<p>nezbid reported a lot of problems with data disappearing from his(?) .rpg file, on multiple occasions, while using Etheldreme. Luckily he managed to recover his lost sprites by exporting them from autobackups.</p>
<blockquote>
<p>nezbid: I was editing the foemap and my hero disappeared<br>
nezbid: Maybe i accidentally deleted em while deleting some foe map<br>
nezbid: Wait wait<br>
nezbid: All my walkabout sprites suddenly gone</p>
</blockquote>
<blockquote>
<p>nezbid: the walkabout graphics disappeared again but it happened after i save</p>
</blockquote>
<p>This was <em>not</em> a case of the default palettes being set to a blank palette.</p>
<p>On another day he posted a screenshot showing all his Global Text Strings had been blanked out.</p>
<p>He sent me <a href="https://github.com/ohrrpgce/ohrrpgce/files/3537794/c_debug_archive_nezbid_dataloss.txt">c_debug_archive.txt</a>. There are messages related to but #36, but I don't see any clues for the walkabouts or GTS data loss except <code>FRAME_LOAD_UNCACHED(0,0) took 191ms</code></p>
<blockquote>
<p>tmc: I also see an error message about not being able to save the hero data<br>
tmc: it happened on 07-28-2019<br>
nezbid: that sometime happens too</p>
</blockquote>
<p>I'm filing bug #36 for the heroes.reld not saving. Because of bug #36 I told him not to download a nightly build, as it would make his problems worse due to graphics being converted to .rgfx.</p>
<p>I advised nezbid to add the OHRRPGCE's working folder to the whitelist for his virus scanner, don't know if he did. nezbid hasn't been active for 3 weeks, so no more reports of problems.</p>
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