[Ohrrpgce] SVN: teeemcee/9872 gfx_sdl: don't reset window position when entering the slice debugger wh
subversion at HamsterRepublic.com
subversion at HamsterRepublic.com
Sat Dec 9 03:21:06 PST 2017
teeemcee
2017-12-09 03:21:05 -0800 (Sat, 09 Dec 2017)
313
gfx_sdl: don't reset window position when entering the slice debugger while Testing Game
The fix here is to unsetenv SDL_VIDEO_WINDOW_POS, but I had to also set that
envvar in recenter_window_hint so that it would apply at all
Whether to resize or shift the window would be a good candidate for a config
setting
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U wip/gfx_sdl.bas
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