[Ohrrpgce] [Bug 79] New: hide "placeholder" bitsets in the attack editor

bugzilla-daemon at cyberverse.com bugzilla-daemon at cyberverse.com
Thu Jun 9 09:56:38 PDT 2005


http://HamsterRepublic.com/bugzilla/show_bug.cgi?id=79

           Summary: hide "placeholder" bitsets in the attack editor
           Product: OHRRPGCE
           Version: N/A
          Platform: Other
        OS/Version: other
            Status: NEW
          Severity: normal
          Priority: P3
         Component: CUSTOM.EXE (Usability)
        AssignedTo: ohrrpgce at lists.motherhamster.org
        ReportedBy: Bob at HamsterRepublic.com


If you go into the Bitsets submeny of the attack editor, you will see a whole
bunch of "[placeholder #]" bitsets. Some of those may be used for future
features, but until then, it would be nice to hide them.

The bitset editor is fairly generic, so I don't really want to hack in a special
exception for hiding those bitsets. I think a better hack would be something
like this:

1) Before the attack editor calls the bitset editor, it can move up all the
bitsets at the end.

2) Then it calls the bitset editor, subtracing the number of hidden placeholders
from the total number of bits

3) After the bitset editor exits, it moves the bitsets at the end back down into
their original place, and zeroes-out the placeholder bits.

It will be a hack, but not a terrible one.

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