<p></p>
<blockquote>
<p>kylekrack: Alright, I'm sitting and watching Custom's memory usage gradually go up while sitting on the main menu. I haven't done anything other than open an rpg file.<br>
kylekrack: But it's steadily climbing, a few mb every couple seconds<br>
SwordPlay: have you tried seeing what happens when you enter different editors?<br>
kylekrack: No discernible difference</p>
</blockquote>
<p>kylekrack sent me a process sampling report, which samples wha tthe process is doing every ms. Looks like the CPU usage is over 50% just drawing the screen. Mac OS seems to be spending a lot of time copying pixels and converting color formats and all kinds of stuff. I suspect this is a Mac-specific SDL 1.2 bug, since I can't reproduce it under Linux and it doesn't depend on the editor.</p>

<p style="font-size:small;-webkit-text-size-adjust:none;color:#666;">—<br />You are receiving this because you are subscribed to this thread.<br />Reply to this email directly, <a href="https://github.com/ohrrpgce/ohrrpgce/issues/1147#issuecomment-674476804">view it on GitHub</a>, or <a href="https://github.com/notifications/unsubscribe-auth/AMWGWZUKMQAETLCW3OFM3CDSA5NAXANCNFSM4P77SJIQ">unsubscribe</a>.<img src="https://github.com/notifications/beacon/AMWGWZXK3L6LPDQYLSJOR7DSA5NAXA5CNFSM4P77SJI2YY3PNVWWK3TUL52HS4DFVREXG43VMVBW63LNMVXHJKTDN5WW2ZLOORPWSZGOFAZ3GBA.gif" height="1" width="1" alt="" /></p>
<script type="application/ld+json">[
{
"@context": "http://schema.org",
"@type": "EmailMessage",
"potentialAction": {
"@type": "ViewAction",
"target": "https://github.com/ohrrpgce/ohrrpgce/issues/1147#issuecomment-674476804",
"url": "https://github.com/ohrrpgce/ohrrpgce/issues/1147#issuecomment-674476804",
"name": "View Issue"
},
"description": "View this Issue on GitHub",
"publisher": {
"@type": "Organization",
"name": "GitHub",
"url": "https://github.com"
}
}
]</script>