[Dev] SVN: james/326 Experimenting with a different method of styling a creature's animations

James Paige Bob at HamsterRepublic.com
Fri Mar 28 06:47:25 PDT 2008


On Thu, Mar 27, 2008 at 10:19:24PM -0700, Brian Fisher wrote:
> FYI, my expectation is that any time you make an AssetRef for an
> imageAsset, but don't specify a default assetid, the default-default
> assetid would be !, and therefore the !.png would be what is selected
> until you explictly picked some particular asset.
> 
> Meaning you shouldn't have any bootstrapping problems.
> 
> The reason I say this is because I'm a bit confused about what is the
> problem you are experiencing that a registered broken asset would
> solve... maybe it could be solved other ways or something?

I will pay closer attention next time it happens.

> On Thu, Mar 27, 2008 at 12:57 PM, James Paige <Bob at hamsterrepublic.com> wrote:
> >  How would I do that? I have a !.png file in my data directory, but what
> >  do I need to do to register it as the broken asset for ImageAsset?
> >
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