[Ohrrpgce] SVN: james/8986 Add a global toggle for mouse menu support in Game (the /mouse/mouse_men

Ralph Versteegen teeemcee at gmail.com
Sat Jul 8 01:29:12 PDT 2017


I'm not sure, maybe... Seems like pretty unusual UI, although I think I
have seen it in a couple games.

In the case of larger menus like Items or Spells, the bounds of the menu
should include all parts of it that are displayed, not just the menu items
(in case you try to click on something that isn't clickable), so only a
small area around the outside would close the menu. It might not be very
intuitive.

On 8 July 2017 at 16:59, James Paige <Bob at hamsterrepublic.com> wrote:

> I am thinking that in game, it makes sense for a left click outside the
> focused menu to close the menu.
>
> This might also make sense for non-full-screen menus in custom.
>
> On Fri, Jul 7, 2017 at 9:57 PM, <subversion at hamsterrepublic.com> wrote:
>
>> james
>> 2017-07-07 21:57:39 -0700 (Fri, 07 Jul 2017)
>> 96
>> Add a global toggle for mouse menu support in Game (the
>> /mouse/mouse_menus key in general.reld)
>> ---
>> U   wip/common.bi
>> U   wip/common.rbas
>> U   wip/common_menus.bas
>> U   wip/game.bas
>> U   wip/menus.bas
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