[Ohrrpgce] Feature Request

James Paige Bob at HamsterRepublic.com
Wed Nov 12 15:20:40 PST 2008


On Wed, Nov 12, 2008 at 08:12:56PM +1300, Ralph Versteegen wrote:
> 2008/11/12 Paul Harrington <paulclementharrington at gmail.com>:
> > This is my first time directly requesting a feature, so I hope I'm doing it
> > right!
> >
> > Would it be possible to add a bitset to enemies so that this specific enemy
> > does not flinch when attacked?
> 
> Feature requests are filed on Bugzilla with priority "feature
> request". Feel free to post anything there, though you're more like to
> get feedback when posting here.
> 
> That's been requested quite a few times, it's already here:
> http://rpg.hamsterrepublic.com/bugzilla/show_bug.cgi?id=276
> I've been wanting this for the whole time I've used the OHR too, but I
> expect that it's tricky: the battle animation code is terrifying.

CCing Paul, since he isn't on the list.

Although the battle code is mostly hell, cleaning it up is near the top 
of my to-do list, and I suspect this one won't be too painful. I'll try 
to tackle it before ypsiliform.

---
James paige



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