[Ohrrpgce] Etheldreme+1?

James Paige Bob at hamsterrepublic.com
Tue Dec 26 07:59:45 PST 2017


That's okay no rush really :)

On Tuesday, December 26, 2017, Ralph Versteegen <teeemcee at gmail.com> wrote:

> OK. But I'm way behind schedule!
>
> On 26 December 2017 at 18:11, James Paige <Bob at hamsterrepublic.com> wrote:
>
>> I might have time to build the +1 release tomorrow, and if not then, I
>> will make time on Friday.
>>
>> Let me know when you have everything merged :)
>>
>>
>> On Monday, December 25, 2017, Ralph Versteegen <teeemcee at gmail.com>
>> wrote:
>>
>>> Well, if we're on a three-monthly release schedule, it doesn't make
>>> sense to delay bugfix releases very long.
>>> There are just a few things I'll like to finish up for a +1 release,
>>> which I should all get done today. Then I'll copy over all the commits to
>>> the etheldreme branch:
>>> -fix spaces getting appended to each line when copy/pasting on Windows
>>> -fix a crash when changing the window zoom using F9 in the file browser
>>> (reported by kylekrack)
>>> -32 bit .deb package
>>>
>>> And possibly:
>>> -Feenicks reported "Okay, new bug: the expanded editor you can get in
>>> the elemental failure conditions menu doesn't change the actual failure
>>> condition"
>>> -sheamkennedy reported that weird bug with pathfinding NPCs walking
>>> through other NPCs at https://www.slimesalad.com/for
>>> um/viewtopic.php?t=7572
>>>
>>> (I feel like I ought to track who reports bugs and award bounty points)
>>>
>>> On 6 December 2017 at 15:32, James Paige <Bob at hamsterrepublic.com>
>>> wrote:
>>>
>>>> Sure, a +1 release in the near future sounds just fine to me. Even just
>>>> fixing the copy-paste stuff will be worth it.
>>>>
>>>>
>>>> On Tuesday, December 5, 2017, Ralph Versteegen <teeemcee at gmail.com>
>>>> wrote:
>>>>
>>>>> While nothing urgent has been discovered, I think the following are a
>>>>> good reason to do a +1 release:
>>>>>
>>>>> -copy-pasting text is broken for any text containing characters 128 or
>>>>> higher. I'm surprised I didn't test that! Also, whitespace gets appended to
>>>>> every line under Windows
>>>>> -Foxley reported a bug where the mapedit undo buffer contains garbage
>>>>> when using one-way walls and the new stamp tool (with keyboard controls).
>>>>> Undoing sets all 8 wall bits on some tiles on the map. This is tricky to
>>>>> reproduce, but I have managed it. I think this probably happens with the
>>>>> old Draw tool too, but maybe it's easier to reproduce with Stamp. It
>>>>> appears to be reading memory out of bounds, so could lead to crashes. The
>>>>> problem is that one-way walls are weird.
>>>>> -recording a gif leaks memory like crazy - over 1MB/sec for 320x200 at
>>>>> 18fps. This bug was introduced just a week ago in r9785, in a fix for a
>>>>> different bug
>>>>> -whatsnew failed to mention all the new attack features
>>>>> (zzo038/James). Also I notice the following is also out of date:
>>>>>     * In the text box condition editor, you can browse for shops
>>>>> [James]
>>>>>  Since you can browse for items too. I had added items to the previous
>>>>> whatsnew item.
>>>>>
>>>>> I would wait to see what else is discovered before rushing out a
>>>>> release.
>>>>>
>>>>
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>>>>
>>>
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>
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