[Ohrrpgce] SVN: james/9067 Merge branch 'FEATURE_pathfinding_obstruction_mode' into wip

James Paige Bob at hamsterrepublic.com
Mon Jul 24 14:31:16 PDT 2017


Ah! Good to know. I don't care about re-doing this one, I'll just remember
the right way to do it next time.

On Mon, Jul 24, 2017 at 2:21 PM, Ralph Versteegen <teeemcee at gmail.com>
wrote:

> Use git rebase (which is equivalent to cherry-picking each individual
> commit), like "git rebase master featurebranch" to rebase onto master (or
> onto svn/wip instead).
> Or you can skip that entirely and just git checkout featurebranch and then
> do "git svn dcommit". (Note that this does a rebase automatically)
>
> I guess you could revert this squashed commit and then rebase the commits
> properly to keep the full history. At least, I think that won't cause
> conflicts when rebasing.
>
>
>
>
> On 25 July 2017 at 09:02, James Paige <Bob at hamsterrepublic.com> wrote:
>
>> Ah, well I can see that I didn't merge that branch in the correct way.
>> Looks like it works fine, I just lost my git commit messages. I am thinking
>> I should have done something with cherry-pick rather than just merging the
>> branch (?)
>>
>> For posterity, here are the commit messages:
>>
>> commit 91c3f59e82157bb6a473bc28b48d18a75ac222af
>> Author: Bob the Hamster <Bob at HamsterRepublic.com>
>> Date:   Sun Jul 16 14:32:46 2017 -0700
>>
>>     Add NPCType.pathfinding_obstruction_mode and support for editing it
>> in the NPC Editor.
>>     (only visible when movement type is "Chase You (Pathfinding)")
>>
>> commit 145f08141682b35d0a0c88609e9a01121ce6a492
>> Author: Bob the Hamster <Bob at HamsterRepublic.com>
>> Date:   Wed Jul 19 21:04:46 2017 -0700
>>
>>     Add a per-map default for NPC pathfinding rules
>>     Update the per-NPC option to support the default
>>     (this is just the editor implementation, these are not respected
>> in-game yet)
>>
>>
>> commit 537311118a9aae286156dcf4f49ef701241b2659
>> Author: Bob the Hamster <Bob at HamsterRepublic.com>
>> Date:   Wed Jul 19 21:12:28 2017 -0700
>>
>>     Add a scrollbar to the General Map Data editor screen
>>
>>
>> commit d09bf3eb0a8b481cb1bf6b5978e81c76414065cb
>> Author: Bob the Hamster <Bob at HamsterRepublic.com>
>> Date:   Mon Jul 24 13:51:09 2017 -0700
>>
>>     Add support for changing the NPCs pathfinding collision rule with
>> other NPCs
>>     Add a test map to a-star.rpg with Cyan slimes who follow the "Ignore
>> NPCs" rule
>>
>>     Also add a workaround for a bug where NPCCollisionCache.populate()
>> was crashing
>>     with an out-of-bounds error. I think this is a wrapping map bug. The
>> case is
>>     not fixed yet, it just writes a debug message rather than crashing
>>
>>
>> On Mon, Jul 24, 2017 at 1:56 PM, <subversion at hamsterrepublic.com> wrote:
>>
>>> james
>>> 2017-07-24 13:56:03 -0700 (Mon, 24 Jul 2017)
>>> 60
>>> Merge branch 'FEATURE_pathfinding_obstruction_mode' into wip
>>> ---
>>> U   wip/common.rbas
>>> U   wip/game.bas
>>> U   wip/loading.rbas
>>> U   wip/mapsubs.bas
>>> U   wip/pathfinding.bas
>>> U   wip/pathfinding.bi
>>> U   wip/testgame/a-star.hss
>>> U   wip/testgame/a-star.rpg
>>> U   wip/udts.bi
>>> _______________________________________________
>>> Ohrrpgce mailing list
>>> ohrrpgce at lists.motherhamster.org
>>> http://lists.motherhamster.org/listinfo.cgi/ohrrpgce-motherhamster.org
>>>
>>
>>
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>
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