[Ohrrpgce] Fwd: Get your apps ready for the 64-bit requirement by August 1, 2019

Ralph Versteegen teeemcee at gmail.com
Thu Jan 31 16:38:54 PST 2019


Whaaaaat, they give a TWO YEAR exemption for Unity games? Outrageous!

Hopefully there won't be any problems porting to ARM64. FB already supports
it, and I've previously compiled an android-x86_64 build of the OHR (can't
remember whether I actually tested it in an emulator). I suppose only our
FB<->Java interface code is not 64-bit battle-tested.

So the most annoying part of this would be having to either upload two
.apks, or upload an .apk with arm64 binaries, which will bloat its size by
~1.5MB

On Fri, 1 Feb 2019 at 10:04, James Paige <Bob at hamsterrepublic.com> wrote:

> Google is really pushing Android apps to make updates!
> Looks like 64bit versions will be mandatory soon
>
> ---------- Forwarded message ----------
> From: *Google Play* <noreply-developer-googleplay at google.com>
> Date: Thursday, January 31, 2019
> Subject: Get your apps ready for the 64-bit requirement by August 1, 2019
> To: Bob at hamsterrepublic.com
>
>
> View as webpage  »
> <https://www.google.com/appserve/mkt/vib/AHANi0bUihi1-hvKLRA5ju6Sq9SWaVWl1fpPAC26zpbU67EkaXYXWWTwZH988804L36GCzpyX-DqMZVqK08dKcCrI794D9258QWzKyaSicYUTXJLWWjgCEkmjiHNeD8alP_W8vK44FO7t1inZy89DeN-Cj9PpPmuwIgVyL_N6guxvs7KCn1uPwC1q1rgDUwkZhucTrw3SxNN6RZ6Jy7A-SaunWdVhDARXKJc5sBrqEPWb1di>
> [image: Google Play] <#m_-2195887469763079888_m_-1338671973875286865_> Developer
> update
>
> Hello Google Play Developer,
>
> In our latest blog post
> <https://www.google.com/appserve/mkt/p/AHANi0YmRBkOUcfdJpdtDd9Zy_soAkHjC9skJm0eLktK4lliSyDAlu7cjI1ludZbLKPmjFZDTJ3JDk382ee86N7nLZh67UGv-7Gs8W5d2nR8OiIZUFifm1KTuRk_HTB9JJPv7n3VrX-VO71U0kFmthjw1N4POi5SCKw>,
> we detailed the requirement that apps using native code must provide a
> 64-bit version in addition to the 32-bit version by *August 1, 2019*. As
> you may know, 64-bit CPUs deliver faster, richer experiences, and we
> appreciate your support in ensuring our users have the best experience
> possible on the Android platform.
>
> *Action required*
>
> If you haven't yet, we encourage you to begin work for the 64-bit
> requirement as soon as possible. Many apps are written entirely in
> non-native code (e.g. the Java programming language or Kotlin) and will not
> need code changes.
>
> Please note that we are not making changes to our policy on 32-bit
> support. Google Play will continue to deliver apps with 32-bit native code
> to 32-bit devices. The requirement means that those apps will need to have
> a 64-bit version as well.
>
> To help you make the transition, we've prepared documentation
> <https://www.google.com/appserve/mkt/p/AHANi0YOacc4fyAKMF1owOqGIIoFQnqyEFRE8FLgyFEWL9ZNZi-irw-0d6_g5Dw5262QkaH25U2yU4WLZ7EQshhYKIg0TvmSLC8Cy_qg8jzGa5f9NhkzjbVrlJoT2WALn28mhsCrVGLbTHY>
> on how to check whether your app already supports 64-bit and how to become
> 64-bit compliant.
>
> We're also providing a high-level timeline below.
>
> *Starting August 1, 2019:*
>
>    - All new apps and app updates are required to provide 64-bit versions
>    of any 32-bit native code they provide.
>    - Extension: Google Play will continue to accept 32-bit only updates
>    to existing games that use Unity 5.6 or older until August 2021.
>
> *Starting August 1, 2021: *
>
>    - Google Play will stop serving apps without 64-bit versions on 64-bit
>    capable devices, meaning they will no longer be available in the Play Store
>    on those devices.
>    - This will include games built with Unity 5.6 or older.
>
> *The requirement does not apply to:*
>
>    - APKs or app bundles explicitly targeting Wear OS or Android TV,
>    which are form factors that do not currently support 64-bit code.
>    - APKs or app bundles that Google Play won't install on Android 9 Pie
>    or later (support for 64-bit does not need to extend to APKs that are only
>    on Android 8 Oreo and below).
>
> If you have any questions, you can find additional information about
> adding 64-bit support here
> <https://www.google.com/appserve/mkt/p/AHANi0YOacc4fyAKMF1owOqGIIoFQnqyEFRE8FLgyFEWL9ZNZi-irw-0d6_g5Dw5262QkaH25U2yU4WLZ7EQshhYKIg0TvmSLC8Cy_qg8jzGa5f9NhkzjbVrlJoT2WALn28mhsCrVGLbTHY>.
>
> The Google Play Team [image: Conversation]
> <https://www.google.com/appserve/mkt/p/AHANi0aW6cgJfOOHw43K6BJ-owIQ25nrYSOKg82ssLPPjE-oc7J50buji2zhbwP7rgxClsdnOPzIylZAO3X6hEjDUrtszJLOUVp8OBPwC6Vub_vy9nv28QOh9Fna9ZNNM8tmFKeGzNt-0LRAVWqPsSGaeR9PqbVD4DdSas0wVSPwoG9Z5_iC_-zr0bJH> [image:
> Globe]
> <https://www.google.com/appserve/mkt/p/AHANi0Ykw8bIMfXR6kcU7_wB-jq7m1evT1PQOmFUuet7ZVS1abgm2xHYfigX3Rf77mFwAeSNcVptZaW17ltnvOSNmvbzWo78BTNRA8JIb4F554-4n3IW8AKwQThWD8Y8ZnOWZY_pXP-PEA>
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