<p>Great! That's a relief.</p>
<p>Actually, loading the attack sprite to lookup its size shouldn't be necessary, because it turns out attack and weapon sprite slices are already loaded by  <code>setup_battlesprite_slice</code> calls near the top of <code>generate_atkscript</code> (although, that's actually probably something that should be changed...)</p>

<p style="font-size:small;-webkit-text-size-adjust:none;color:#666;">—<br />You are receiving this because you are subscribed to this thread.<br />Reply to this email directly, <a href="https://github.com/ohrrpgce/ohrrpgce/issues/12?email_source=notifications&email_token=AMWGWZQEVV3RF7AMHR5XQYLQPUHXLA5CNFSM4H7II2T2YY3PNVWWK3TUL52HS4DFVREXG43VMVBW63LNMVXHJKTDN5WW2ZLOORPWSZGOEBY3ZKY#issuecomment-544324779">view it on GitHub</a>, or <a href="https://github.com/notifications/unsubscribe-auth/AMWGWZRJX4WYCROZ7YHO2WLQPUHXLANCNFSM4H7II2TQ">unsubscribe</a>.<img src="https://github.com/notifications/beacon/AMWGWZWDWJRSDNVRDDHYGPDQPUHXLA5CNFSM4H7II2T2YY3PNVWWK3TUL52HS4DFVREXG43VMVBW63LNMVXHJKTDN5WW2ZLOORPWSZGOEBY3ZKY.gif" height="1" width="1" alt="" /></p>
<script type="application/ld+json">[
{
"@context": "http://schema.org",
"@type": "EmailMessage",
"potentialAction": {
"@type": "ViewAction",
"target": "https://github.com/ohrrpgce/ohrrpgce/issues/12?email_source=notifications\u0026email_token=AMWGWZQEVV3RF7AMHR5XQYLQPUHXLA5CNFSM4H7II2T2YY3PNVWWK3TUL52HS4DFVREXG43VMVBW63LNMVXHJKTDN5WW2ZLOORPWSZGOEBY3ZKY#issuecomment-544324779",
"url": "https://github.com/ohrrpgce/ohrrpgce/issues/12?email_source=notifications\u0026email_token=AMWGWZQEVV3RF7AMHR5XQYLQPUHXLA5CNFSM4H7II2T2YY3PNVWWK3TUL52HS4DFVREXG43VMVBW63LNMVXHJKTDN5WW2ZLOORPWSZGOEBY3ZKY#issuecomment-544324779",
"name": "View Issue"
},
"description": "View this Issue on GitHub",
"publisher": {
"@type": "Organization",
"name": "GitHub",
"url": "https://github.com"
}
}
]</script>