[Ohrrpgce] SVN: teeemcee/8148 Fix android builds segfaulting. ndk-build was compiling filelayer.cpp wi
James Paige
Bob at hamsterrepublic.com
Fri Sep 9 11:18:07 PDT 2016
Awesome! I just tested and it is working great now. Thank you so much for
fixing this!
Am I correct to guess that I will need to apply the changes to
AndroidAppSettings.cfg to all the copies of that file that I have for each
different game that has been compiled as a standalone apk?
---
James
On Fri, Sep 9, 2016 at 9:42 AM, <subversion at hamsterrepublic.com> wrote:
> teeemcee
> 2016-09-09 09:42:00 -0700 (Fri, 09 Sep 2016)
> 411
> Fix android builds segfaulting. ndk-build was compiling filelayer.cpp
> without -DFBCVERSION.
>
> This causes the wrong struct definitions to get used for FB internals.
> Broken since OPENFILE added in r9000.
>
> It wasn't just -DFBCVERSION, all CFLAGS were omitted. They are now included
> by android/AndroidAppSettings.cfg.
> This means that the level of optimisation selected with scons debug=#
> now affects android builds.
> ---
> U wip/SConscript
> U wip/android/AndroidAppSettings.cfg
> U wip/fb/fb_stub.h
> U wip/ohrbuild.py
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>
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