[Ohrrpgce] Etheldreme+1?

James Paige Bob at hamsterrepublic.com
Mon Dec 25 21:11:54 PST 2017


I might have time to build the +1 release tomorrow, and if not then, I will
make time on Friday.

Let me know when you have everything merged :)

On Monday, December 25, 2017, Ralph Versteegen <teeemcee at gmail.com> wrote:

> Well, if we're on a three-monthly release schedule, it doesn't make sense
> to delay bugfix releases very long.
> There are just a few things I'll like to finish up for a +1 release, which
> I should all get done today. Then I'll copy over all the commits to the
> etheldreme branch:
> -fix spaces getting appended to each line when copy/pasting on Windows
> -fix a crash when changing the window zoom using F9 in the file browser
> (reported by kylekrack)
> -32 bit .deb package
>
> And possibly:
> -Feenicks reported "Okay, new bug: the expanded editor you can get in the
> elemental failure conditions menu doesn't change the actual failure
> condition"
> -sheamkennedy reported that weird bug with pathfinding NPCs walking
> through other NPCs at https://www.slimesalad.com/
> forum/viewtopic.php?t=7572
>
> (I feel like I ought to track who reports bugs and award bounty points)
>
> On 6 December 2017 at 15:32, James Paige <Bob at hamsterrepublic.com> wrote:
>
>> Sure, a +1 release in the near future sounds just fine to me. Even just
>> fixing the copy-paste stuff will be worth it.
>>
>>
>> On Tuesday, December 5, 2017, Ralph Versteegen <teeemcee at gmail.com>
>> wrote:
>>
>>> While nothing urgent has been discovered, I think the following are a
>>> good reason to do a +1 release:
>>>
>>> -copy-pasting text is broken for any text containing characters 128 or
>>> higher. I'm surprised I didn't test that! Also, whitespace gets appended to
>>> every line under Windows
>>> -Foxley reported a bug where the mapedit undo buffer contains garbage
>>> when using one-way walls and the new stamp tool (with keyboard controls).
>>> Undoing sets all 8 wall bits on some tiles on the map. This is tricky to
>>> reproduce, but I have managed it. I think this probably happens with the
>>> old Draw tool too, but maybe it's easier to reproduce with Stamp. It
>>> appears to be reading memory out of bounds, so could lead to crashes. The
>>> problem is that one-way walls are weird.
>>> -recording a gif leaks memory like crazy - over 1MB/sec for 320x200 at
>>> 18fps. This bug was introduced just a week ago in r9785, in a fix for a
>>> different bug
>>> -whatsnew failed to mention all the new attack features (zzo038/James).
>>> Also I notice the following is also out of date:
>>>     * In the text box condition editor, you can browse for shops [James]
>>>  Since you can browse for items too. I had added items to the previous
>>> whatsnew item.
>>>
>>> I would wait to see what else is discovered before rushing out a release.
>>>
>>
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>>
>
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