[Ohrrpgce] Nightly builds updated to Freebasic 1.05+

James Paige Bob at hamsterrepublic.com
Mon Sep 12 15:08:06 PDT 2016


Opps!

Actually, seems that the Windows builds are not working properly. I could
have sworn they worked fine earilier, but I guess I was mistaken

g++ -O3 -DFBCVERSION=1050 -m32 -mpreferred-stack-boundary=2 -mno-sse -g
-Wall -Wno-non-virtual-dtor -o game.exe build\bmod.rbas.o
build\menustuf.rbas.o build\moresubs.rbas.o build\savegame.rbas.o
build\purchase.rbas.o build\game-common.rbas.o build\game-loading.rbas.o
build\os_windows.o build\os_windows2.o build\util.o build\blit.o
build\base64.o build\unicode.o build\array.o build\miscc.o
build\filelayer.o build\vector.o build\rasterizer.o build\matrixMath.o
build\gfx_newRenderPlan.o build\game.o build\bmodsubs.o
build\scriptcommands.o build\yetmore2.o build\walkabouts.o
build\scripting.o build\oldhsinterpreter.o build\plankmenu.o
build\game-gfx_sdl.o build\game-gfx_fb.o build\game-music_sdl.o
build\game-sdl_lumprwops.o build\game-allmodex.o build\game-backends.o
build\game-lumpfile.o build\game-misc.o build\game-bam2mid.o
build\game-common_menus.o build\game-bcommon.o build\game-menus.o
build\game-browse.o build\game-reload.o build\game-reloadext.o
build\game-sliceedit.o build\game-slices.o gicon.obj "-Wl,-("
-Wl,--add-needed "-Wl,-Lc:\program files (x86)\freebasic\lib\win32"
"c:\program files (x86)\freebasic\lib\win32\fbrt0.o" -lfbmt -Wl,-S
-static-libgcc -static-libstdc++ -Wl, at win32\ld_opt_hack.txt -lgdi32
-Wl,--subsystem,windows -Lwin32 -lwinmm -lpsapi -lSDL -lfbgfxmt -lSDL
-lSDL_mixer -lfbgfxmt "-Wl,-)"
c:\program files
(x86)\freebasic\lib\win32/libfbmt.a(time_date.o):time_date.c:(.text+0x12):
undefined reference to `_time32'
c:\program files
(x86)\freebasic\lib\win32/libfbmt.a(time_date.o):time_date.c:(.text+0x22):
undefined reference to `_localtime32'
c:\program files
(x86)\freebasic\lib\win32/libfbmt.a(time_now.o):time_now.c:(.text+0x11):
undefined reference to `_time32'
c:\program files
(x86)\freebasic\lib\win32/libfbmt.a(time_now.o):time_now.c:(.text+0x19):
undefined reference to `_localtime32'
c:\program files
(x86)\freebasic\lib\win32/libfbmt.a(time_time.o):time_time.c:(.text+0x12):
undefined reference to `_time32'
c:\program files
(x86)\freebasic\lib\win32/libfbmt.a(time_time.o):time_time.c:(.text+0x22):
undefined reference to `_localtime32'
collect2: ld returned 1 exit status
scons: *** [game.exe] Error 1
scons: building terminated because of errors.
Could Not Find C:\nightly\ohrrpgce\game*.exe


On Mon, Sep 12, 2016 at 12:31 PM, James Paige <Bob at hamsterrepublic.com>
wrote:

> I have updated all the nightly builds.
>
> Windows and Linux are compiling on Freebasic 1.05 now
> Mac OS X is compiling on Freebasic 1.06 now
>
> So far everything seems to be running nicely.
>
> I haven't got around to trying to build for Android with Freebasic 1.06
> yet, but I hope to get that running this afternoon also
>
> ---
> James
>
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