[Ohrrpgce] possible palette corruption in the sprite editor in recent nighlies?

James Paige Bob at HamsterRepublic.com
Mon May 2 10:26:13 PDT 2016


Quoted from IRC:

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KFHarlock <irc://irc.esper.net/KFHarlock,isnick>heya james
Bob_the_Hamster Ahoy!KFHarlock <irc://irc.esper.net/KFHarlock,isnick>bad
news - i experienced something of a bug, maybe similar to the problem
idontknow had
Bob_the_Hamster tries to rememberKFHarlock
<irc://irc.esper.net/KFHarlock,isnick>if this is a good time, i can
describe it
Bob_the_Hamster data corruption of some kind, wasn't it?
Bob_the_Hamster Sure, go aheadKFHarlock
<irc://irc.esper.net/KFHarlock,isnick>no data corruption here, but.... --
ok well, i was drawing a medium enemy graphic, and as i usually do, i
copied it and pasted a new copy of it in the slot under where i was
drawing; i do this at the start of every stage in the drawing so if i don't
like it, i can go backKFHarlock <irc://irc.esper.net/KFHarlock,isnick>well,
at first i was using a pre-existing palette, palette 3 i believe. at some
point, i wanted to change a shade, so i used alt-c and alt-v to paste that
palette to palette 16. this was BEFORE i made a copy of the enemy sprite
(sorry about the chronology, i just remembered this detail)KFHarlock
<irc://irc.esper.net/KFHarlock,isnick>in any case, i back out when finished
drawing and realize that, in the "draw medium enemy graphics" screen, the
top sprite uses palette 16, where i had changed one of the shades, whereas
the bottom one was also set to palette 16 but the shade i had changed was a
totally different color. i took a screenshot of this. i backed out, saved
(maybe dumb),KFHarlock <irc://irc.esper.net/KFHarlock,isnick> went back in,
and the wack-a-doo color was now in BOTH of the graphics. in other words,
it had somehow overwritten the change i had made to the palette with this
random change it had made somehow.KFHarlock
<irc://irc.esper.net/KFHarlock,isnick>i changed the palette color back,
backed out, it had still only changed it for one of the graphics, but then
i backed out to the main menu, went back in and now it had changed both of
them again (but this time to the proper color)
Bob_the_Hamster That is very strange!
Bob_the_Hamster Was this in callipygous or in a more recent nightly?
KFHarlock <irc://irc.esper.net/KFHarlock,isnick>idontknow said something
very similar happened to him and he lost every formation except 0, but in
my case i didn't have any other formations besides that one, so
unfortunately i can't speak to that part of it :(KFHarlock
<irc://irc.esper.net/KFHarlock,isnick>it was in a nightly -- 20160430
gfx_direct_x+fb music_sdlFeenicks <irc://irc.esper.net/Feenicks,isnick>Yeah,
I just had a similar issue: imported a sprite in, imported another sprite
in that had a different palette but put that palette in the same slot as
the first one, and when I exited out of the sprite editor both versions of
the palette existed at once.
Bob_the_Hamster I think TMC will definitely want to know about that,
because of the changes he has made to the sprite editor after callipygous
released
Bob_the_Hamster Perhaps it is a problem with the palette cache (which I
unfortunately don't understand very well)
Bob_the_Hamster I think the palette cache is stupposed to be disabled (or
frequently re-loaded?) in the sprite editor, but it might not be doing that
correctly in nightyliesKFHarlock <irc://irc.esper.net/KFHarlock,isnick>yeah,
"both versions of the palette existed at once" is the shorter way to
describe itKFHarlock <irc://irc.esper.net/KFHarlock,isnick>unfortunately i
missed tmc when he came in last night
Bob_the_Hamster I'll copy-paste this to the mailing list
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