build\game-common.rbas.o -mt -g -O 2
> -target win32 -arch 686 -gen gcc -Wc
> -fno-omit-frame-pointer,-Wno-maybe-uninitialized,-Wno-array-bounds,-Wno-missing-braces
> -s gui -d IS_GAME -m game
> fbc -c build\loading.rbas.bas -o build\game-loading.rbas.o -mt -g -O 2
> -target win32 -arch 686 -gen gcc -Wc
> -fno-omit-frame-pointer,-Wno-maybe-uninitialized,-Wno-array-bounds,-Wno-missing-braces
> -s gui -d IS_GAME -m game
> fbc -c os_windows.bas -o build\os_windows.o -mt -g -O 2 -target win32
> -arch 686 -gen gcc -Wc
> -fno-omit-frame-pointer,-Wno-maybe-uninitialized,-Wno-array-bounds,-Wno-missing-braces
> fbc -c game.bas -o build\game.o -mt -g -O 2 -target win32 -arch 686 -gen
> gcc -Wc
> -fno-omit-frame-pointer,-Wno-maybe-uninitialized,-Wno-array-bounds,-Wno-missing-braces
> -s gui -d IS_GAME -m game
> fbc -c yetmore2.bas -o build\yetmore2.o -mt -g -O 2 -target win32 -arch
> 686 -gen gcc -Wc
> -fno-omit-frame-pointer,-Wno-maybe-uninitialized,-Wno-array-bounds,-Wno-missing-braces
> -s gui -d IS_GAME -m game
> fbc -c music_silence.bas -o build\game-music_silence.o -mt -g -O 2 -target
> win32 -arch 686 -gen gcc -Wc
> -fno-omit-frame-pointer,-Wno-maybe-uninitialized,-Wno-array-bounds,-Wno-missing-braces
> -s gui -d IS_GAME -m game
> fbc -c backends.bas -o build\game-backends.o -mt -g -O 2 -target win32
> -arch 686 -gen gcc -Wc
> -fno-omit-frame-pointer,-Wno-maybe-uninitialized,-Wno-array-bounds,-Wno-missing-braces
> -s gui -d IS_GAME -m game
> fbc -c misc.bas -o build\game-misc.o -mt -g -O 2 -target win32 -arch 686
> -gen gcc -Wc
> -fno-omit-frame-pointer,-Wno-maybe-uninitialized,-Wno-array-bounds,-Wno-missing-braces
> -s gui -d IS_GAME -m game
> fbc -c browse.bas -o build\game-browse.o -mt -g -O 2 -target win32 -arch
> 686 -gen gcc -Wc
> -fno-omit-frame-pointer,-Wno-maybe-uninitialized,-Wno-array-bounds,-Wno-missing-braces
> -s gui -d IS_GAME -m game
> C:\MinGW\bin\g++.EXE -Wall -g -fno-omit-frame-pointer -O3
> -DFBCVERSION=1050 -m32 -mpreferred-stack-boundary=2 -mno-sse --std=c++0x
> -Wno-non-virtual-dtor -o game.exe build\bmod.rbas.o build\menustuf.rbas.o
> build\moresubs.rbas.o build\savegame.rbas.o build\purchase.rbas.o
> build\game-common.rbas.o build\game-loading.rbas.o build\os_sockets.o
> build\os_windows.o build\os_windows2.o build\lib\win98_compat.o
> build\lib\msvcrt_compat.o build\gfx_common\win_error.o build\util.o
> build\blit.o build\base64.o build\unicode.o build\array.o build\miscc.o
> build\fb\error.o build\lib\sha1.o build\lib\lodepng.o
> build\lib\lodepng_gzip.o build\filelayer.o build\lumpfile.o build\vector.o
> build\lib\SDL\SDL_windowsclipboard.o build\gfx_common\ohrstring.o
> build\rotozoom.o build\surface.o build\lib\gif.o build\lib\jo_jpeg.o
> build\lib\ujpeg.o build\game.o build\bmodsubs.o build\scriptcommands.o
> build\yetmore2.o build\walkabouts.o build\scripting.o
> build\oldhsinterpreter.o build\pathfinding.o build\game-gfx_sdl.
>  o build\game-gfx_fb.o build\game-music_silence.o build\game-allmodex.o
> build\game-audiofile.o build\game-backends.o build\game-misc.o
> build\game-bam2mid.o build\game-common_menus.o build\game-bcommon.o
> build\game-menus.o build\game-browse.o build\game-reload.o
> build\game-reloadext.o build\game-sliceedit.o build\game-slices.o
> build\game-plankmenu.o build\game-thingbrowser.o build\gicon.o "-Wl,-(" -O2
> -Wl,--gc-sections -Wl,--add-needed
> -Wl,-LC:\MinGW\bin\..\lib\freebasic\win32
> C:\MinGW\bin\..\lib\freebasic\win32\fbrt0.o -lfbmt -static-libgcc
> -static-libstdc++ -Wl, at win32/ld_opt_hack.txt -lgdi32
> -Wl,--subsystem,windows -Lwin32 -lwinmm -lole32 -lgdi32 -lshell32
> -ladvapi32 -lwsock32 -lSDL -lfbgfxmt -lfbgfxmt "-Wl,-)"
> support\cv2pdb game.exe game.exe win32/game.pdb || exit /b 0
> fbc -c build\customsubs.rbas.bas -o build\customsubs.rbas.o -mt -g -O 2
> -target win32 -arch 686 -gen gcc -Wc
> -fno-omit-frame-pointer,-Wno-maybe-uninitialized,-Wno-array-bounds,-Wno-missing-braces
> -s gui -d IS_CUSTOM -m custom
> fbc -c build\common.rbas.bas -o build\edit-common.rbas.o -mt -g -O 2
> -target win32 -arch 686 -gen gcc -Wc
> -fno-omit-frame-pointer,-Wno-maybe-uninitialized,-Wno-array-bounds,-Wno-missing-braces
> -s gui -d IS_CUSTOM -m custom
> fbc -c build\loading.rbas.bas -o build\edit-loading.rbas.o -mt -g -O 2
> -target win32 -arch 686 -gen gcc -Wc
> -fno-omit-frame-pointer,-Wno-maybe-uninitialized,-Wno-array-bounds,-Wno-missing-braces
> -s gui -d IS_CUSTOM -m custom
> fbc -c custom.bas -o build\custom.o -mt -g -O 2 -target win32 -arch 686
> -gen gcc -Wc
> -fno-omit-frame-pointer,-Wno-maybe-uninitialized,-Wno-array-bounds,-Wno-missing-braces
> -s gui -d IS_CUSTOM -m custom
> fbc -c scriptedit.bas -o build\scriptedit.o -mt -g -O 2 -target win32
> -arch 686 -gen gcc -Wc
> -fno-omit-frame-pointer,-Wno-maybe-uninitialized,-Wno-array-bounds,-Wno-missing-braces
> -s gui -d IS_CUSTOM -m custom
> fbc -c distribmenu.bas -o build\distribmenu.o -mt -g -O 2 -target win32
> -arch 686 -gen gcc -Wc
> -fno-omit-frame-pointer,-Wno-maybe-uninitialized,-Wno-array-bounds,-Wno-missing-braces
> -s gui -d IS_CUSTOM -m custom
> fbc -c music_silence.bas -o build\edit-music_silence.o -mt -g -O 2 -target
> win32 -arch 686 -gen gcc -Wc
> -fno-omit-frame-pointer,-Wno-maybe-uninitialized,-Wno-array-bounds,-Wno-missing-braces
> -s gui -d IS_CUSTOM -m custom
> fbc -c backends.bas -o build\edit-backends.o -mt -g -O 2 -target win32
> -arch 686 -gen gcc -Wc
> -fno-omit-frame-pointer,-Wno-maybe-uninitialized,-Wno-array-bounds,-Wno-missing-braces
> -s gui -d IS_CUSTOM -m custom
> fbc -c misc.bas -o build\edit-misc.o -mt -g -O 2 -target win32 -arch 686
> -gen gcc -Wc
> -fno-omit-frame-pointer,-Wno-maybe-uninitialized,-Wno-array-bounds,-Wno-missing-braces
> -s gui -d IS_CUSTOM -m custom
> fbc -c browse.bas -o build\edit-browse.o -mt -g -O 2 -target win32 -arch
> 686 -gen gcc -Wc
> -fno-omit-frame-pointer,-Wno-maybe-uninitialized,-Wno-array-bounds,-Wno-missing-braces
> -s gui -d IS_CUSTOM -m custom
> C:\MinGW\bin\g++.EXE -Wall -g -fno-omit-frame-pointer -O3
> -DFBCVERSION=1050 -m32 -mpreferred-stack-boundary=2 -mno-sse --std=c++0x
> -Wno-non-virtual-dtor -o custom.exe build\customsubs.rbas.o
> build\heroedit.rbas.o build\edit-common.rbas.o build\edit-loading.rbas.o
> build\os_sockets.o build\os_windows.o build\os_windows2.o
> build\lib\win98_compat.o build\lib\msvcrt_compat.o
> build\gfx_common\win_error.o build\util.o build\blit.o build\base64.o
> build\unicode.o build\array.o build\miscc.o build\fb\error.o
> build\lib\sha1.o build\lib\lodepng.o build\lib\lodepng_gzip.o
> build\filelayer.o build\lumpfile.o build\vector.o
> build\lib\SDL\SDL_windowsclipboard.o build\gfx_common\ohrstring.o
> build\rotozoom.o build\surface.o build\lib\gif.o build\lib\jo_jpeg.o
> build\lib\ujpeg.o build\custom.o build\specialslices.o build\drawing.o
> build\textboxedit.o build\scriptedit.o build\subs4.o build\mapsubs.o
> build\attackedit.o build\audioedit.o build\enemyedit.o build\fontedit.o
> build\formationedit.o build\globals
>  tredit.o build\menuedit.o build\itemedit.o build\shopedit.o
> build\reloadedit.o build\editedit.o build\editrunner.o build\distribmenu.o
> build\edit-gfx_sdl.o build\edit-gfx_fb.o build\edit-music_silence.o
> build\edit-allmodex.o build\edit-audiofile.o build\edit-backends.o
> build\edit-misc.o build\edit-bam2mid.o build\edit-common_menus.o
> build\edit-bcommon.o build\edit-menus.o build\edit-browse.o
> build\edit-reload.o build\edit-reloadext.o build\edit-sliceedit.o
> build\edit-slices.o build\edit-plankmenu.o build\edit-thingbrowser.o
> build\cicon.o "-Wl,-(" -O2 -Wl,--gc-sections -Wl,--add-needed
> -Wl,-LC:\MinGW\bin\..\lib\freebasic\win32
> C:\MinGW\bin\..\lib\freebasic\win32\fbrt0.o -lfbmt -static-libgcc
> -static-libstdc++ -Wl, at win32/ld_opt_hack.txt -lgdi32
> -Wl,--subsystem,windows -Lwin32 -lwinmm -lole32 -lgdi32 -lshell32
> -ladvapi32 -lwsock32 -lSDL -lfbgfxmt -lfbgfxmt "-Wl,-)"
> support\cv2pdb custom.exe custom.exe win32/custom.pdb || exit /b 0
> scons: done building targets.
> Now creating ohrrpgce-win-music_silence-wip.zip
>         1 file(s) copied.
> Now creating ohrrpgce-symbols-win-music_silence-r11740-2020-04-16-wip.7z
>
>
> scons: Reading SConscript files ...
> Using target: win32  arch: x86  gcc: C:\MinGW\bin\gcc.EXE  cc:
> C:\MinGW\bin\gcc.EXE  gcctarget: mingw32  gccversion: 530  fbcversion: 1050
> scons: done reading SConscript files.
> scons: Building targets ...
> fbc -c build\bmod.rbas.bas -o build\bmod.rbas.o -mt -g -O 2 -target win32
> -arch 686 -gen gcc -Wc
> -fno-omit-frame-pointer,-Wno-maybe-uninitialized,-Wno-array-bounds,-Wno-missing-braces
> -d SDL_MIXER2 -s gui -d IS_GAME -m game
> fbc -c build\menustuf.rbas.bas -o build\menustuf.rbas.o -mt -g -O 2
> -target win32 -arch 686 -gen gcc -Wc
> -fno-omit-frame-pointer,-Wno-maybe-uninitialized,-Wno-array-bounds,-Wno-missing-braces
> -d SDL_MIXER2 -s gui -d IS_GAME -m game
> fbc -c build\moresubs.rbas.bas -o build\moresubs.rbas.o -mt -g -O 2
> -target win32 -arch 686 -gen gcc -Wc
> -fno-omit-frame-pointer,-Wno-maybe-uninitialized,-Wno-array-bounds,-Wno-missing-braces
> -d SDL_MIXER2 -s gui -d IS_GAME -m game
> Generating ver.txt
> fbc -c build\savegame.rbas.bas -o build\savegame.rbas.o -mt -g -O 2
> -target win32 -arch 686 -gen gcc -Wc
> -fno-omit-frame-pointer,-Wno-maybe-uninitialized,-Wno-array-bounds,-Wno-missing-braces
> -d SDL_MIXER2 -s gui -d IS_GAME -m game
> fbc -c build\purchase.rbas.bas -o build\purchase.rbas.o -mt -g -O 2
> -target win32 -arch 686 -gen gcc -Wc
> -fno-omit-frame-pointer,-Wno-maybe-uninitialized,-Wno-array-bounds,-Wno-missing-braces
> -d SDL_MIXER2 -s gui -d IS_GAME -m game
> fbc -c build\common.rbas.bas -o build\game-common.rbas.o -mt -g -O 2
> -target win32 -arch 686 -gen gcc -Wc
> -fno-omit-frame-pointer,-Wno-maybe-uninitialized,-Wno-array-bounds,-Wno-missing-braces
> -d SDL_MIXER2 -s gui -d IS_GAME -m game
> fbc -c build\loading.rbas.bas -o build\game-loading.rbas.o -mt -g -O 2
> -target win32 -arch 686 -gen gcc -Wc
> -fno-omit-frame-pointer,-Wno-maybe-uninitialized,-Wno-array-bounds,-Wno-missing-braces
> -d SDL_MIXER2 -s gui -d IS_GAME -m game
> fbc -c os_windows.bas -o build\os_windows.o -mt -g -O 2 -target win32
> -arch 686 -gen gcc -Wc
> -fno-omit-frame-pointer,-Wno-maybe-uninitialized,-Wno-array-bounds,-Wno-missing-braces
> fbc -c game.bas -o build\game.o -mt -g -O 2 -target win32 -arch 686 -gen
> gcc -Wc
> -fno-omit-frame-pointer,-Wno-maybe-uninitialized,-Wno-array-bounds,-Wno-missing-braces
> -d SDL_MIXER2 -s gui -d IS_GAME -m game
> fbc -c bmodsubs.bas -o build\bmodsubs.o -mt -g -O 2 -target win32 -arch
> 686 -gen gcc -Wc
> -fno-omit-frame-pointer,-Wno-maybe-uninitialized,-Wno-array-bounds,-Wno-missing-braces
> -d SDL_MIXER2 -s gui -d IS_GAME -m game
> fbc -c scriptcommands.bas -o build\scriptcommands.o -mt -g -O 2 -target
> win32 -arch 686 -gen gcc -Wc
> -fno-omit-frame-pointer,-Wno-maybe-uninitialized,-Wno-array-bounds,-Wno-missing-braces
> -d SDL_MIXER2 -s gui -d IS_GAME -m game
> fbc -c yetmore2.bas -o build\yetmore2.o -mt -g -O 2 -target win32 -arch
> 686 -gen gcc -Wc
> -fno-omit-frame-pointer,-Wno-maybe-uninitialized,-Wno-array-bounds,-Wno-missing-braces
> -d SDL_MIXER2 -s gui -d IS_GAME -m game
> fbc -c walkabouts.bas -o build\walkabouts.o -mt -g -O 2 -target win32
> -arch 686 -gen gcc -Wc
> -fno-omit-frame-pointer,-Wno-maybe-uninitialized,-Wno-array-bounds,-Wno-missing-braces
> -d SDL_MIXER2 -s gui -d IS_GAME -m game
> fbc -c scripting.bas -o build\scripting.o -mt -g -O 2 -target win32 -arch
> 686 -gen gcc -Wc
> -fno-omit-frame-pointer,-Wno-maybe-uninitialized,-Wno-array-bounds,-Wno-missing-braces
> -d SDL_MIXER2 -s gui -d IS_GAME -m game
> fbc -c oldhsinterpreter.bas -o build\oldhsinterpreter.o -mt -g -O 2
> -target win32 -arch 686 -gen gcc -Wc
> -fno-omit-frame-pointer,-Wno-maybe-uninitialized,-Wno-array-bounds,-Wno-missing-braces
> -d SDL_MIXER2 -s gui -d IS_GAME -m game
> fbc -c pathfinding.bas -o build\pathfinding.o -mt -g -O 2 -target win32
> -arch 686 -gen gcc -Wc
> -fno-omit-frame-pointer,-Wno-maybe-uninitialized,-Wno-array-bounds,-Wno-missing-braces
> -d SDL_MIXER2 -s gui -d IS_GAME -m game
> fbc -c gfx_sdl2.bas -o build\game-gfx_sdl2.o -mt -g -O 2 -target win32
> -arch 686 -gen gcc -Wc
> -fno-omit-frame-pointer,-Wno-maybe-uninitialized,-Wno-array-bounds,-Wno-missing-braces
> -d SDL_MIXER2 -s gui -d IS_GAME -m game
> fbc -c gfx_fb.bas -o build\game-gfx_fb.o -mt -g -O 2 -target win32 -arch
> 686 -gen gcc -Wc
> -fno-omit-frame-pointer,-Wno-maybe-uninitialized,-Wno-array-bounds,-Wno-missing-braces
> -d SDL_MIXER2 -s gui -d IS_GAME -m game
> fbc -c music_sdl.bas -o build\game-music_sdl.o -mt -g -O 2 -target win32
> -arch 686 -gen gcc -Wc
> -fno-omit-frame-pointer,-Wno-maybe-uninitialized,-Wno-array-bounds,-Wno-missing-braces
> -d SDL_MIXER2 -s gui -d IS_GAME -m game
> fbc -c allmodex.bas -o build\game-allmodex.o -mt -g -O 2 -target win32
> -arch 686 -gen gcc -Wc
> -fno-omit-frame-pointer,-Wno-maybe-uninitialized,-Wno-array-bounds,-Wno-missing-braces
> -d SDL_MIXER2 -s gui -d IS_GAME -m game
> fbc -c audiofile.bas -o build\game-audiofile.o -mt -g -O 2 -target win32
> -arch 686 -gen gcc -Wc
> -fno-omit-frame-pointer,-Wno-maybe-uninitialized,-Wno-array-bounds,-Wno-missing-braces
> -d SDL_MIXER2 -s gui -d IS_GAME -m game
> fbc -c backends.bas -o build\game-backends.o -mt -g -O 2 -target win32
> -arch 686 -gen gcc -Wc
> -fno-omit-frame-pointer,-Wno-maybe-uninitialized,-Wno-array-bounds,-Wno-missing-braces
> -d SDL_MIXER2 -s gui -d IS_GAME -m game
> fbc -c misc.bas -o build\game-misc.o -mt -g -O 2 -target win32 -arch 686
> -gen gcc -Wc
> -fno-omit-frame-pointer,-Wno-maybe-uninitialized,-Wno-array-bounds,-Wno-missing-braces
> -d SDL_MIXER2 -s gui -d IS_GAME -m game
> fbc -c bam2mid.bas -o build\game-bam2mid.o -mt -g -O 2 -target win32 -arch
> 686 -gen gcc -Wc
> -fno-omit-frame-pointer,-Wno-maybe-uninitialized,-Wno-array-bounds,-Wno-missing-braces
> -d SDL_MIXER2 -s gui -d IS_GAME -m game
> fbc -c common_menus.bas -o build\game-common_menus.o -mt -g -O 2 -target
> win32 -arch 686 -gen gcc -Wc
> -fno-omit-frame-pointer,-Wno-maybe-uninitialized,-Wno-array-bounds,-Wno-missing-braces
> -d SDL_MIXER2 -s gui -d IS_GAME -m game
> fbc -c bcommon.bas -o build\game-bcommon.o -mt -g -O 2 -target win32 -arch
> 686 -gen gcc -Wc
> -fno-omit-frame-pointer,-Wno-maybe-uninitialized,-Wno-array-bounds,-Wno-missing-braces
> -d SDL_MIXER2 -s gui -d IS_GAME -m game
> fbc -c menus.bas -o build\game-menus.o -mt -g -O 2 -target win32 -arch 686
> -gen gcc -Wc
> -fno-omit-frame-pointer,-Wno-maybe-uninitialized,-Wno-array-bounds,-Wno-missing-braces
> -d SDL_MIXER2 -s gui -d IS_GAME -m game
> fbc -c browse.bas -o build\game-browse.o -mt -g -O 2 -target win32 -arch
> 686 -gen gcc -Wc
> -fno-omit-frame-pointer,-Wno-maybe-uninitialized,-Wno-array-bounds,-Wno-missing-braces
> -d SDL_MIXER2 -s gui -d IS_GAME -m game
> fbc -c reload.bas -o build\game-reload.o -mt -g -O 2 -target win32 -arch
> 686 -gen gcc -Wc
> -fno-omit-frame-pointer,-Wno-maybe-uninitialized,-Wno-array-bounds,-Wno-missing-braces
> -d SDL_MIXER2 -s gui -d IS_GAME -m game
> fbc -c reloadext.bas -o build\game-reloadext.o -mt -g -O 2 -target win32
> -arch 686 -gen gcc -Wc
> -fno-omit-frame-pointer,-Wno-maybe-uninitialized,-Wno-array-bounds,-Wno-missing-braces
> -d SDL_MIXER2 -s gui -d IS_GAME -m game
> fbc -c sliceedit.bas -o build\game-sliceedit.o -mt -g -O 2 -target win32
> -arch 686 -gen gcc -Wc
> -fno-omit-frame-pointer,-Wno-maybe-uninitialized,-Wno-array-bounds,-Wno-missing-braces
> -d SDL_MIXER2 -s gui -d IS_GAME -m game
> fbc -c slices.bas -o build\game-slices.o -mt -g -O 2 -target win32 -arch
> 686 -gen gcc -Wc
> -fno-omit-frame-pointer,-Wno-maybe-uninitialized,-Wno-array-bounds,-Wno-missing-braces
> -d SDL_MIXER2 -s gui -d IS_GAME -m game
> fbc -c plankmenu.bas -o build\game-plankmenu.o -mt -g -O 2 -target win32
> -arch 686 -gen gcc -Wc
> -fno-omit-frame-pointer,-Wno-maybe-uninitialized,-Wno-array-bounds,-Wno-missing-braces
> -d SDL_MIXER2 -s gui -d IS_GAME -m game
> fbc -c thingbrowser.bas -o build\game-thingbrowser.o -mt -g -O 2 -target
> win32 -arch 686 -gen gcc -Wc
> -fno-omit-frame-pointer,-Wno-maybe-uninitialized,-Wno-array-bounds,-Wno-missing-braces
> -d SDL_MIXER2 -s gui -d IS_GAME -m game
> C:\MinGW\bin\g++.EXE -Wall -g -fno-omit-frame-pointer -O3
> -DFBCVERSION=1050 -m32 -mpreferred-stack-boundary=2 -mno-sse --std=c++0x
> -Wno-non-virtual-dtor -o game.exe build\bmod.rbas.o build\menustuf.rbas.o
> build\moresubs.rbas.o build\savegame.rbas.o build\purchase.rbas.o
> build\game-common.rbas.o build\game-loading.rbas.o build\os_sockets.o
> build\os_windows.o build\os_windows2.o build\lib\win98_compat.o
> build\lib\msvcrt_compat.o build\gfx_common\win_error.o build\util.o
> build\blit.o build\base64.o build\unicode.o build\array.o build\miscc.o
> build\fb\error.o build\lib\sha1.o build\lib\lodepng.o
> build\lib\lodepng_gzip.o build\filelayer.o build\lumpfile.o build\vector.o
> build\lib\SDL\SDL_windowsclipboard.o build\gfx_common\ohrstring.o
> build\rotozoom.o build\surface.o build\lib\gif.o build\lib\jo_jpeg.o
> build\lib\ujpeg.o build\game.o build\bmodsubs.o build\scriptcommands.o
> build\yetmore2.o build\walkabouts.o build\scripting.o
> build\oldhsinterpreter.o build\pathfinding.o build\game-gfx_sdl2
>  .o build\game-gfx_fb.o build\game-music_sdl.o build\game-allmodex.o
> build\game-audiofile.o build\game-backends.o build\game-misc.o
> build\game-bam2mid.o build\game-common_menus.o build\game-bcommon.o
> build\game-menus.o build\game-browse.o build\game-reload.o
> build\game-reloadext.o build\game-sliceedit.o build\game-slices.o
> build\game-plankmenu.o build\game-thingbrowser.o build\gicon.o "-Wl,-(" -O2
> -Wl,--gc-sections -Wl,--add-needed
> -Wl,-LC:\MinGW\bin\..\lib\freebasic\win32
> C:\MinGW\bin\..\lib\freebasic\win32\fbrt0.o -lfbmt -static-libgcc
> -static-libstdc++ -Wl, at win32/ld_opt_hack.txt -lgdi32
> -Wl,--subsystem,windows -Lwin32 -lwinmm -lole32 -lgdi32 -lshell32
> -ladvapi32 -lwsock32 -lSDL2 -lfbgfxmt -lSDL2 -lSDL2_mixer -lfbgfxmt "-Wl,-)"
> support\cv2pdb game.exe game.exe win32/game.pdb || exit /b 0
> fbc -c build\customsubs.rbas.bas -o build\customsubs.rbas.o -mt -g -O 2
> -target win32 -arch 686 -gen gcc -Wc
> -fno-omit-frame-pointer,-Wno-maybe-uninitialized,-Wno-array-bounds,-Wno-missing-braces
> -d SDL_MIXER2 -s gui -d IS_CUSTOM -m custom
> fbc -c build\heroedit.rbas.bas -o build\heroedit.rbas.o -mt -g -O 2
> -target win32 -arch 686 -gen gcc -Wc
> -fno-omit-frame-pointer,-Wno-maybe-uninitialized,-Wno-array-bounds,-Wno-missing-braces
> -d SDL_MIXER2 -s gui -d IS_CUSTOM -m custom
> fbc -c build\common.rbas.bas -o build\edit-common.rbas.o -mt -g -O 2
> -target win32 -arch 686 -gen gcc -Wc
> -fno-omit-frame-pointer,-Wno-maybe-uninitialized,-Wno-array-bounds,-Wno-missing-braces
> -d SDL_MIXER2 -s gui -d IS_CUSTOM -m custom
> fbc -c build\loading.rbas.bas -o build\edit-loading.rbas.o -mt -g -O 2
> -target win32 -arch 686 -gen gcc -Wc
> -fno-omit-frame-pointer,-Wno-maybe-uninitialized,-Wno-array-bounds,-Wno-missing-braces
> -d SDL_MIXER2 -s gui -d IS_CUSTOM -m custom
> fbc -c custom.bas -o build\custom.o -mt -g -O 2 -target win32 -arch 686
> -gen gcc -Wc
> -fno-omit-frame-pointer,-Wno-maybe-uninitialized,-Wno-array-bounds,-Wno-missing-braces
> -d SDL_MIXER2 -s gui -d IS_CUSTOM -m custom
> fbc -c specialslices.bas -o build\specialslices.o -mt -g -O 2 -target
> win32 -arch 686 -gen gcc -Wc
> -fno-omit-frame-pointer,-Wno-maybe-uninitialized,-Wno-array-bounds,-Wno-missing-braces
> -d SDL_MIXER2 -s gui -d IS_CUSTOM -m custom
> fbc -c drawing.bas -o build\drawing.o -mt -g -O 2 -target win32 -arch 686
> -gen gcc -Wc
> -fno-omit-frame-pointer,-Wno-maybe-uninitialized,-Wno-array-bounds,-Wno-missing-braces
> -d SDL_MIXER2 -s gui -d IS_CUSTOM -m custom
> fbc -c textboxedit.bas -o build\textboxedit.o -mt -g -O 2 -target win32
> -arch 686 -gen gcc -Wc
> -fno-omit-frame-pointer,-Wno-maybe-uninitialized,-Wno-array-bounds,-Wno-missing-braces
> -d SDL_MIXER2 -s gui -d IS_CUSTOM -m custom
> fbc -c scriptedit.bas -o build\scriptedit.o -mt -g -O 2 -target win32
> -arch 686 -gen gcc -Wc
> -fno-omit-frame-pointer,-Wno-maybe-uninitialized,-Wno-array-bounds,-Wno-missing-braces
> -d SDL_MIXER2 -s gui -d IS_CUSTOM -m custom
> fbc -c subs4.bas -o build\subs4.o -mt -g -O 2 -target win32 -arch 686 -gen
> gcc -Wc
> -fno-omit-frame-pointer,-Wno-maybe-uninitialized,-Wno-array-bounds,-Wno-missing-braces
> -d SDL_MIXER2 -s gui -d IS_CUSTOM -m custom
> fbc -c mapsubs.bas -o build\mapsubs.o -mt -g -O 2 -target win32 -arch 686
> -gen gcc -Wc
> -fno-omit-frame-pointer,-Wno-maybe-uninitialized,-Wno-array-bounds,-Wno-missing-braces
> -d SDL_MIXER2 -s gui -d IS_CUSTOM -m custom
> fbc -c attackedit.bas -o build\attackedit.o -mt -g -O 2 -target win32
> -arch 686 -gen gcc -Wc
> -fno-omit-frame-pointer,-Wno-maybe-uninitialized,-Wno-array-bounds,-Wno-missing-braces
> -d SDL_MIXER2 -s gui -d IS_CUSTOM -m custom
> fbc -c audioedit.bas -o build\audioedit.o -mt -g -O 2 -target win32 -arch
> 686 -gen gcc -Wc
> -fno-omit-frame-pointer,-Wno-maybe-uninitialized,-Wno-array-bounds,-Wno-missing-braces
> -d SDL_MIXER2 -s gui -d IS_CUSTOM -m custom
> fbc -c enemyedit.bas -o build\enemyedit.o -mt -g -O 2 -target win32 -arch
> 686 -gen gcc -Wc
> -fno-omit-frame-pointer,-Wno-maybe-uninitialized,-Wno-array-bounds,-Wno-missing-braces
> -d SDL_MIXER2 -s gui -d IS_CUSTOM -m custom
> fbc -c fontedit.bas -o build\fontedit.o -mt -g -O 2 -target win32 -arch
> 686 -gen gcc -Wc
> -fno-omit-frame-pointer,-Wno-maybe-uninitialized,-Wno-array-bounds,-Wno-missing-braces
> -d SDL_MIXER2 -s gui -d IS_CUSTOM -m custom
> fbc -c formationedit.bas -o build\formationedit.o -mt -g -O 2 -target
> win32 -arch 686 -gen gcc -Wc
> -fno-omit-frame-pointer,-Wno-maybe-uninitialized,-Wno-array-bounds,-Wno-missing-braces
> -d SDL_MIXER2 -s gui -d IS_CUSTOM -m custom
> fbc -c globalstredit.bas -o build\globalstredit.o -mt -g -O 2 -target
> win32 -arch 686 -gen gcc -Wc
> -fno-omit-frame-pointer,-Wno-maybe-uninitialized,-Wno-array-bounds,-Wno-missing-braces
> -d SDL_MIXER2 -s gui -d IS_CUSTOM -m custom
> fbc -c menuedit.bas -o build\menuedit.o -mt -g -O 2 -target win32 -arch
> 686 -gen gcc -Wc
> -fno-omit-frame-pointer,-Wno-maybe-uninitialized,-Wno-array-bounds,-Wno-missing-braces
> -d SDL_MIXER2 -s gui -d IS_CUSTOM -m custom
> fbc -c itemedit.bas -o build\itemedit.o -mt -g -O 2 -target win32 -arch
> 686 -gen gcc -Wc
> -fno-omit-frame-pointer,-Wno-maybe-uninitialized,-Wno-array-bounds,-Wno-missing-braces
> -d SDL_MIXER2 -s gui -d IS_CUSTOM -m custom
> fbc -c shopedit.bas -o build\shopedit.o -mt -g -O 2 -target win32 -arch
> 686 -gen gcc -Wc
> -fno-omit-frame-pointer,-Wno-maybe-uninitialized,-Wno-array-bounds,-Wno-missing-braces
> -d SDL_MIXER2 -s gui -d IS_CUSTOM -m custom
> fbc -c reloadedit.bas -o build\reloadedit.o -mt -g -O 2 -target win32
> -arch 686 -gen gcc -Wc
> -fno-omit-frame-pointer,-Wno-maybe-uninitialized,-Wno-array-bounds,-Wno-missing-braces
> -d SDL_MIXER2 -s gui -d IS_CUSTOM -m custom
> fbc -c editedit.bas -o build\editedit.o -mt -g -O 2 -target win32 -arch
> 686 -gen gcc -Wc
> -fno-omit-frame-pointer,-Wno-maybe-uninitialized,-Wno-array-bounds,-Wno-missing-braces
> -d SDL_MIXER2 -s gui -d IS_CUSTOM -m custom
> fbc -c editrunner.bas -o build\editrunner.o -mt -g -O 2 -target win32
> -arch 686 -gen gcc -Wc
> -fno-omit-frame-pointer,-Wno-maybe-uninitialized,-Wno-array-bounds,-Wno-missing-braces
> -d SDL_MIXER2 -s gui -d IS_CUSTOM -m custom
> fbc -c distribmenu.bas -o build\distribmenu.o -mt -g -O 2 -target win32
> -arch 686 -gen gcc -Wc
> -fno-omit-frame-pointer,-Wno-maybe-uninitialized,-Wno-array-bounds,-Wno-missing-braces
> -d SDL_MIXER2 -s gui -d IS_CUSTOM -m custom
> fbc -c gfx_sdl2.bas -o build\edit-gfx_sdl2.o -mt -g -O 2 -target win32
> -arch 686 -gen gcc -Wc
> -fno-omit-frame-pointer,-Wno-maybe-uninitialized,-Wno-array-bounds,-Wno-missing-braces
> -d SDL_MIXER2 -s gui -d IS_CUSTOM -m custom
> fbc -c gfx_fb.bas -o build\edit-gfx_fb.o -mt -g -O 2 -target win32 -arch
> 686 -gen gcc -Wc
> -fno-omit-frame-pointer,-Wno-maybe-uninitialized,-Wno-array-bounds,-Wno-missing-braces
> -d SDL_MIXER2 -s gui -d IS_CUSTOM -m custom
> fbc -c music_sdl.bas -o build\edit-music_sdl.o -mt -g -O 2 -target win32
> -arch 686 -gen gcc -Wc
> -fno-omit-frame-pointer,-Wno-maybe-uninitialized,-Wno-array-bounds,-Wno-missing-braces
> -d SDL_MIXER2 -s gui -d IS_CUSTOM -m custom
> fbc -c allmodex.bas -o build\edit-allmodex.o -mt -g -O 2 -target win32
> -arch 686 -gen gcc -Wc
> -fno-omit-frame-pointer,-Wno-maybe-uninitialized,-Wno-array-bounds,-Wno-missing-braces
> -d SDL_MIXER2 -s gui -d IS_CUSTOM -m custom
> fbc -c audiofile.bas -o build\edit-audiofile.o -mt -g -O 2 -target win32
> -arch 686 -gen gcc -Wc
> -fno-omit-frame-pointer,-Wno-maybe-uninitialized,-Wno-array-bounds,-Wno-missing-braces
> -d SDL_MIXER2 -s gui -d IS_CUSTOM -m custom
> fbc -c backends.bas -o build\edit-backends.o -mt -g -O 2 -target win32
> -arch 686 -gen gcc -Wc
> -fno-omit-frame-pointer,-Wno-maybe-uninitialized,-Wno-array-bounds,-Wno-missing-braces
> -d SDL_MIXER2 -s gui -d IS_CUSTOM -m custom
> fbc -c misc.bas -o build\edit-misc.o -mt -g -O 2 -target win32 -arch 686
> -gen gcc -Wc
> -fno-omit-frame-pointer,-Wno-maybe-uninitialized,-Wno-array-bounds,-Wno-missing-braces
> -d SDL_MIXER2 -s gui -d IS_CUSTOM -m custom
> fbc -c bam2mid.bas -o build\edit-bam2mid.o -mt -g -O 2 -target win32 -arch
> 686 -gen gcc -Wc
> -fno-omit-frame-pointer,-Wno-maybe-uninitialized,-Wno-array-bounds,-Wno-missing-braces
> -d SDL_MIXER2 -s gui -d IS_CUSTOM -m custom
> fbc -c common_menus.bas -o build\edit-common_menus.o -mt -g -O 2 -target
> win32 -arch 686 -gen gcc -Wc
> -fno-omit-frame-pointer,-Wno-maybe-uninitialized,-Wno-array-bounds,-Wno-missing-braces
> -d SDL_MIXER2 -s gui -d IS_CUSTOM -m custom
> fbc -c bcommon.bas -o build\edit-bcommon.o -mt -g -O 2 -target win32 -arch
> 686 -gen gcc -Wc
> -fno-omit-frame-pointer,-Wno-maybe-uninitialized,-Wno-array-bounds,-Wno-missing-braces
> -d SDL_MIXER2 -s gui -d IS_CUSTOM -m custom
> fbc -c menus.bas -o build\edit-menus.o -mt -g -O 2 -target win32 -arch 686
> -gen gcc -Wc
> -fno-omit-frame-pointer,-Wno-maybe-uninitialized,-Wno-array-bounds,-Wno-missing-braces
> -d SDL_MIXER2 -s gui -d IS_CUSTOM -m custom
> fbc -c browse.bas -o build\edit-browse.o -mt -g -O 2 -target win32 -arch
> 686 -gen gcc -Wc
> -fno-omit-frame-pointer,-Wno-maybe-uninitialized,-Wno-array-bounds,-Wno-missing-braces
> -d SDL_MIXER2 -s gui -d IS_CUSTOM -m custom
> fbc -c reload.bas -o build\edit-reload.o -mt -g -O 2 -target win32 -arch
> 686 -gen gcc -Wc
> -fno-omit-frame-pointer,-Wno-maybe-uninitialized,-Wno-array-bounds,-Wno-missing-braces
> -d SDL_MIXER2 -s gui -d IS_CUSTOM -m custom
> fbc -c reloadext.bas -o build\edit-reloadext.o -mt -g -O 2 -target win32
> -arch 686 -gen gcc -Wc
> -fno-omit-frame-pointer,-Wno-maybe-uninitialized,-Wno-array-bounds,-Wno-missing-braces
> -d SDL_MIXER2 -s gui -d IS_CUSTOM -m custom
> fbc -c sliceedit.bas -o build\edit-sliceedit.o -mt -g -O 2 -target win32
> -arch 686 -gen gcc -Wc
> -fno-omit-frame-pointer,-Wno-maybe-uninitialized,-Wno-array-bounds,-Wno-missing-braces
> -d SDL_MIXER2 -s gui -d IS_CUSTOM -m custom
> fbc -c slices.bas -o build\edit-slices.o -mt -g -O 2 -target win32 -arch
> 686 -gen gcc -Wc
> -fno-omit-frame-pointer,-Wno-maybe-uninitialized,-Wno-array-bounds,-Wno-missing-braces
> -d SDL_MIXER2 -s gui -d IS_CUSTOM -m custom
> fbc -c plankmenu.bas -o build\edit-plankmenu.o -mt -g -O 2 -target win32
> -arch 686 -gen gcc -Wc
> -fno-omit-frame-pointer,-Wno-maybe-uninitialized,-Wno-array-bounds,-Wno-missing-braces
> -d SDL_MIXER2 -s gui -d IS_CUSTOM -m custom
> fbc -c thingbrowser.bas -o build\edit-thingbrowser.o -mt -g -O 2 -target
> win32 -arch 686 -gen gcc -Wc
> -fno-omit-frame-pointer,-Wno-maybe-uninitialized,-Wno-array-bounds,-Wno-missing-braces
> -d SDL_MIXER2 -s gui -d IS_CUSTOM -m custom
> C:\MinGW\bin\g++.EXE -Wall -g -fno-omit-frame-pointer -O3
> -DFBCVERSION=1050 -m32 -mpreferred-stack-boundary=2 -mno-sse --std=c++0x
> -Wno-non-virtual-dtor -o custom.exe build\customsubs.rbas.o
> build\heroedit.rbas.o build\edit-common.rbas.o build\edit-loading.rbas.o
> build\os_sockets.o build\os_windows.o build\os_windows2.o
> build\lib\win98_compat.o build\lib\msvcrt_compat.o
> build\gfx_common\win_error.o build\util.o build\blit.o build\base64.o
> build\unicode.o build\array.o build\miscc.o build\fb\error.o
> build\lib\sha1.o build\lib\lodepng.o build\lib\lodepng_gzip.o
> build\filelayer.o build\lumpfile.o build\vector.o
> build\lib\SDL\SDL_windowsclipboard.o build\gfx_common\ohrstring.o
> build\rotozoom.o build\surface.o build\lib\gif.o build\lib\jo_jpeg.o
> build\lib\ujpeg.o build\custom.o build\specialslices.o build\drawing.o
> build\textboxedit.o build\scriptedit.o build\subs4.o build\mapsubs.o
> build\attackedit.o build\audioedit.o build\enemyedit.o build\fontedit.o
> build\formationedit.o build\globals
>  tredit.o build\menuedit.o build\itemedit.o build\shopedit.o
> build\reloadedit.o build\editedit.o build\editrunner.o build\distribmenu.o
> build\edit-gfx_sdl2.o build\edit-gfx_fb.o build\edit-music_sdl.o
> build\edit-allmodex.o build\edit-audiofile.o build\edit-backends.o
> build\edit-misc.o build\edit-bam2mid.o build\edit-common_menus.o
> build\edit-bcommon.o build\edit-menus.o build\edit-browse.o
> build\edit-reload.o build\edit-reloadext.o build\edit-sliceedit.o
> build\edit-slices.o build\edit-plankmenu.o build\edit-thingbrowser.o
> build\cicon.o "-Wl,-(" -O2 -Wl,--gc-sections -Wl,--add-needed
> -Wl,-LC:\MinGW\bin\..\lib\freebasic\win32
> C:\MinGW\bin\..\lib\freebasic\win32\fbrt0.o -lfbmt -static-libgcc
> -static-libstdc++ -Wl, at win32/ld_opt_hack.txt -lgdi32
> -Wl,--subsystem,windows -Lwin32 -lwinmm -lole32 -lgdi32 -lshell32
> -ladvapi32 -lwsock32 -lSDL2 -lfbgfxmt -lSDL2 -lSDL2_mixer -lfbgfxmt "-Wl,-)"
> support\cv2pdb custom.exe custom.exe win32/custom.pdb || exit /b 0
> scons: done building targets.
> Now creating ohrrpgce-win-sdl2-wip.zip
>         1 file(s) copied.
> Now creating ohrrpgce-symbols-win-sdl2-r11740-2020-04-16-wip.7z
>
>
> scons: Reading SConscript files ...
> Using target: win32  arch: x86  gcc: C:\MinGW\bin\gcc.EXE  cc:
> C:\MinGW\bin\gcc.EXE  gcctarget: mingw32  gccversion: 530  fbcversion: 1050
> scons: done reading SConscript files.
> scons: Building targets ...
> fbc -c build\bmod.rbas.bas -o build\bmod.rbas.o -mt -g -exx -O 2 -target
> win32 -arch 686 -gen gcc -Wc
> -fno-omit-frame-pointer,-Wno-maybe-uninitialized,-Wno-array-bounds,-Wno-missing-braces
> -s gui -d IS_GAME -m game
> fbc -c build\menustuf.rbas.bas -o build\menustuf.rbas.o -mt -g -exx -O 2
> -target win32 -arch 686 -gen gcc -Wc
> -fno-omit-frame-pointer,-Wno-maybe-uninitialized,-Wno-array-bounds,-Wno-missing-braces
> -s gui -d IS_GAME -m game
> fbc -c build\moresubs.rbas.bas -o build\moresubs.rbas.o -mt -g -exx -O 2
> -target win32 -arch 686 -gen gcc -Wc
> -fno-omit-frame-pointer,-Wno-maybe-uninitialized,-Wno-array-bounds,-Wno-missing-braces
> -s gui -d IS_GAME -m game
> Generating ver.txt
> fbc -c build\savegame.rbas.bas -o build\savegame.rbas.o -mt -g -exx -O 2
> -target win32 -arch 686 -gen gcc -Wc
> -fno-omit-frame-pointer,-Wno-maybe-uninitialized,-Wno-array-bounds,-Wno-missing-braces
> -s gui -d IS_GAME -m game
> fbc -c build\purchase.rbas.bas -o build\purchase.rbas.o -mt -g -exx -O 2
> -target win32 -arch 686 -gen gcc -Wc
> -fno-omit-frame-pointer,-Wno-maybe-uninitialized,-Wno-array-bounds,-Wno-missing-braces
> -s gui -d IS_GAME -m game
> fbc -c build\common.rbas.bas -o build\game-common.rbas.o -mt -g -exx -O 2
> -target win32 -arch 686 -gen gcc -Wc
> -fno-omit-frame-pointer,-Wno-maybe-uninitialized,-Wno-array-bounds,-Wno-missing-braces
> -s gui -d IS_GAME -m game
> fbc -c build\loading.rbas.bas -o build\game-loading.rbas.o -mt -g -exx -O
> 2 -target win32 -arch 686 -gen gcc -Wc
> -fno-omit-frame-pointer,-Wno-maybe-uninitialized,-Wno-array-bounds,-Wno-missing-braces
> -s gui -d IS_GAME -m game
> fbc -c os_windows.bas -o build\os_windows.o -mt -g -exx -O 2 -target win32
> -arch 686 -gen gcc -Wc
> -fno-omit-frame-pointer,-Wno-maybe-uninitialized,-Wno-array-bounds,-Wno-missing-braces
> fbc -c lib\win98_compat.bas -o build\lib\win98_compat.o -mt -g -exx -O 2
> -target win32 -arch 686 -gen gcc -Wc
> -fno-omit-frame-pointer,-Wno-maybe-uninitialized,-Wno-array-bounds,-Wno-missing-braces
> fbc -c util.bas -o build\util.o -mt -g -exx -O 2 -target win32 -arch 686
> -gen gcc -Wc
> -fno-omit-frame-pointer,-Wno-maybe-uninitialized,-Wno-array-bounds,-Wno-missing-braces
> fbc -c lumpfile.bas -o build\lumpfile.o -mt -g -exx -O 2 -target win32
> -arch 686 -gen gcc -Wc
> -fno-omit-frame-pointer,-Wno-maybe-uninitialized,-Wno-array-bounds,-Wno-missing-braces
> fbc -c vector.bas -o build\vector.o -mt -g -exx -O 2 -target win32 -arch
> 686 -gen gcc -Wc
> -fno-omit-frame-pointer,-Wno-maybe-uninitialized,-Wno-array-bounds,-Wno-missing-braces
> fbc -c game.bas -o build\game.o -mt -g -exx -O 2 -target win32 -arch 686
> -gen gcc -Wc
> -fno-omit-frame-pointer,-Wno-maybe-uninitialized,-Wno-array-bounds,-Wno-missing-braces
> -s gui -d IS_GAME -m game
> fbc -c bmodsubs.bas -o build\bmodsubs.o -mt -g -exx -O 2 -target win32
> -arch 686 -gen gcc -Wc
> -fno-omit-frame-pointer,-Wno-maybe-uninitialized,-Wno-array-bounds,-Wno-missing-braces
> -s gui -d IS_GAME -m game
> fbc -c scriptcommands.bas -o build\scriptcommands.o -mt -g -exx -O 2
> -target win32 -arch 686 -gen gcc -Wc
> -fno-omit-frame-pointer,-Wno-maybe-uninitialized,-Wno-array-bounds,-Wno-missing-braces
> -s gui -d IS_GAME -m game
> fbc -c yetmore2.bas -o build\yetmore2.o -mt -g -exx -O 2 -target win32
> -arch 686 -gen gcc -Wc
> -fno-omit-frame-pointer,-Wno-maybe-uninitialized,-Wno-array-bounds,-Wno-missing-braces
> -s gui -d IS_GAME -m game
> fbc -c walkabouts.bas -o build\walkabouts.o -mt -g -exx -O 2 -target win32
> -arch 686 -gen gcc -Wc
> -fno-omit-frame-pointer,-Wno-maybe-uninitialized,-Wno-array-bounds,-Wno-missing-braces
> -s gui -d IS_GAME -m game
> fbc -c scripting.bas -o build\scripting.o -mt -g -exx -O 2 -target win32
> -arch 686 -gen gcc -Wc
> -fno-omit-frame-pointer,-Wno-maybe-uninitialized,-Wno-array-bounds,-Wno-missing-braces
> -s gui -d IS_GAME -m game
> fbc -c oldhsinterpreter.bas -o build\oldhsinterpreter.o -mt -g -exx -O 2
> -target win32 -arch 686 -gen gcc -Wc
> -fno-omit-frame-pointer,-Wno-maybe-uninitialized,-Wno-array-bounds,-Wno-missing-braces
> -s gui -d IS_GAME -m game
> fbc -c pathfinding.bas -o build\pathfinding.o -mt -g -exx -O 2 -target
> win32 -arch 686 -gen gcc -Wc
> -fno-omit-frame-pointer,-Wno-maybe-uninitialized,-Wno-array-bounds,-Wno-missing-braces
> -s gui -d IS_GAME -m game
> fbc -c gfx_sdl.bas -o build\game-gfx_sdl.o -mt -g -exx -O 2 -target win32
> -arch 686 -gen gcc -Wc
> -fno-omit-frame-pointer,-Wno-maybe-uninitialized,-Wno-array-bounds,-Wno-missing-braces
> -s gui -d IS_GAME -m game
> fbc -c gfx_fb.bas -o build\game-gfx_fb.o -mt -g -exx -O 2 -target win32
> -arch 686 -gen gcc -Wc
> -fno-omit-frame-pointer,-Wno-maybe-uninitialized,-Wno-array-bounds,-Wno-missing-braces
> -s gui -d IS_GAME -m game
> fbc -c music_sdl.bas -o build\game-music_sdl.o -mt -g -exx -O 2 -target
> win32 -arch 686 -gen gcc -Wc
> -fno-omit-frame-pointer,-Wno-maybe-uninitialized,-Wno-array-bounds,-Wno-missing-braces
> -s gui -d IS_GAME -m game
> fbc -c sdl_lumprwops.bas -o build\game-sdl_lumprwops.o -mt -g -exx -O 2
> -target win32 -arch 686 -gen gcc -Wc
> -fno-omit-frame-pointer,-Wno-maybe-uninitialized,-Wno-array-bounds,-Wno-missing-braces
> -s gui -d IS_GAME -m game
> fbc -c allmodex.bas -o build\game-allmodex.o -mt -g -exx -O 2 -target
> win32 -arch 686 -gen gcc -Wc
> -fno-omit-frame-pointer,-Wno-maybe-uninitialized,-Wno-array-bounds,-Wno-missing-braces
> -s gui -d IS_GAME -m game
> fbc -c audiofile.bas -o build\game-audiofile.o -mt -g -exx -O 2 -target
> win32 -arch 686 -gen gcc -Wc
> -fno-omit-frame-pointer,-Wno-maybe-uninitialized,-Wno-array-bounds,-Wno-missing-braces
> -s gui -d IS_GAME -m game
> fbc -c backends.bas -o build\game-backends.o -mt -g -exx -O 2 -target
> win32 -arch 686 -gen gcc -Wc
> -fno-omit-frame-pointer,-Wno-maybe-uninitialized,-Wno-array-bounds,-Wno-missing-braces
> -s gui -d IS_GAME -m game
> fbc -c misc.bas -o build\game-misc.o -mt -g -exx -O 2 -target win32 -arch
> 686 -gen gcc -Wc
> -fno-omit-frame-pointer,-Wno-maybe-uninitialized,-Wno-array-bounds,-Wno-missing-braces
> -s gui -d IS_GAME -m game
> fbc -c bam2mid.bas -o build\game-bam2mid.o -mt -g -exx -O 2 -target win32
> -arch 686 -gen gcc -Wc
> -fno-omit-frame-pointer,-Wno-maybe-uninitialized,-Wno-array-bounds,-Wno-missing-braces
> -s gui -d IS_GAME -m game
> fbc -c common_menus.bas -o build\game-common_menus.o -mt -g -exx -O 2
> -target win32 -arch 686 -gen gcc -Wc
> -fno-omit-frame-pointer,-Wno-maybe-uninitialized,-Wno-array-bounds,-Wno-missing-braces
> -s gui -d IS_GAME -m game
> fbc -c bcommon.bas -o build\game-bcommon.o -mt -g -exx -O 2 -target win32
> -arch 686 -gen gcc -Wc
> -fno-omit-frame-pointer,-Wno-maybe-uninitialized,-Wno-array-bounds,-Wno-missing-braces
> -s gui -d IS_GAME -m game
> fbc -c menus.bas -o build\game-menus.o -mt -g -exx -O 2 -target win32
> -arch 686 -gen gcc -Wc
> -fno-omit-frame-pointer,-Wno-maybe-uninitialized,-Wno-array-bounds,-Wno-missing-braces
> -s gui -d IS_GAME -m game
> fbc -c browse.bas -o build\game-browse.o -mt -g -exx -O 2 -target win32
> -arch 686 -gen gcc -Wc
> -fno-omit-frame-pointer,-Wno-maybe-uninitialized,-Wno-array-bounds,-Wno-missing-braces
> -s gui -d IS_GAME -m game
> fbc -c reload.bas -o build\game-reload.o -mt -g -exx -O 2 -target win32
> -arch 686 -gen gcc -Wc
> -fno-omit-frame-pointer,-Wno-maybe-uninitialized,-Wno-array-bounds,-Wno-missing-braces
> -s gui -d IS_GAME -m game
> fbc -c reloadext.bas -o build\game-reloadext.o -mt -g -exx -O 2 -target
> win32 -arch 686 -gen gcc -Wc
> -fno-omit-frame-pointer,-Wno-maybe-uninitialized,-Wno-array-bounds,-Wno-missing-braces
> -s gui -d IS_GAME -m game
> fbc -c sliceedit.bas -o build\game-sliceedit.o -mt -g -exx -O 2 -target
> win32 -arch 686 -gen gcc -Wc
> -fno-omit-frame-pointer,-Wno-maybe-uninitialized,-Wno-array-bounds,-Wno-missing-braces
> -s gui -d IS_GAME -m game
> C:\NIGHTLY\OHRRPGCE\SOURCESLICES.BI: In function
> 'DEFAULT_VIRTUAL_KEYBOARD_SCREEN':
> C:\NIGHTLY\OHRRPGCE\SOURCESLICES.BI:648:16: note: variable tracking size
> limit exceeded with -fvar-tracking-assignments, retrying without
>  Sub default_virtual_keyboard_screen (byval sl1 as Slice Ptr)
>                 ^
> fbc -c slices.bas -o build\game-slices.o -mt -g -exx -O 2 -target win32
> -arch 686 -gen gcc -Wc
> -fno-omit-frame-pointer,-Wno-maybe-uninitialized,-Wno-array-bounds,-Wno-missing-braces
> -s gui -d IS_GAME -m game
> fbc -c plankmenu.bas -o build\game-plankmenu.o -mt -g -exx -O 2 -target
> win32 -arch 686 -gen gcc -Wc
> -fno-omit-frame-pointer,-Wno-maybe-uninitialized,-Wno-array-bounds,-Wno-missing-braces
> -s gui -d IS_GAME -m game
> fbc -c thingbrowser.bas -o build\game-thingbrowser.o -mt -g -exx -O 2
> -target win32 -arch 686 -gen gcc -Wc
> -fno-omit-frame-pointer,-Wno-maybe-uninitialized,-Wno-array-bounds,-Wno-missing-braces
> -s gui -d IS_GAME -m game
> C:\MinGW\bin\g++.EXE -Wall -g -fno-omit-frame-pointer -O3
> -DFBCVERSION=1050 -m32 -mpreferred-stack-boundary=2 -mno-sse --std=c++0x
> -Wno-non-virtual-dtor -o game.exe build\bmod.rbas.o build\menustuf.rbas.o
> build\moresubs.rbas.o build\savegame.rbas.o build\purchase.rbas.o
> build\game-common.rbas.o build\game-loading.rbas.o build\os_sockets.o
> build\os_windows.o build\os_windows2.o build\lib\win98_compat.o
> build\lib\msvcrt_compat.o build\gfx_common\win_error.o build\util.o
> build\blit.o build\base64.o build\unicode.o build\array.o build\miscc.o
> build\fb\error.o build\lib\sha1.o build\lib\lodepng.o
> build\lib\lodepng_gzip.o build\filelayer.o build\lumpfile.o build\vector.o
> build\lib\SDL\SDL_windowsclipboard.o build\gfx_common\ohrstring.o
> build\rotozoom.o build\surface.o build\lib\gif.o build\lib\jo_jpeg.o
> build\lib\ujpeg.o build\game.o build\bmodsubs.o build\scriptcommands.o
> build\yetmore2.o build\walkabouts.o build\scripting.o
> build\oldhsinterpreter.o build\pathfinding.o build\game-gfx_sdl.
>  o build\game-gfx_fb.o build\game-music_sdl.o build\game-sdl_lumprwops.o
> build\game-allmodex.o build\game-audiofile.o build\game-backends.o
> build\game-misc.o build\game-bam2mid.o build\game-common_menus.o
> build\game-bcommon.o build\game-menus.o build\game-browse.o
> build\game-reload.o build\game-reloadext.o build\game-sliceedit.o
> build\game-slices.o build\game-plankmenu.o build\game-thingbrowser.o
> build\gicon.o "-Wl,-(" -O2 -Wl,--gc-sections -Wl,--add-needed
> -Wl,-LC:\MinGW\bin\..\lib\freebasic\win32
> C:\MinGW\bin\..\lib\freebasic\win32\fbrt0.o -lfbmt -static-libgcc
> -static-libstdc++ -Wl, at win32/ld_opt_hack.txt -lgdi32
> -Wl,--subsystem,windows -Lwin32 -lwinmm -lole32 -lgdi32 -lshell32
> -ladvapi32 -lwsock32 -lSDL -lfbgfxmt -lSDL -lSDL_mixer -lfbgfxmt "-Wl,-)"
> support\cv2pdb game.exe game.exe win32/game.pdb || exit /b 0
> fbc -c build\customsubs.rbas.bas -o build\customsubs.rbas.o -mt -g -exx -O
> 2 -target win32 -arch 686 -gen gcc -Wc
> -fno-omit-frame-pointer,-Wno-maybe-uninitialized,-Wno-array-bounds,-Wno-missing-braces
> -s gui -d IS_CUSTOM -m custom
> fbc -c build\heroedit.rbas.bas -o build\heroedit.rbas.o -mt -g -exx -O 2
> -target win32 -arch 686 -gen gcc -Wc
> -fno-omit-frame-pointer,-Wno-maybe-uninitialized,-Wno-array-bounds,-Wno-missing-braces
> -s gui -d IS_CUSTOM -m custom
> fbc -c build\common.rbas.bas -o build\edit-common.rbas.o -mt -g -exx -O 2
> -target win32 -arch 686 -gen gcc -Wc
> -fno-omit-frame-pointer,-Wno-maybe-uninitialized,-Wno-array-bounds,-Wno-missing-braces
> -s gui -d IS_CUSTOM -m custom
> fbc -c build\loading.rbas.bas -o build\edit-loading.rbas.o -mt -g -exx -O
> 2 -target win32 -arch 686 -gen gcc -Wc
> -fno-omit-frame-pointer,-Wno-maybe-uninitialized,-Wno-array-bounds,-Wno-missing-braces
> -s gui -d IS_CUSTOM -m custom
> fbc -c custom.bas -o build\custom.o -mt -g -exx -O 2 -target win32 -arch
> 686 -gen gcc -Wc
> -fno-omit-frame-pointer,-Wno-maybe-uninitialized,-Wno-array-bounds,-Wno-missing-braces
> -s gui -d IS_CUSTOM -m custom
> fbc -c specialslices.bas -o build\specialslices.o -mt -g -exx -O 2 -target
> win32 -arch 686 -gen gcc -Wc
> -fno-omit-frame-pointer,-Wno-maybe-uninitialized,-Wno-array-bounds,-Wno-missing-braces
> -s gui -d IS_CUSTOM -m custom
> fbc -c drawing.bas -o build\drawing.o -mt -g -exx -O 2 -target win32 -arch
> 686 -gen gcc -Wc
> -fno-omit-frame-pointer,-Wno-maybe-uninitialized,-Wno-array-bounds,-Wno-missing-braces
> -s gui -d IS_CUSTOM -m custom
> fbc -c textboxedit.bas -o build\textboxedit.o -mt -g -exx -O 2 -target
> win32 -arch 686 -gen gcc -Wc
> -fno-omit-frame-pointer,-Wno-maybe-uninitialized,-Wno-array-bounds,-Wno-missing-braces
> -s gui -d IS_CUSTOM -m custom
> fbc -c scriptedit.bas -o build\scriptedit.o -mt -g -exx -O 2 -target win32
> -arch 686 -gen gcc -Wc
> -fno-omit-frame-pointer,-Wno-maybe-uninitialized,-Wno-array-bounds,-Wno-missing-braces
> -s gui -d IS_CUSTOM -m custom
> fbc -c subs4.bas -o build\subs4.o -mt -g -exx -O 2 -target win32 -arch 686
> -gen gcc -Wc
> -fno-omit-frame-pointer,-Wno-maybe-uninitialized,-Wno-array-bounds,-Wno-missing-braces
> -s gui -d IS_CUSTOM -m custom
> fbc -c mapsubs.bas -o build\mapsubs.o -mt -g -exx -O 2 -target win32 -arch
> 686 -gen gcc -Wc
> -fno-omit-frame-pointer,-Wno-maybe-uninitialized,-Wno-array-bounds,-Wno-missing-braces
> -s gui -d IS_CUSTOM -m custom
> fbc -c attackedit.bas -o build\attackedit.o -mt -g -exx -O 2 -target win32
> -arch 686 -gen gcc -Wc
> -fno-omit-frame-pointer,-Wno-maybe-uninitialized,-Wno-array-bounds,-Wno-missing-braces
> -s gui -d IS_CUSTOM -m custom
> fbc -c audioedit.bas -o build\audioedit.o -mt -g -exx -O 2 -target win32
> -arch 686 -gen gcc -Wc
> -fno-omit-frame-pointer,-Wno-maybe-uninitialized,-Wno-array-bounds,-Wno-missing-braces
> -s gui -d IS_CUSTOM -m custom
> fbc -c enemyedit.bas -o build\enemyedit.o -mt -g -exx -O 2 -target win32
> -arch 686 -gen gcc -Wc
> -fno-omit-frame-pointer,-Wno-maybe-uninitialized,-Wno-array-bounds,-Wno-missing-braces
> -s gui -d IS_CUSTOM -m custom
> fbc -c fontedit.bas -o build\fontedit.o -mt -g -exx -O 2 -target win32
> -arch 686 -gen gcc -Wc
> -fno-omit-frame-pointer,-Wno-maybe-uninitialized,-Wno-array-bounds,-Wno-missing-braces
> -s gui -d IS_CUSTOM -m custom
> fbc -c formationedit.bas -o build\formationedit.o -mt -g -exx -O 2 -target
> win32 -arch 686 -gen gcc -Wc
> -fno-omit-frame-pointer,-Wno-maybe-uninitialized,-Wno-array-bounds,-Wno-missing-braces
> -s gui -d IS_CUSTOM -m custom
> fbc -c globalstredit.bas -o build\globalstredit.o -mt -g -exx -O 2 -target
> win32 -arch 686 -gen gcc -Wc
> -fno-omit-frame-pointer,-Wno-maybe-uninitialized,-Wno-array-bounds,-Wno-missing-braces
> -s gui -d IS_CUSTOM -m custom
> fbc -c menuedit.bas -o build\menuedit.o -mt -g -exx -O 2 -target win32
> -arch 686 -gen gcc -Wc
> -fno-omit-frame-pointer,-Wno-maybe-uninitialized,-Wno-array-bounds,-Wno-missing-braces
> -s gui -d IS_CUSTOM -m custom
> fbc -c itemedit.bas -o build\itemedit.o -mt -g -exx -O 2 -target win32
> -arch 686 -gen gcc -Wc
> -fno-omit-frame-pointer,-Wno-maybe-uninitialized,-Wno-array-bounds,-Wno-missing-braces
> -s gui -d IS_CUSTOM -m custom
> fbc -c shopedit.bas -o build\shopedit.o -mt -g -exx -O 2 -target win32
> -arch 686 -gen gcc -Wc
> -fno-omit-frame-pointer,-Wno-maybe-uninitialized,-Wno-array-bounds,-Wno-missing-braces
> -s gui -d IS_CUSTOM -m custom
> fbc -c reloadedit.bas -o build\reloadedit.o -mt -g -exx -O 2 -target win32
> -arch 686 -gen gcc -Wc
> -fno-omit-frame-pointer,-Wno-maybe-uninitialized,-Wno-array-bounds,-Wno-missing-braces
> -s gui -d IS_CUSTOM -m custom
> fbc -c editedit.bas -o build\editedit.o -mt -g -exx -O 2 -target win32
> -arch 686 -gen gcc -Wc
> -fno-omit-frame-pointer,-Wno-maybe-uninitialized,-Wno-array-bounds,-Wno-missing-braces
> -s gui -d IS_CUSTOM -m custom
> fbc -c editrunner.bas -o build\editrunner.o -mt -g -exx -O 2 -target win32
> -arch 686 -gen gcc -Wc
> -fno-omit-frame-pointer,-Wno-maybe-uninitialized,-Wno-array-bounds,-Wno-missing-braces
> -s gui -d IS_CUSTOM -m custom
> fbc -c distribmenu.bas -o build\distribmenu.o -mt -g -exx -O 2 -target
> win32 -arch 686 -gen gcc -Wc
> -fno-omit-frame-pointer,-Wno-maybe-uninitialized,-Wno-array-bounds,-Wno-missing-braces
> -s gui -d IS_CUSTOM -m custom
> fbc -c gfx_sdl.bas -o build\edit-gfx_sdl.o -mt -g -exx -O 2 -target win32
> -arch 686 -gen gcc -Wc
> -fno-omit-frame-pointer,-Wno-maybe-uninitialized,-Wno-array-bounds,-Wno-missing-braces
> -s gui -d IS_CUSTOM -m custom
> fbc -c gfx_fb.bas -o build\edit-gfx_fb.o -mt -g -exx -O 2 -target win32
> -arch 686 -gen gcc -Wc
> -fno-omit-frame-pointer,-Wno-maybe-uninitialized,-Wno-array-bounds,-Wno-missing-braces
> -s gui -d IS_CUSTOM -m custom
> fbc -c music_sdl.bas -o build\edit-music_sdl.o -mt -g -exx -O 2 -target
> win32 -arch 686 -gen gcc -Wc
> -fno-omit-frame-pointer,-Wno-maybe-uninitialized,-Wno-array-bounds,-Wno-missing-braces
> -s gui -d IS_CUSTOM -m custom
> fbc -c sdl_lumprwops.bas -o build\edit-sdl_lumprwops.o -mt -g -exx -O 2
> -target win32 -arch 686 -gen gcc -Wc
> -fno-omit-frame-pointer,-Wno-maybe-uninitialized,-Wno-array-bounds,-Wno-missing-braces
> -s gui -d IS_CUSTOM -m custom
> fbc -c allmodex.bas -o build\edit-allmodex.o -mt -g -exx -O 2 -target
> win32 -arch 686 -gen gcc -Wc
> -fno-omit-frame-pointer,-Wno-maybe-uninitialized,-Wno-array-bounds,-Wno-missing-braces
> -s gui -d IS_CUSTOM -m custom
> fbc -c audiofile.bas -o build\edit-audiofile.o -mt -g -exx -O 2 -target
> win32 -arch 686 -gen gcc -Wc
> -fno-omit-frame-pointer,-Wno-maybe-uninitialized,-Wno-array-bounds,-Wno-missing-braces
> -s gui -d IS_CUSTOM -m custom
> fbc -c backends.bas -o build\edit-backends.o -mt -g -exx -O 2 -target
> win32 -arch 686 -gen gcc -Wc
> -fno-omit-frame-pointer,-Wno-maybe-uninitialized,-Wno-array-bounds,-Wno-missing-braces
> -s gui -d IS_CUSTOM -m custom
> fbc -c misc.bas -o build\edit-misc.o -mt -g -exx -O 2 -target win32 -arch
> 686 -gen gcc -Wc
> -fno-omit-frame-pointer,-Wno-maybe-uninitialized,-Wno-array-bounds,-Wno-missing-braces
> -s gui -d IS_CUSTOM -m custom
> fbc -c bam2mid.bas -o build\edit-bam2mid.o -mt -g -exx -O 2 -target win32
> -arch 686 -gen gcc -Wc
> -fno-omit-frame-pointer,-Wno-maybe-uninitialized,-Wno-array-bounds,-Wno-missing-braces
> -s gui -d IS_CUSTOM -m custom
> fbc -c common_menus.bas -o build\edit-common_menus.o -mt -g -exx -O 2
> -target win32 -arch 686 -gen gcc -Wc
> -fno-omit-frame-pointer,-Wno-maybe-uninitialized,-Wno-array-bounds,-Wno-missing-braces
> -s gui -d IS_CUSTOM -m custom
> fbc -c bcommon.bas -o build\edit-bcommon.o -mt -g -exx -O 2 -target win32
> -arch 686 -gen gcc -Wc
> -fno-omit-frame-pointer,-Wno-maybe-uninitialized,-Wno-array-bounds,-Wno-missing-braces
> -s gui -d IS_CUSTOM -m custom
> fbc -c menus.bas -o build\edit-menus.o -mt -g -exx -O 2 -target win32
> -arch 686 -gen gcc -Wc
> -fno-omit-frame-pointer,-Wno-maybe-uninitialized,-Wno-array-bounds,-Wno-missing-braces
> -s gui -d IS_CUSTOM -m custom
> fbc -c browse.bas -o build\edit-browse.o -mt -g -exx -O 2 -target win32
> -arch 686 -gen gcc -Wc
> -fno-omit-frame-pointer,-Wno-maybe-uninitialized,-Wno-array-bounds,-Wno-missing-braces
> -s gui -d IS_CUSTOM -m custom
> fbc -c reload.bas -o build\edit-reload.o -mt -g -exx -O 2 -target win32
> -arch 686 -gen gcc -Wc
> -fno-omit-frame-pointer,-Wno-maybe-uninitialized,-Wno-array-bounds,-Wno-missing-braces
> -s gui -d IS_CUSTOM -m custom
> fbc -c reloadext.bas -o build\edit-reloadext.o -mt -g -exx -O 2 -target
> win32 -arch 686 -gen gcc -Wc
> -fno-omit-frame-pointer,-Wno-maybe-uninitialized,-Wno-array-bounds,-Wno-missing-braces
> -s gui -d IS_CUSTOM -m custom
> fbc -c sliceedit.bas -o build\edit-sliceedit.o -mt -g -exx -O 2 -target
> win32 -arch 686 -gen gcc -Wc
> -fno-omit-frame-pointer,-Wno-maybe-uninitialized,-Wno-array-bounds,-Wno-missing-braces
> -s gui -d IS_CUSTOM -m custom
> C:\NIGHTLY\OHRRPGCE\SOURCESLICES.BI: In function
> 'DEFAULT_VIRTUAL_KEYBOARD_SCREEN':
> C:\NIGHTLY\OHRRPGCE\SOURCESLICES.BI:648:16: note: variable tracking size
> limit exceeded with -fvar-tracking-assignments, retrying without
>  Sub default_virtual_keyboard_screen (byval sl1 as Slice Ptr)
>                 ^
> fbc -c slices.bas -o build\edit-slices.o -mt -g -exx -O 2 -target win32
> -arch 686 -gen gcc -Wc
> -fno-omit-frame-pointer,-Wno-maybe-uninitialized,-Wno-array-bounds,-Wno-missing-braces
> -s gui -d IS_CUSTOM -m custom
> fbc -c plankmenu.bas -o build\edit-plankmenu.o -mt -g -exx -O 2 -target
> win32 -arch 686 -gen gcc -Wc
> -fno-omit-frame-pointer,-Wno-maybe-uninitialized,-Wno-array-bounds,-Wno-missing-braces
> -s gui -d IS_CUSTOM -m custom
> fbc -c thingbrowser.bas -o build\edit-thingbrowser.o -mt -g -exx -O 2
> -target win32 -arch 686 -gen gcc -Wc
> -fno-omit-frame-pointer,-Wno-maybe-uninitialized,-Wno-array-bounds,-Wno-missing-braces
> -s gui -d IS_CUSTOM -m custom
> C:\MinGW\bin\g++.EXE -Wall -g -fno-omit-frame-pointer -O3
> -DFBCVERSION=1050 -m32 -mpreferred-stack-boundary=2 -mno-sse --std=c++0x
> -Wno-non-virtual-dtor -o custom.exe build\customsubs.rbas.o
> build\heroedit.rbas.o build\edit-common.rbas.o build\edit-loading.rbas.o
> build\os_sockets.o build\os_windows.o build\os_windows2.o
> build\lib\win98_compat.o build\lib\msvcrt_compat.o
> build\gfx_common\win_error.o build\util.o build\blit.o build\base64.o
> build\unicode.o build\array.o build\miscc.o build\fb\error.o
> build\lib\sha1.o build\lib\lodepng.o build\lib\lodepng_gzip.o
> build\filelayer.o build\lumpfile.o build\vector.o
> build\lib\SDL\SDL_windowsclipboard.o build\gfx_common\ohrstring.o
> build\rotozoom.o build\surface.o build\lib\gif.o build\lib\jo_jpeg.o
> build\lib\ujpeg.o build\custom.o build\specialslices.o build\drawing.o
> build\textboxedit.o build\scriptedit.o build\subs4.o build\mapsubs.o
> build\attackedit.o build\audioedit.o build\enemyedit.o build\fontedit.o
> build\formationedit.o build\globals
>  tredit.o build\menuedit.o build\itemedit.o build\shopedit.o
> build\reloadedit.o build\editedit.o build\editrunner.o build\distribmenu.o
> build\edit-gfx_sdl.o build\edit-gfx_fb.o build\edit-music_sdl.o
> build\edit-sdl_lumprwops.o build\edit-allmodex.o build\edit-audiofile.o
> build\edit-backends.o build\edit-misc.o build\edit-bam2mid.o
> build\edit-common_menus.o build\edit-bcommon.o build\edit-menus.o
> build\edit-browse.o build\edit-reload.o build\edit-reloadext.o
> build\edit-sliceedit.o build\edit-slices.o build\edit-plankmenu.o
> build\edit-thingbrowser.o build\cicon.o "-Wl,-(" -O2 -Wl,--gc-sections
> -Wl,--add-needed -Wl,-LC:\MinGW\bin\..\lib\freebasic\win32
> C:\MinGW\bin\..\lib\freebasic\win32\fbrt0.o -lfbmt -static-libgcc
> -static-libstdc++ -Wl, at win32/ld_opt_hack.txt -lgdi32
> -Wl,--subsystem,windows -Lwin32 -lwinmm -lole32 -lgdi32 -lshell32
> -ladvapi32 -lwsock32 -lSDL -lfbgfxmt -lSDL -lSDL_mixer -lfbgfxmt "-Wl,-)"
> support\cv2pdb custom.exe custom.exe win32/custom.pdb || exit /b 0
> scons: done building targets.
> Now creating ohrrpgce-win-music_sdl-debug-wip.zip
>         1 file(s) copied.
> Now creating ohrrpgce-symbols-win-music_sdl-debug-r11740-2020-04-16-wip.7z
>
>
> upload plotdict.xml
>   adding: unlump.exe (160 bytes security) (deflated 64%)
>   adding: relump.exe (160 bytes security) (deflated 64%)
>   adding: LICENSE-binary.txt (172 bytes security) (deflated 62%)
>   adding: svninfo.txt (172 bytes security) (deflated 35%)
>   adding: hspeak.exe (160 bytes security) (deflated 61%)
>   adding: hspeak.exw (160 bytes security) (deflated 75%)
>   adding: hsspiffy.e (160 bytes security) (deflated 74%)
>   adding: euphoria/io_with_unicode.e (172 bytes security) (deflated 75%)
>   adding: euphoria/ucstypes.e (172 bytes security) (deflated 72%)
>   adding: euphoria/unicode.e (172 bytes security) (deflated 79%)
>   adding: euphoria/License.txt (172 bytes security) (deflated 39%)
>   adding: LICENSE.txt (172 bytes security) (deflated 62%)
>   adding: plotscr.hsd (160 bytes security) (deflated 74%)
>   adding: scancode.hsi (160 bytes security) (deflated 60%)
> scons: Reading SConscript files ...
> Using target: win32  arch: x86  gcc: C:\MinGW\bin\gcc.EXE  cc:
> C:\MinGW\bin\gcc.EXE  gcctarget: mingw32  gccversion: 530  fbcversion: 1050
> scons: done reading SConscript files.
> scons: Building targets ...
> fbc -c bam2mid.bas -o build\bam2mid.o -m bam2mid -mt -g -exx -O 2 -target
> win32 -arch 686
> Generating ver.txt
> fbc -c os_windows.bas -o build\os_windows.o -mt -g -exx -O 2 -target win32
> -arch 686
> fbc -c lib\win98_compat.bas -o build\lib\win98_compat.o -mt -g -exx -O 2
> -target win32 -arch 686
> fbc -c util.bas -o build\util.o -mt -g -exx -O 2 -target win32 -arch 686
> fbc -c lumpfile.bas -o build\lumpfile.o -mt -g -exx -O 2 -target win32
> -arch 686
> fbc -c vector.bas -o build\vector.o -mt -g -exx -O 2 -target win32 -arch
> 686
> fbc -c common_base.bas -o build\common_base.o -mt -g -exx -O
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