<p></p>
<p>If you enter a door which leads to another point on the same map, all map data gets reset (unless the map is set to remember NPC and tile data), and the map autorun script is triggered*. Some people might want that, but it would be nice if it was configurable with a Preference Bit. I think it'd be better not to reload the map by default.</p>
<p>See also <a class="issue-link js-issue-link" data-error-text="Failed to load title" data-id="611448154" data-permission-text="Title is private" data-url="https://github.com/ohrrpgce/ohrrpgce/issues/1124" data-hovercard-type="issue" data-hovercard-url="/ohrrpgce/ohrrpgce/issues/1124/hovercard" href="https://github.com/ohrrpgce/ohrrpgce/issues/1124">#1124</a>.</p>
<p>*The map autorun script doesn't actually run if it already is running and "Permit double-triggering of scripts" is off (the default). Which is the confusing thing that led to me filing this issue.</p>

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