[Ohrrpgce] Feature Request

Ralph Versteegen teeemcee at gmail.com
Wed Nov 12 22:45:21 PST 2008


2008/11/13 James Paige <Bob at hamsterrepublic.com>:
> On Wed, Nov 12, 2008 at 08:12:56PM +1300, Ralph Versteegen wrote:
>> 2008/11/12 Paul Harrington <paulclementharrington at gmail.com>:
>> > This is my first time directly requesting a feature, so I hope I'm doing it
>> > right!
>> >
>> > Would it be possible to add a bitset to enemies so that this specific enemy
>> > does not flinch when attacked?
>>
>> Feature requests are filed on Bugzilla with priority "feature
>> request". Feel free to post anything there, though you're more like to
>> get feedback when posting here.
>>
>> That's been requested quite a few times, it's already here:
>> http://rpg.hamsterrepublic.com/bugzilla/show_bug.cgi?id=276
>> I've been wanting this for the whole time I've used the OHR too, but I
>> expect that it's tricky: the battle animation code is terrifying.
>
> CCing Paul, since he isn't on the list.
>
> Although the battle code is mostly hell, cleaning it up is near the top
> of my to-do list, and I suspect this one won't be too painful. I'll try
> to tackle it before ypsiliform.
>
> ---
> James paige

Hurray!



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