<br><br>On Thursday, March 29, 2018, Ralph Versteegen <<a href="mailto:teeemcee@gmail.com">teeemcee@gmail.com</a>> wrote:<br><blockquote class="gmail_quote" style="margin:0 0 0 .8ex;border-left:1px #ccc solid;padding-left:1ex"><div dir="ltr"><br><div class="gmail_extra"><br><div class="gmail_quote">On 30 March 2018 at 04:01, James Paige <span dir="ltr"><<a href="mailto:Bob@hamsterrepublic.com" target="_blank">Bob@hamsterrepublic.com</a>></span> wrote:<br><blockquote class="gmail_quote" style="margin:0 0 0 .8ex;border-left:1px #ccc solid;padding-left:1ex"><div dir="ltr"><br><div class="gmail_extra"><br><div class="gmail_quote"><span>On Wed, Mar 28, 2018 at 6:59 PM, Ralph Versteegen <span dir="ltr"><<a href="mailto:teeemcee@gmail.com" target="_blank">teeemcee@gmail.com</a>></span> wrote:<br><blockquote class="gmail_quote" style="margin:0 0 0 .8ex;border-left:1px #ccc solid;padding-left:1ex"><div dir="ltr"><div><div><div><div><div><div>All this additional mouse support is very nice!<br><br></div>But in the Items menu it seems very unnatural that you have to click twice to select Done/Drop/Autosort or to swap an item to a new location. Double clicking is only necessary to select an item (use or start swapping); the extra click shouldn't be necessary for disambiguation in other cases.<br><br></div></div></div></div></div></div></blockquote><div><br></div></span><div>Excellent point. I can fix those things. :)<br></div><span><div> </div><blockquote class="gmail_quote" style="margin:0 0 0 .8ex;border-left:1px #ccc solid;padding-left:1ex"><div dir="ltr"><div><div><div><div><div></div>Also, after you double click on an item to select it, right clicking should probably deselect it, just as Esc does.<br></div></div></div></div></div></blockquote><div><br></div></span><div>That is also a great idea.<br></div><span><div> </div><blockquote class="gmail_quote" style="margin:0 0 0 .8ex;border-left:1px #ccc solid;padding-left:1ex"><div dir="ltr"><div><div><div><div></div>Actually, unlike the other menus, right click doesn't exit the Items menu.<br></div>I was initially concerned about right clicking anywhere closing menus, unlike how menus behave in Custom, but I guess it's not that important to be able to select menu items by right clicking. I see from your work on Items that menus which require selecting - Items, Shops, Equip - can easily be made to work with left click only (which is necessary on touch devices anyway)<br><br></div></div></div></blockquote><div><br></div></span><div>Yes, I really like right-click to close on non-scrolling menus, and non-modal menus that don't take up the whole screen, but on something that scrolls like save slots or items, I think right drag to scroll is important, especially for touch, since that will be a two-finger-drag to scroll.<br></div></div></div></div></blockquote><div><br></div><div>Would it be a bad idea to have both right-click to close and right-drag to scroll in the same menu? (It does sound dubious...) I can imagine it working worse with touch than mouse controls.<br></div><div> </div></div></div></div></blockquote><div><br></div><div>I think on a non-fullscreen menu it would make sense. The right click close would just work outside the scroll area.</div><div><br></div><div> </div><blockquote class="gmail_quote" style="margin:0 0 0 .8ex;border-left:1px #ccc solid;padding-left:1ex"><div dir="ltr"><div class="gmail_extra"><div class="gmail_quote"><blockquote class="gmail_quote" style="margin:0 0 0 .8ex;border-left:1px #ccc solid;padding-left:1ex"><div dir="ltr"><div class="gmail_extra"><div class="gmail_quote"><div></div><span><div> </div><blockquote class="gmail_quote" style="margin:0 0 0 .8ex;border-left:1px #ccc solid;padding-left:1ex"><div dir="ltr"><div><div></div>Oh, picksave/load is another menu where right click doesn't close.<br></div>(Also, I was interested to see the scrolling by right-dragging in action, but it seems to be pretty broken)<br></div></blockquote><div><br></div></span><div>Yeah, I don't have it quite right yet, and I might not be able to get it right until I sliceify the save slot picker.<br></div></div></div></div></blockquote><div><br></div><div>Yes, I guess you really need pixel-granularity of scrolling.<br><br></div></div></div></div></blockquote><div><br></div><div>Yes, that will help a lot. Also important is storing a dragging flag when readmouse.drag_dist exceeds the threshold for the first time, making sure right-mouse click doesn't change focus when a dragging is happening, and disabling left-click selection when a dragging is happening</div><div> </div><blockquote class="gmail_quote" style="margin:0 0 0 .8ex;border-left:1px #ccc solid;padding-left:1ex"><div dir="ltr"><div class="gmail_extra"><div class="gmail_quote"><blockquote class="gmail_quote" style="margin:0 0 0 .8ex;border-left:1px #ccc solid;padding-left:1ex"><div dir="ltr"><div class="gmail_extra"><div class="gmail_quote"><div><br></div><div>I plan to add the same right-drag scrolling to the items menu, and hopefully that will work better, since it is already slices.<br></div><span><div><br></div><div> </div><blockquote class="gmail_quote" style="margin:0 0 0 .8ex;border-left:1px #ccc solid;padding-left:1ex"><div dir="ltr"><div><div><div><div><div><br><br></div></div></div></div></div></div><div><div><div class="gmail_extra"><br><div class="gmail_quote">On 29 March 2018 at 11:54, <span dir="ltr"><<a href="mailto:subversion@hamsterrepublic.com" target="_blank">subversion@hamsterrepublic.co<wbr>m</a>></span> wrote:<br><blockquote class="gmail_quote" style="margin:0 0 0 .8ex;border-left:1px #ccc solid;padding-left:1ex">james<br>
2018-03-28 15:54:34 -0700 (Wed, 28 Mar 2018)<br>
104<br>
Mouse support in the Items menu.<br>
<br>
This was tricky with swap support, but I think it works pretty nicely.<br>
---<br>
U wip/menustuf.rbas<br>
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