[Ohrrpgce] [ohrrpgce/ohrrpgce] Fix positioning of non-default Sprite sizes in battle (#12)
notifications at github.com
Mon Oct 21 02:40:55 PDT 2019
I thought about using those, but decided it might be better not to rely on
On Sun, Oct 20, 2019, 10:29 PM Ralph Versteegen <notifications at github.com>
> Great! That's a relief.
> Actually, loading the attack sprite to lookup its size shouldn't be
> necessary, because it turns out attack and weapon sprite slices are already
> loaded by setup_battlesprite_slice calls near the top of
> generate_atkscript (although, that's actually probably something that
> should be changed...)
> You are receiving this because you modified the open/close state.
> Reply to this email directly, view it on GitHub
> or unsubscribe
You are receiving this because you are subscribed to this thread.
Reply to this email directly or view it on GitHub:
-------------- next part --------------
An HTML attachment was scrubbed...
More information about the Ohrrpgce