[Ohrrpgce] SVN: james/9536 Renamed the "Pause for attack animations" back to "Battle menus wait for

subversion at HamsterRepublic.com subversion at HamsterRepublic.com
Mon Oct 2 07:32:21 PDT 2017


james
2017-10-02 07:32:21 -0700 (Mon, 02 Oct 2017)
551
Renamed the "Pause for attack animations" back to "Battle menus wait for attack animations"
I screwed up rephrasing this back in 2014, which started this confusion.

I also fixed the F1 help documentation

I did not rename "set active battle pause for animations", because presumably Ichiro might still be using it in a game,
but it might probably isn't doing what he wanted it to do.

I did correct the documentation for "set active battle pause for animations" so even though the name is a bit wonly, it does accurately reflect what the command does
---
U   wip/common_menus.bas
U   wip/docs/plotdict.xml
U   wip/docs/plotdictionary.html
U   wip/ohrhelp/general_game_active_battle_bitsets.txt


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