[Ohrrpgce] SVN: teeemcee/9796 Add findrgb(), as using UI cols in Custom is madness. Change mapedit pos

James Paige Bob at hamsterrepublic.com
Wed Nov 29 08:16:10 PST 2017


That sounds good to me.

We should probably also eventually add the ability to specify slice colors
as rgb for in-editor slice collections.

On Wed, Nov 29, 2017 at 7:36 AM, <subversion at hamsterrepublic.com> wrote:

> teeemcee
> 2017-11-29 07:36:46 -0800 (Wed, 29 Nov 2017)
> 456
> Add findrgb(), as using UI cols in Custom is madness. Change mapedit
> position finder colors
>
> Yes, these colors are now given as RGB triples instead of uicol constants.
> (It was too hard to see the zone minimap over the screen position rect)
>
> I still think we should have a second UI cols menu with editor colours,
> basically for theming, but it would be too much trouble to put everything
> there.
> But we should definitely stop using in-game UI cols in Custom.
> ---
> U   wip/allmodex.bas
> U   wip/allmodex.bi
> U   wip/custom.bas
> U   wip/gfx_sdl.bas
> U   wip/gfx_sdl2.bas
> U   wip/mapsubs.bas
> U   wip/whatsnew.txt
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