<p></p>
<p>Oh! Hmm.... That is a tricky one!</p>
<p>What if we make a special-case gesture for that?</p>
<p>Like if you touch on an NPC drag in a direction and release, then the hero will path over to that NPC and attempt a push in that direction.</p>
<p>I think that will work very well for non-moving non-activating NPCs like block-pushing puzzle NPCs</p>
<p>Moving and talking NPCs will get trickier, but I think if we tune the gesture distance carefully it could work.</p>

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